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1000 results for “MrDOS”
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Hey, d'y'all think this oven element needs to be replaced?
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Tommy's Space Weenies
Tommy's Space Weenies 1.0 VGA Game for Kids.
https://archive.org/details/msdos_WEENIES1_shareware -
I should have looked at the linker options more closely and turned on "Warn duplicate symbols" from the start...
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Huh. For some reason Turbo C's time() is getting stuck in an infinite loop. Don't call it to seed the random number generator or determine the phase of moon and off we go...
Hmm. Can't get the time() hang to repro in a trivial test program. I wonder what's going on here.
Aha. time() called getdate() which conflicted with a function in Hack (that called getlt() that called time()). Not sure why that resulted in a hang instead of a crash due to stack overflow...
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Huh. For some reason Turbo C's time() is getting stuck in an infinite loop. Don't call it to seed the random number generator or determine the phase of moon and off we go...
Hmm. Can't get the time() hang to repro in a trivial test program. I wonder what's going on here.
Aha. time() called getdate() which conflicted with a function in Hack (that called getlt() that called time()). Not sure why that resulted in a hang instead of a crash due to stack overflow...
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Huh. For some reason Turbo C's time() is getting stuck in an infinite loop. Don't call it to seed the random number generator or determine the phase of moon and off we go...
Hmm. Can't get the time() hang to repro in a trivial test program. I wonder what's going on here.
Aha. time() called getdate() which conflicted with a function in Hack (that called getlt() that called time()). Not sure why that resulted in a hang instead of a crash due to stack overflow...
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Huh. For some reason Turbo C's time() is getting stuck in an infinite loop. Don't call it to seed the random number generator or determine the phase of moon and off we go...
Hmm. Can't get the time() hang to repro in a trivial test program. I wonder what's going on here.
Aha. time() called getdate() which conflicted with a function in Hack (that called getlt() that called time()). Not sure why that resulted in a hang instead of a crash due to stack overflow...
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Playing homebrew #MSDOS game Zerp on IBM PC 5155 github.com/Fair-Percent... #retrodev #retrogaming #retrocomputing
Playing Zerp on IBM PC 5155 -
Playing homebrew #MSDOS game Zerp on IBM PC 5155 github.com/Fair-Percent... #retrodev #retrogaming #retrocomputing
Playing Zerp on IBM PC 5155 -
Playing homebrew #MSDOS game Zerp on IBM PC 5155 github.com/Fair-Percent... #retrodev #retrogaming #retrocomputing
Playing Zerp on IBM PC 5155 -
MS-DOS: Kids on Keys (Tandy Graphics and Sound) by Spinnaker (1984)
This is a collection of three mini-games designed to drill in some basic reading and typing skills to the young microcomputer user of the early '80s. The first of the three games (each with four skill levels, demanding faster reflexes) presents the player with falling letters which must be typed correctly before hitting the bottom..
https://archive.org/details/KEYS_TDY -
Grand Prix Tennis (1987)
Platforms Amstrad CPC, Commodore 64, PC Booter, ZX Spectrum Developed by Binary Design, Ltd. Published by Mastertronic Ltd. Released 1987 Genre Sports Visual Isometric Sport Tennis Description Grand Prix Tennis allows you to play against the computer or another player in a five set game of tennis. The court is shown on the whole screen at an isometric angle and all the rul..
https://archive.org/details/msdos_Grand_Prix_Tennis_1987 -
Berenstain Bears - Learning At Home, The, Volume One (1993)
Berenstain Bears - Learning At Home, The, Volume One
https://archive.org/details/msdos_Berenstain_Bears_-_Learning_At_Home_The_Volume_One_1993 -
Fujitzee now available for #msdos #FujiNet users!
* Up to 6 players per room
* Available on:
- #Atari8bit
- #TRS80CoCo
- #Apple2
- #msdosNow in the game lobby.
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Fujitzee now available for #msdos #FujiNet users!
* Up to 6 players per room
* Available on:
- #Atari8bit
- #TRS80CoCo
- #Apple2
- #msdosNow in the game lobby.
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Fujitzee now available for #msdos #FujiNet users!
* Up to 6 players per room
* Available on:
- #Atari8bit
- #TRS80CoCo
- #Apple2
- #msdosNow in the game lobby.
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Fujitzee now available for #msdos #FujiNet users!
* Up to 6 players per room
* Available on:
- #Atari8bit
- #TRS80CoCo
- #Apple2
- #msdosNow in the game lobby.
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Super Jeopardy! (1991)
GameTek, Inc. Also For NES Developed by GameTek, Inc., MRH Software Published by GameTek, Inc. Released 1991 Genre Puzzle Gameplay Game Show / Trivia / Quiz Perspective Side view Visual Fixed / Flip-screen Misc Licensed Description Super Jeopardy! is based on the popular Jeopardy! TV game show. In this digital incarnation, 4 players compete at answering reverse trivia questi..
https://archive.org/details/msdos_Super_Jeopardy_1991 -
Kings of the Beach (1988)
Electronic Arts, Inc. Also For Commodore 64, NES Published by Electronic Arts, Inc. Released Mar, 1989 Genre Action, Sports Setting North America, Oceania, South America Perspective Bird's-eye view Visual 2D scrolling Sport Volleyball Description Kings of the Beach is a two on two beach volleyball game. You must quickly move your team about on the sand performing serves, ..
https://archive.org/details/msdos_Kings_of_the_Beach_1988 -
Power Struggle (1988)
Also For Amiga, Atari ST, Commodore 64 Published by Personal Software Services Released 1988 Genre Strategy/Tactics Pacing Real-Time, Turn-based Description Power Struggle allows you to compete against a friend or the computer for World domination as either the West or the East. After choosing your side you are presented with a map of the World. The countries belonging to the..
https://archive.org/details/msdos_Power_Struggle_1988 -
The MacBook Pro is now properly set up.
#msdos #qbasic #gorillabas #retrocomputing #macbookpro -
Rules of Engagement 2 by Omnitrend Software, Inc. (1993)
Also For Amiga Developed by Omnitrend Software, Inc. Published by Impressions Games Released 1993 Genre Simulation, Strategy/Tactics Setting Sci-Fi / Futuristic Vehicular Space Flight Description Rules of Engagement 2 is a mouse-driven starship command simulation in which the player assigns ships and captains to task forces under his/her com..
https://archive.org/details/msdos_Rules_of_Engagement_2_1993 -
@sjvn Reminds me to back in the early 90s, when I had my first 80386 with MS DoS (MicroSoft Denial of Service, 4.0?) and I had to add these lines, too, so that all the RAM got used.
Well different nowadays where you just boot from a Linux USB stick (Ubuntu, Fedora, ...) and everything gets set up to just work ...
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Thunderchopper by subLOGIC (1989)
Also For Apple II, Commodore 64 Developed by subLOGIC Published by subLOGIC Released 1989 Genre Simulation Gameplay Vehicular Combat Simulator Perspective 1st-person Vehicular Helicopter Description Thunderchopper puts you in a Hughes 530 MG Defender helicopter, and offers several modes of play. First is training, intended to simulate the movement and physics of t..
https://archive.org/details/msdos_Thunderchopper_1989