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#wetalk — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #wetalk, aggregated by home.social.

  1. Unsere Talkshow #WeTalk. #Schweiz ungefiltert geht regelmässiog als Video- und Audio-#Podcast on Air. Bei We Talk sprechen Menschen mit #Migrationsgeschichte und #Rassismus-Erfahrung miteinander. Ungefiltert, reflektiert und kritisch. Über Themen, die uns beschäftigen, mit einem offenen Blick auf das, was die Schweiz auch ist. we-talk.ch/we-are/
    via @raumsinn

  2. — At one point, new enemies can even spawn out of these insights, — he concludes, — They're sort of come out of thin air. The developers played a prank upon the players, though. It is possible to get rid of insights to avoid these encounters, but at a certain point (after certain events), the player will have to face the thing — it can't be avoided. So even those who got rid of insights, still faced the unknown. But not right away.

    — That thing is called "life". (3/3)

    #wetalk #games #gaming

  3. — For example, when you accumulate enough 'insight', you can see that the chapel you were previously peacefully hanging out in had a huge monster of your nightmare sitting on the top while you were running and jumping around. Some of these, who saw such horrific things cut out their eyes so they won't see it again. (2/3)

    #wetalk #games #gaming #fragmentum #verbatim

  4. — In this game, when you encounter a boss, you get 'insight' — a separate characteristic that allows you to see the invisible; it could be reduced if you don't want to see 'shitty stuff', — tells my friend, explaining the #Boodborne game to me. (1/3)

    #wetalk #games #gaming #fragmentum #verbatim

  5. — In this game, when you encounter a boss, you get 'insight' — a separate characteristic that allows you to see the invisible; it could be reduced if you don't want to see 'shitty stuff', — tells my friend, explaining the #Boodborne game to me. (1/3)

    #wetalk #games #gaming #fragmentum #verbatim

  6. — In this game, when you encounter a boss, you get 'insight' — a separate characteristic that allows you to see the invisible; it could be reduced if you don't want to see 'shitty stuff', — tells my friend, explaining the #Boodborne game to me. (1/3)

    #wetalk #games #gaming #fragmentum #verbatim

  7. — In this game, when you encounter a boss, you get 'insight' — a separate characteristic that allows you to see the invisible; it could be reduced if you don't want to see 'shitty stuff', — tells my friend, explaining the #Boodborne game to me. (1/3)

    #wetalk #games #gaming #fragmentum #verbatim