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#tcpreplay — Public Fediverse posts

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  1. Lastly, I thought maybe I was missing something... maybe there was another message other than those three main ones which had to be send to say "okay, that's it, that' the train right there in the previous packets!"

    So I tried to replay a set of packets exactly as I captured them. To do this I filtered a set of James's packets, saved a pcap with them and used #tcpreplay to send them.

    Again... no train.

    Worth to consider though that with this test I used the correct source address for James (with iptables rule), and sent exact packets seen before, so any counters or similar that may need incrementing were left as is, which may be problem.

    #games #pcgaming #trains #LEGO

  2. Lastly, I thought maybe I was missing something... maybe there was another message other than those three main ones which had to be send to say "okay, that's it, that' the train right there in the previous packets!"

    So I tried to replay a set of packets exactly as I captured them. To do this I filtered a set of James's packets, saved a pcap with them and used #tcpreplay to send them.

    Again... no train.

    Worth to consider though that with this test I used the correct source address for James (with iptables rule), and sent exact packets seen before, so any counters or similar that may need incrementing were left as is, which may be problem.

    #games #pcgaming #trains #LEGO

  3. Lastly, I thought maybe I was missing something... maybe there was another message other than those three main ones which had to be send to say "okay, that's it, that' the train right there in the previous packets!"

    So I tried to replay a set of packets exactly as I captured them. To do this I filtered a set of James's packets, saved a pcap with them and used #tcpreplay to send them.

    Again... no train.

    Worth to consider though that with this test I used the correct source address for James (with iptables rule), and sent exact packets seen before, so any counters or similar that may need incrementing were left as is, which may be problem.

    #games #pcgaming #trains #LEGO

  4. Lastly, I thought maybe I was missing something... maybe there was another message other than those three main ones which had to be send to say "okay, that's it, that' the train right there in the previous packets!"

    So I tried to replay a set of packets exactly as I captured them. To do this I filtered a set of James's packets, saved a pcap with them and used #tcpreplay to send them.

    Again... no train.

    Worth to consider though that with this test I used the correct source address for James (with iptables rule), and sent exact packets seen before, so any counters or similar that may need incrementing were left as is, which may be problem.

    #games #pcgaming #trains #LEGO

  5. Lastly, I thought maybe I was missing something... maybe there was another message other than those three main ones which had to be send to say "okay, that's it, that' the train right there in the previous packets!"

    So I tried to replay a set of packets exactly as I captured them. To do this I filtered a set of James's packets, saved a pcap with them and used #tcpreplay to send them.

    Again... no train.

    Worth to consider though that with this test I used the correct source address for James (with iptables rule), and sent exact packets seen before, so any counters or similar that may need incrementing were left as is, which may be problem.

    #games #pcgaming #trains #LEGO