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#towerdefence — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #towerdefence, aggregated by home.social.

  1. I've just uploaded the prototype for Fomorian Company to itch.io. This is a #towerDefence game set in an alternative #WW1, where the enemies can shoot back or flee in terror when they meet an orc or snakeperson:

    aceade90.itch.io/fomorian-comp

    #gamePrototype #alternativeHistory #indieDev

  2. I've just uploaded the prototype for Fomorian Company to itch.io. This is a #towerDefence game set in an alternative #WW1, where the enemies can shoot back or flee in terror when they meet an orc or snakeperson:

    aceade90.itch.io/fomorian-comp

    #gamePrototype #alternativeHistory #indieDev

  3. Aaaand I've started a new game project. A tower defence game where the enemies can shoot back.

    New game project: Fomorian Company aceade.net/2026/06/24/new-game

    #gameDev #Godot #indieGameDev #TowerDefence

  4. Here's an initial prototype of my possible next game: a tower defence game where you use Irish-speaking orcs to ambush the enemy in an alternate WW1.

    Which enemy? Yes.

    youtube.com/watch?v=xc-rYgaya1s

    #indieDev #indieGameDev #towerDefence #prototype

  5. One of the consistent pieces of feedback I received on DFrost was that people had no idea how to tell what path a mob would take (they expected them to follow the roads).

    I've added a flow field visualiser to help elucidate the underlying pathing of the mobs. Should give you the tools you need to plan your defences.

    I'll add this in tonight after the voting period ends.

    alexjgriffith.itch.io/dfrost

    #gamedev #towerdefence #pixelart

  6. One of the consistent pieces of feedback I received on DFrost was that people had no idea how to tell what path a mob would take (they expected them to follow the roads).

    I've added a flow field visualiser to help elucidate the underlying pathing of the mobs. Should give you the tools you need to plan your defences.

    I'll add this in tonight after the voting period ends.

    alexjgriffith.itch.io/dfrost

    #gamedev #towerdefence #pixelart

  7. Becastled, a colourful castle tower defence city-builder with free building placement, where you build during the day and fight off enemy waves at night, released on Steam.

    store.steampowered.com/app/133

    Discussion: piefed.world/post/593893

    #indiegame #gaming #games #citybuilder #strategy #survival #towerdefence

  8. Becastled, a colourful castle tower defence city-builder with free building placement, where you build during the day and fight off enemy waves at night, released on Steam.

    store.steampowered.com/app/133

    Discussion: piefed.world/post/593893

    #indiegame #gaming #games #citybuilder #strategy #survival #towerdefence

  9. #DailyBloggingChallenge (204/250)

    Currently there are two kinds of games that I fancy #IdleGame and #TowerDefence games.

    The way that they differ in regards to the #TimeLimit app is that the idle games get small play time of 10 min followed by 4 h break, where as the tower defence games get longer play time of 30 min followed by even longer break of 8 h.

    This is tailored such that one can quickly progress in the idle games and gets more enjoyment when one actually has the resources. Where as by tower defence games, one is actively playing thus more leeway is given in the moment, but frequency is not required throughout the day, since there is little benefit in the idle time.

    #MobileGaming

  10. #DailyBloggingChallenge (204/250)

    Currently there are two kinds of games that I fancy #IdleGame and #TowerDefence games.

    The way that they differ in regards to the #TimeLimit app is that the idle games get small play time of 10 min followed by 4 h break, where as the tower defence games get longer play time of 30 min followed by even longer break of 8 h.

    This is tailored such that one can quickly progress in the idle games and gets more enjoyment when one actually has the resources. Where as by tower defence games, one is actively playing thus more leeway is given in the moment, but frequency is not required throughout the day, since there is little benefit in the idle time.

    #MobileGaming

  11. #PlantsVsZombies: one of those that I played 10+ years ago on my uncle's pc, then on my 1st turd #smartphone, but never ended and I recently fixed it; For a #TowerDefence, I'm amazed by fair longevity (without wanted downtime) and great ease even with fewer slots and plants from Dave in hand, maybe for my good eyesight to fill with sunflowers, then in combo with rest and keep away zombies. My desire returned while I was following I. Ridoni (youtuber) gameplays and for broken PC (nothing serious)

  12. #PianteControZombi è uno di quelli che giocai più di 10 anni fa (da un pc di mio zio, poi su mio primo smartphone cagoso) ma mai finito e solo di recente ho rimediato; Per un #TowerDefence, rimasi stupito da longevità bilanciata (se tolti i voluti tempi morti) e gran facilità pur con minor slot e piante in mano, forse per buoni riflessi da riempir di girasoli, poi in combo col resto. La voglia m'è tornata mentre seguivo i gameplay di I. Ridoni (youtuber) e per il pc fuori-uso (nulla di grave)

  13. Great news everyone! TailQuest has just been released on itch.io 🤩
    If you like strategy, tower defense, experimenting with the environment, you will definitely love our game 🥰
    The game supports pads, local coop, lnux systems and windows, difficulty levels adapted to beginners and true masters of the genre.
    kivano.itch.io/tailquest-defen
    #game #cozygames #cozygaming #godot #godotengine #linux #linuxgaming #towerdefence

  14. Great news everyone! TailQuest has just been released on itch.io 🤩
    If you like strategy, tower defense, experimenting with the environment, you will definitely love our game 🥰
    The game supports pads, local coop, lnux systems and windows, difficulty levels adapted to beginners and true masters of the genre.
    kivano.itch.io/tailquest-defen
    #game #cozygames #cozygaming #godot #godotengine #linux #linuxgaming #towerdefence

  15. Taking the weekend off, but have "finished" 12 maps for #ZaciSa. Still got to go back to game balance & add updated hand drawn graphics. Have about 8 more maps to fix up / make.

    To think, ZaciSa on #WiiU only launched with 6 maps! #indiedev #gamedev #towerdefence