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  1. Overte Warmup Instance Openǃ
    The 41st Overte Warmupǃ Instance is now Openǃ Feel free to joinǃ
    https://vrch.at/svjdyaqy #Overte #OverteWarmup

  2. Overte Warmup Instance Openǃ
    The 39th Overte Warmupǃ Instance is now Openǃ Feel free to joinǃ
    https://vrch.at/frm7mkru #OverteWarmup

  3. 2025.12.1 release of is ready. Thank you to all the contributors and foundation for making this happen!
    It brings amazing new features such entity fade effects, scriptable canvas entities and a lot more. This release is not network-compatible with previous ones, so make sure to update your servers and clients.

  4. #Overte のNippon_Placeサーバーのアップデートが完了しました。
    新しいバージョン:
    2025.12.1

    注意 通信プロトコルの更新があるため,これまでのバージョンとの通信ができません。お使いのクライアントの更新をお願いします。→ダウンロード

  5. #Overte の新しいバージョン「2025.12.1」がリリースされました!

    注意 通信プロトコルの更新があるため,これまでのバージョンとの通信ができません。お使いのサーバー,クライアントの更新をお願いします。Nippon_Placeサーバーでは今週末にサーバーの更新を行います。

    新しいバージョンでお会いしましょう!
    ダウンロード
    チェンジログ(英語)

  6. Overte Warmup Instance Openǃ
    The 38th Overte Warmupǃ Instance is now Openǃ Feel free to joinǃ
    https://vrch.at/j7erb9d4 #Overte #OverteWarmup

  7. Overte Warmup Instance Openǃ
    The 37th Overte Warmupǃ Instance is now Openǃ Feel free to joinǃ
    https://vrch.at/0uw6hs9v #Overte #OverteWarmup

  8. Overte Warmup Instance Openǃ
    The 36th Overte Warmupǃ Instance is now Openǃ Feel free to joinǃ
    https://vrch.at/2nczytgr #Overte #OverteWarmup

  9. Overte Warmup Instance Openǃ
    The 35th Overte Warmupǃ Instance is now Openǃ Feel free to joinǃ
    https://vrch.at/xvg4xm3a #Overte #OverteWarmup

  10. Overte Warmup Instance Openǃ
    The 34th Overte Warmupǃ Instance is now Openǃ Feel free to joinǃ
    https://vrch.at/cstvmu0f #Overte #OverteWarmup

  11. Experimental support just got merged and will be available in the next release. It makes using in on much easier and more compatible with runtimes such as and . It can be enabled with `--useExperimentalXR` command line parameter. Thanks to Lubosz and Ada for contributing this amazing feature!

  12. Experimental #OpenXR support just got merged and will be available in the next release. It makes using #Overte in #VR on #Linux much easier and more compatible with #opensource runtimes such as #Monado and #WiVRn. It can be enabled with `--useExperimentalXR` command line parameter. Thanks to Lubosz and Ada for contributing this amazing feature! #foss

  13. Experimental #OpenXR support just got merged and will be available in the next release. It makes using #Overte in #VR on #Linux much easier and more compatible with #opensource runtimes such as #Monado and #WiVRn. It can be enabled with `--useExperimentalXR` command line parameter. Thanks to Lubosz and Ada for contributing this amazing feature! #foss

  14. Experimental #OpenXR support just got merged and will be available in the next release. It makes using #Overte in #VR on #Linux much easier and more compatible with #opensource runtimes such as #Monado and #WiVRn. It can be enabled with `--useExperimentalXR` command line parameter. Thanks to Lubosz and Ada for contributing this amazing feature! #foss

  15. Experimental #OpenXR support just got merged and will be available in the next release. It makes using #Overte in #VR on #Linux much easier and more compatible with #opensource runtimes such as #Monado and #WiVRn. It can be enabled with `--useExperimentalXR` command line parameter. Thanks to Lubosz and Ada for contributing this amazing feature! #foss

  16. A second look at the domain servers shows that besides 3D entities more nodes & services running, which are there for a fluent multi-user XP:

    1. asset-server
    2. audio-mixer
    3. avatar-mixer
    4. entity-script-server
    5. entity-server
    6. message-mixer

    Here is a deep link into the #Overte architecture doc (WiP):

    y.lab.nrw/overte-domain

    .
    \__
    R5|Day9 #100DaysOfCode #VR #XR #3D #xrelog #gamedev #IndieGame #Metaverse #SocialVR #100DaysOverte #Multiverse #IndieDev #js

  17. A second look at the domain servers shows that besides 3D entities more nodes & services running, which are there for a fluent multi-user XP:

    1. asset-server
    2. audio-mixer
    3. avatar-mixer
    4. entity-script-server
    5. entity-server
    6. message-mixer

    Here is a deep link into the #Overte architecture doc (WiP):

    y.lab.nrw/overte-domain

    .
    \__
    R5|Day9 #100DaysOfCode #VR #XR #3D #xrelog #gamedev #IndieGame #Metaverse #SocialVR #100DaysOverte #Multiverse #IndieDev #js

  18. A second look at the domain servers shows that besides 3D entities more nodes & services running, which are there for a fluent multi-user XP:

    1. asset-server
    2. audio-mixer
    3. avatar-mixer
    4. entity-script-server
    5. entity-server
    6. message-mixer

    Here is a deep link into the #Overte architecture doc (WiP):

    y.lab.nrw/overte-domain

    .
    \__
    R5|Day9 #100DaysOfCode #VR #XR #3D #xrelog #gamedev #IndieGame #Metaverse #SocialVR #100DaysOverte #Multiverse #IndieDev #js

  19. A second look at the domain servers shows that besides 3D entities more nodes & services running, which are there for a fluent multi-user XP:

    1. asset-server
    2. audio-mixer
    3. avatar-mixer
    4. entity-script-server
    5. entity-server
    6. message-mixer

    Here is a deep link into the #Overte architecture doc (WiP):

    y.lab.nrw/overte-domain

    .
    \__
    R5|Day9 #100DaysOfCode #VR #XR #3D #xrelog #gamedev #IndieGame #Metaverse #SocialVR #100DaysOverte #Multiverse #IndieDev #js

  20. Ein 2ter Blick auf die Domain Server zeigt, daß hier neben Entities auch noch weitere Nodes & Services betrieben werden, die für eine flüssige Multi-User XP da sind:

    1. asset-server
    2. audio-mixer
    3. avatar-mixer
    4. entity-script-server
    5. entity-server
    6. message-mixer

    Hier ein deep link in die #Overte Architectur-Doku hinein (WiP):

    y.lab.nrw/overte-domain

    .
    \__
    R5|Day9 #100DaysOfCode #VR #XR #3D #xrelog #gamedev #IndieGame #Metaverse #SocialVR #100DaysOverte #Multiverse #IndieDev #js