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#barrenplanet — Public Fediverse posts

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  1. #Waterworld, the game #BarrenPlanet itself, and other expansions are available from the Barren Planet Itch page: cyningstan.itch.io/barren-plan. Keep an eye on this page for future expansions and other news.

  2. #Waterworld, the game #BarrenPlanet itself, and other expansions are available from the Barren Planet Itch page: cyningstan.itch.io/barren-plan. Keep an eye on this page for future expansions and other news.

  3. The Ice Shelf is the source of the planet's Ice Flows, and is solid enough that Ports and other land units can be established there. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  4. The Ice Shelf is the source of the planet's Ice Flows, and is solid enough that Ports and other land units can be established there. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  5. In the colder regions of Dalen there are Ice Flows. Like Sandbanks, these are accessible only to Hoverbugs, Air Fighters, and to Mining Boats which can carefully navigate among them. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  6. In the colder regions of Dalen there are Ice Flows. Like Sandbanks, these are accessible only to Hoverbugs, Air Fighters, and to Mining Boats which can carefully navigate among them. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  7. At the bottom of the sea lie the Crystal Nodes. Mining Boats are equipped with submarines to bring up the resources, and also with drones to ferry those resources back to Port. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  8. At the bottom of the sea lie the Crystal Nodes. Mining Boats are equipped with submarines to bring up the resources, and also with drones to ferry those resources back to Port. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  9. Like its naighbour Dapra, Dalen is a volcanic world, with plenty of active volcanoes piercing the ocean surface. These are dangerous even for Air Fighters to travel over, so all the units in the game avoid them. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  10. Like its naighbour Dapra, Dalen is a volcanic world, with plenty of active volcanoes piercing the ocean surface. These are dangerous even for Air Fighters to travel over, so all the units in the game avoid them. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  11. All of the boats and ships can travel over Deep Water, as well as the Air Fighters. It is here that most of the large-scale naval battles take place, since the bigger ships can't navigate shallower water. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  12. All of the boats and ships can travel over Deep Water, as well as the Air Fighters. It is here that most of the large-scale naval battles take place, since the bigger ships can't navigate shallower water. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  13. Shallows are the areas of the ocean generally near the coasts. Their waters are calm enough to allow hoverbugs to float over them, but they are not deep enough to allow Cruisers or Battleships to pass. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  14. Shallows are the areas of the ocean generally near the coasts. Their waters are calm enough to allow hoverbugs to float over them, but they are not deep enough to allow Cruisers or Battleships to pass. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  15. Sandbanks clog up many of the rivers and coastal areas around the islands. Air Fighters and Hoverbugs can travel over Sandbanks, but of the sea units, only Mining Boats can navigate these shallow areas, and even those at a careful pace. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  16. Sandbanks clog up many of the rivers and coastal areas around the islands. Air Fighters and Hoverbugs can travel over Sandbanks, but of the sea units, only Mining Boats can navigate these shallow areas, and even those at a careful pace. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  17. Open Ground forms most of the larger islands, and this is where Ports are built. Ports are generally next to Deep Water in order that the port can build and repair the largest ships. Hoverbugs and Air Fighters can move over this terrain. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  18. Open Ground forms most of the larger islands, and this is where Ports are built. Ports are generally next to Deep Water in order that the port can build and repair the largest ships. Hoverbugs and Air Fighters can move over this terrain. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  19. As you'd expect for a campaign called "Waterworld", most of the maps are made up of ocean. But there are small areas of land that poke up above the ocean surface, and there is a variety of terrain there. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  20. As you'd expect for a campaign called "Waterworld", most of the maps are made up of ocean. But there are small areas of land that poke up above the ocean surface, and there is a variety of terrain there. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  21. Gun Platforms are static land-based units, useful for defending ports. They're static units, but they have a longer firing range than any other unit in the game, so can keep enemy ships away from your Ports. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  22. Gun Platforms are static land-based units, useful for defending ports. They're static units, but they have a longer firing range than any other unit in the game, so can keep enemy ships away from your Ports. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  23. Battleships are the largest ships afloat. They have more power and a longer range than cruisers, and are the best units to have in a sea battle. They are also good for offshore bombardment. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  24. Battleships are the largest ships afloat. They have more power and a longer range than cruisers, and are the best units to have in a sea battle. They are also good for offshore bombardment. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  25. Cruisers are medium-sized combat ships with a good attack range. They're useful to add extra power to naval battles, and to bombard ports and other land units from off shore. They're slightly slower than destroyers. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  26. Cruisers are medium-sized combat ships with a good attack range. They're useful to add extra power to naval battles, and to bombard ports and other land units from off shore. They're slightly slower than destroyers. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  27. Destroyers are the smallest sea combat units. They have little firepower and a short range, and are lightly armoured. They can navigate both deep and shallow water, although they can't navigate too close to the sandbanks. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  28. Destroyers are the smallest sea combat units. They have little firepower and a short range, and are lightly armoured. They can navigate both deep and shallow water, although they can't navigate too close to the sandbanks. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  29. Air Fighters are another unit brought over from Dapra. They can fly over anything except volcanoes, whose eruptions are too dangerous for airborne traffic to venture near. Air Fighters have a longer attack range than Hoverbugs or Ports. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  30. Air Fighters are another unit brought over from Dapra. They can fly over anything except volcanoes, whose eruptions are too dangerous for airborne traffic to venture near. Air Fighters have a longer attack range than Hoverbugs or Ports. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  31. Hoverbugs, the small anti-gravity combat vehicles familiar from earlier campaigns, are present here on Dalen. They can hover over land or shallow water, but are not stable enough to cope with the rolling waves of the deeper ocean. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  32. Hoverbugs, the small anti-gravity combat vehicles familiar from earlier campaigns, are present here on Dalen. They can hover over land or shallow water, but are not stable enough to cope with the rolling waves of the deeper ocean. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  33. Mining boats are as important as the Ports: they sail out to the crystal nodes and harvest the resources. Since they're mobile, they can retreat from attack. They are small enough to venture near the sandbanks where other ships would run aground. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  34. Mining boats are as important as the Ports: they sail out to the crystal nodes and harvest the resources. Since they're mobile, they can retreat from attack. They are small enough to venture near the sandbanks where other ships would run aground. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  35. The Port is a static unit found on the coast of the numerous islands that pierce Dalen's oceans. The port has facilities to build and repair other units. It has little of its own defence, and needs protecting from attack by other units. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  36. The Port is a static unit found on the coast of the numerous islands that pierce Dalen's oceans. The port has facilities to build and repair other units. It has little of its own defence, and needs protecting from attack by other units. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet #Waterworld

