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  1. Created an issue to address obviously lacking documentation. dropping everything to work on it now. @lobau please jump in and add anything you're confused by.

    github.com/Volumetrics-io/MR.j

    #mrjs #issue #documentation

  2. Created an issue to address obviously lacking documentation. dropping everything to work on it now. @lobau please jump in and add anything you're confused by.

    github.com/Volumetrics-io/MR.j

    #mrjs #issue #documentation

  3. @hanbollar love all of this. I really wanna migrate a lot of technical discussion and tracking onto github for #mrjs as well as the platform as we get to building that.

    I will shamelessly rely on you to jump in and help figure it out, as a lot has changed during my brief stint in the closed source world.

  4. @hanbollar love all of this. I really wanna migrate a lot of technical discussion and tracking onto github for #mrjs as well as the platform as we get to building that.

    I will shamelessly rely on you to jump in and help figure it out, as a lot has changed during my brief stint in the closed source world.

  5. @hanbollar love all of this. I really wanna migrate a lot of technical discussion and tracking onto github for #mrjs as well as the platform as we get to building that.

    I will shamelessly rely on you to jump in and help figure it out, as a lot has changed during my brief stint in the closed source world.

  6. @hanbollar love all of this. I really wanna migrate a lot of technical discussion and tracking onto github for #mrjs as well as the platform as we get to building that.

    I will shamelessly rely on you to jump in and help figure it out, as a lot has changed during my brief stint in the closed source world.

  7. @lobau @jak

    Hey I wanna make it into the office for the milestone discussion so let’s have a virtual stand up so I can focus on driving.

    Yesterday:
    - focused on layout system refactor for CSS integration #mrjs
    - did some admin work in gusto

    Today:
    - milestone requirements #platform
    - setup desk
    - finish layout PR

    blocking:
    - Bay Area traffic

    #standup

  8. @lobau @jak

    Hey I wanna make it into the office for the milestone discussion so let’s have a virtual stand up so I can focus on driving.

    Yesterday:
    - focused on layout system refactor for CSS integration #mrjs
    - did some admin work in gusto

    Today:
    - milestone requirements #platform
    - setup desk
    - finish layout PR

    blocking:
    - Bay Area traffic

    #standup

  9. @lobau As promised, here’s your app running on my end using the on render link.

    #mrjs

  10. @lobau As promised, here’s your app running on my end using the on render link.

    #mrjs

  11. @lobau As promised, here’s your app running on my end using the on render link.

    #mrjs

  12. Today’s been an exciting day for #mrjs!

    @lobau & @jak have begun playing with it and filing issues as they find bugs in my very bug riddled code.

    and now they were no longer drowning in admin work, I was able to implement scrolling & touch interactions, as well as UI clipping!

    Here's a quick little demo of a mocked up landing page. bonus cheesy magic trick at the end.

    #webxr #volumetrics #mixedreality #spatialcomputing #spatialweb #xr #mr #vr #ar

  13. Today’s been an exciting day for #mrjs!

    @lobau & @jak have begun playing with it and filing issues as they find bugs in my very bug riddled code.

    and now they were no longer drowning in admin work, I was able to implement scrolling & touch interactions, as well as UI clipping!

    Here's a quick little demo of a mocked up landing page. bonus cheesy magic trick at the end.

    #webxr #volumetrics #mixedreality #spatialcomputing #spatialweb #xr #mr #vr #ar

  14. @lobau Got it running on mine. The button is super faint. It’s the default for webXR experiences, we were able to do a custom one back in grad school.

    I’ll file an issue that you’d be the best person to resolve. It’s pure CSS.

    Sidenote: it’s really exciting to see someone else using #mrjs 🎉

  15. @lobau Got it running on mine. The button is super faint. It’s the default for webXR experiences, we were able to do a custom one back in grad school.

    I’ll file an issue that you’d be the best person to resolve. It’s pure CSS.

    Sidenote: it’s really exciting to see someone else using #mrjs 🎉

  16. @lobau Got it running on mine. The button is super faint. It’s the default for webXR experiences, we were able to do a custom one back in grad school.

    I’ll file an issue that you’d be the best person to resolve. It’s pure CSS.

    Sidenote: it’s really exciting to see someone else using #mrjs 🎉

  17. @lobau Haha I saw that one coming.

    “Absolute” units are tough since THREE.js is built on relative units. File the issue and we can work together to crack that one in our new office 😎

    #issue #typography #mrjs

  18. Heads up! I’m merging a very minor PR to address touch support, but moving forward we’ll come up with a more clearly defined PR review process.

    @lobau @jak

    github.com/Volumetrics-io/MR.j

    #mrjs #pr #git

  19. Heads up! I’m merging a very minor PR to address touch support, but moving forward we’ll come up with a more clearly defined PR review process.

    @lobau @jak

    github.com/Volumetrics-io/MR.j

    #mrjs #pr #git

  20. Working on a lot of back log today.

    Looks like there’s, at present, a lack of support for selective lighting in THREE.js. which is a real bummer.

    But the good news is we now have support for layers.

    #MRjs #webxr #webGL #mixedreality

  21. Just got my Quest 3! Setting it up now, #mrjs demo to follow tomorrow morning, but hot damn it’s been awhile since I’ve seen passthrough this good.

    #mixedreality #SpatialComputing #mrjs #volumetrics

  22. Meanwhile. This bug in the layout system is driving me to insanity.

    #mrjs #webdev