  37. The construction and repair units in #Waterworld are static, while the harvesting units are mobile. This is a reversal of roles compared to The Polar Expedition, and gives players of this campaign some new strategies to experiment with. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet

  38. The construction and repair units in #Waterworld are static, while the harvesting units are mobile. This is a reversal of roles compared to The Polar Expedition, and gives players of this campaign some new strategies to experiment with. cyningstan.itch.io/waterworld. #ibmpc #msdos #cga #BarrenPlanet

  39. The second expansion for #BarrenPlanet is #Waterworld. Dapra's neighbouring planet Dalen is over 95% covered with water. And at the bottom of these oceans: crystal nodes! Let battle commence! Get it at cyningstan.itch.io/waterworld. #ibmpc #msdos #cga

  40. The second expansion for #BarrenPlanet is #Waterworld. Dapra's neighbouring planet Dalen is over 95% covered with water. And at the bottom of these oceans: crystal nodes! Let battle commence! Get it at cyningstan.itch.io/waterworld. #ibmpc #msdos #cga

  41. Here are the three #BarrenPlanet campaigns running on a Hewlett Packard #hp100lx. You can download the game from cyningstan.itch.io/barren-plan, where you will find links to the two DLC campaigns. #hp200lx #msdos #cga

  42. Here are the three #BarrenPlanet campaigns running on a Hewlett Packard #hp100lx. You can download the game from cyningstan.itch.io/barren-plan, where you will find links to the two DLC campaigns. #hp200lx #msdos #cga

  43. Once #BarrenPlanet had been tested it was time to launch it into the world, this being April 2023. I've launched three projects since, maybe four by the time you read this, and the process hasn't changed much. You can read about the launch process in a blog post at dos.cyningstan.org.uk/post/201 #gamedev #ibmpc #msdos #cga

  44. Once #BarrenPlanet had been tested it was time to launch it into the world, this being April 2023. I've launched three projects since, maybe four by the time you read this, and the process hasn't changed much. You can read about the launch process in a blog post at dos.cyningstan.org.uk/post/201 #gamedev #ibmpc #msdos #cga

  45. Testing #BarrenPlanet wasn't an afterthought. After more than two years of development, I needed to make sure that the game worked. Sure I could put patches online, but this is a 1980s style game, and I wanted to go with a 1980s approach of getting it right before launch. I discuss the testing process in a blog post at dos.cyningstan.org.uk/post/200 #gamedev #ibmpc #msdos #cga

  46. Testing #BarrenPlanet wasn't an afterthought. After more than two years of development, I needed to make sure that the game worked. Sure I could put patches online, but this is a 1980s style game, and I wanted to go with a 1980s approach of getting it right before launch. I discuss the testing process in a blog post at dos.cyningstan.org.uk/post/200 #gamedev #ibmpc #msdos #cga

  47. A lot went on in the 2½ years it took to develop #BarrenPlanet. Planning, the creation of a wargame library, the coding itself, and building the content for the supplied campaign were all major phases in that time. I talk about this in a blog post at dos.cyningstan.org.uk/post/199 #gamedev #ibmpc #msdos #cga

  48. A lot went on in the 2½ years it took to develop #BarrenPlanet. Planning, the creation of a wargame library, the coding itself, and building the content for the supplied campaign were all major phases in that time. I talk about this in a blog post at dos.cyningstan.org.uk/post/199 #gamedev #ibmpc #msdos #cga

  49. The feature list of #BarrenPlanet, while it never spiralled out of control, was one of the main reasons it changed from a 1-month jam project into a major 2½ year project. And I think the game is all the better for it. PBM play and a better computer player than its predecessor were well worth waiting for. I discuss the features I added in a blog post at dos.cyningstan.org.uk/post/198 #gamedev #ibmpc #msdos #cga

  50. The feature list of #BarrenPlanet, while it never spiralled out of control, was one of the main reasons it changed from a 1-month jam project into a major 2½ year project. And I think the game is all the better for it. PBM play and a better computer player than its predecessor were well worth waiting for. I discuss the features I added in a blog post at dos.cyningstan.org.uk/post/198 #gamedev #ibmpc #msdos #cga

  51. I got inspiration for #BarrenPlanet from a number of sources. It was built on a combat engine of my own design, but included elements from computer games like the #BattleIsle series and Steve Jackson's #Ogre board game. I discuss these sources of inspiration in a blog post at dos.cyningstan.org.uk/post/184 #gamedev #ibmpc #msdos #cga

  52. I got inspiration for #BarrenPlanet from a number of sources. It was built on a combat engine of my own design, but included elements from computer games like the #BattleIsle series and Steve Jackson's #Ogre board game. I discuss these sources of inspiration in a blog post at dos.cyningstan.org.uk/post/184 #gamedev #ibmpc #msdos #cga

  53. #BarrenPlanet didn't have a straightforward development journey. Conceived as a port of an old project, an easy 1-month game jam entry, it ended up taking two and half years to finish to my satisfaction. Shortly after development in 2023, I posted the story of how the game came to be. You can read the first article at dos.cyningstan.org.uk/post/180. #gamedev #ibmpc #msdos #cga

  54. #BarrenPlanet didn't have a straightforward development journey. Conceived as a port of an old project, an easy 1-month game jam entry, it ended up taking two and half years to finish to my satisfaction. Shortly after development in 2023, I posted the story of how the game came to be. You can read the first article at dos.cyningstan.org.uk/post/180. #gamedev #ibmpc #msdos #cga

  55. The Polar Expedition and later expansions are available from the Barren Planet Itch page: cyningstan.itch.io/barren-plan. Keep an eye on this page for future expansions and other news. #barrenplanet #ibmpc #msdos #cga

  56. The Polar Expedition and later expansions are available from the Barren Planet Itch page: cyningstan.itch.io/barren-plan. Keep an eye on this page for future expansions and other news. #barrenplanet #ibmpc #msdos #cga

  57. Buildings provide excellent protective cover for Combat Droids. If you're defending a base, you need to keep enemy Combat Droids out of here, as once they get in, the droids are very difficult to shift with all but the most powerful units. #barrenplanet #ibmpc #msdos #cga

  58. Buildings provide excellent protective cover for Combat Droids. If you're defending a base, you need to keep enemy Combat Droids out of here, as once they get in, the droids are very difficult to shift with all but the most powerful units. #barrenplanet #ibmpc #msdos #cga

  59. Monorail lines built around a base allow Gun Platforms to move around as needed. Without a Monorail, a Gun Platform is a static unit that needs to be protected; with Monorail, the Gun Platform can advance and retreat to cause a real nuisance to an invading enemy. #barrenplanet #ibmpc #msdos #cga

  60. Monorail lines built around a base allow Gun Platforms to move around as needed. Without a Monorail, a Gun Platform is a static unit that needs to be protected; with Monorail, the Gun Platform can advance and retreat to cause a real nuisance to an invading enemy. #barrenplanet #ibmpc #msdos #cga