#swiftdev — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #swiftdev, aggregated by home.social.
-
I’m considering open-sourcing Cue and Elicit if there’s interest. Cue: just-in-time skill/guide routing. Elicit: out-of-band requirements decisions. Would you use either? Reply with which one and your coding agent. That’ll help me decide what to package first. #iOSDev #AgenticCoding #SwiftDev
-
I’m considering open-sourcing Cue and Elicit if there’s interest. Cue: just-in-time skill/guide routing. Elicit: out-of-band requirements decisions. Would you use either? Reply with which one and your coding agent. That’ll help me decide what to package first. #iOSDev #AgenticCoding #SwiftDev
-
I’m considering open-sourcing Cue and Elicit if there’s interest. Cue: just-in-time skill/guide routing. Elicit: out-of-band requirements decisions. Would you use either? Reply with which one and your coding agent. That’ll help me decide what to package first. #iOSDev #AgenticCoding #SwiftDev
-
I’m considering open-sourcing Cue and Elicit if there’s interest. Cue: just-in-time skill/guide routing. Elicit: out-of-band requirements decisions. Would you use either? Reply with which one and your coding agent. That’ll help me decide what to package first. #iOSDev #AgenticCoding #SwiftDev
-
I’m considering open-sourcing Cue and Elicit if there’s interest. Cue: just-in-time skill/guide routing. Elicit: out-of-band requirements decisions. Would you use either? Reply with which one and your coding agent. That’ll help me decide what to package first. #iOSDev #AgenticCoding #SwiftDev
-
xcede 0.12.0 is out, including:
- Support for running iOS apps on Apple Silicon Macs
- A fix to handle changes to derived data location so you don't end up accidentally running an old build.`brew upgrade xcede` or https://codeberg.org/luxmentis/xcede/releases
-
xcede 0.12.0 is out, including:
- Support for running iOS apps on Apple Silicon Macs
- A fix to handle changes to derived data location so you don't end up accidentally running an old build.`brew upgrade xcede` or https://codeberg.org/luxmentis/xcede/releases
-
I've updated xcede to work with Xcode 27 beta – changes required now that Simulator is no longer an app.
There's also a fix for the debugger not starting in Xcode 26.4+. This could have been fixed sooner: 📣 remember to raise a bug report if something's not working! (I wasn't affected by this as I use Sequoia / Xcode 26.3.)
`brew upgrade xcede` or https://codeberg.org/luxmentis/xcede/releases
-
I've updated xcede to work with Xcode 27 beta – changes required now that Simulator is no longer an app.
There's also a fix for the debugger not starting in Xcode 26.4+. This could have been fixed sooner: 📣 remember to raise a bug report if something's not working! (I wasn't affected by this as I use Sequoia / Xcode 26.3.)
`brew upgrade xcede` or https://codeberg.org/luxmentis/xcede/releases
-
I've updated xcede to work with Xcode 27 beta – changes required now that Simulator is no longer an app.
There's also a fix for the debugger not starting in Xcode 26.4+. This could have been fixed sooner: 📣 remember to raise a bug report if something's not working! (I wasn't affected by this as I use Sequoia / Xcode 26.3.)
`brew upgrade xcede` or https://codeberg.org/luxmentis/xcede/releases
-
I've updated xcede to work with Xcode 27 beta – changes required now that Simulator is no longer an app.
There's also a fix for the debugger not starting in Xcode 26.4+. This could have been fixed sooner: 📣 remember to raise a bug report if something's not working! (I wasn't affected by this as I use Sequoia / Xcode 26.3.)
`brew upgrade xcede` or https://codeberg.org/luxmentis/xcede/releases
-
On an unrelated release note, I had an idea of using Swift’s result builder to make a dialog system for my lil game… #swiftdev
-
On an unrelated release note, I had an idea of using Swift’s result builder to make a dialog system for my lil game… #swiftdev
-
On an unrelated release note, I had an idea of using Swift’s result builder to make a dialog system for my lil game… #swiftdev
-
On an unrelated release note, I had an idea of using Swift’s result builder to make a dialog system for my lil game… #swiftdev
-
Building Apple apps in Zed is great and all, but I got tired of editing the `xcede` config file whenever I wanted to switch target devices
So there's now `xcede switcher` – a little interactive terminal menu to switch profiles. Combined with a Zed task and a keybinding, switching devices is now just a couple of keystrokes.
`brew upgrade xcede` and check out `xcede help`, or read the Zed-oriented guide: https://luxmentis.org/blog/xcede-profile-switcher/
-
Building Apple apps in Zed is great and all, but I got tired of editing the `xcede` config file whenever I wanted to switch target devices
So there's now `xcede switcher` – a little interactive terminal menu to switch profiles. Combined with a Zed task and a keybinding, switching devices is now just a couple of keystrokes.
`brew upgrade xcede` and check out `xcede help`, or read the Zed-oriented guide: https://luxmentis.org/blog/xcede-profile-switcher/
-
Building Apple apps in Zed is great and all, but I got tired of editing the `xcede` config file whenever I wanted to switch target devices
So there's now `xcede switcher` – a little interactive terminal menu to switch profiles. Combined with a Zed task and a keybinding, switching devices is now just a couple of keystrokes.
`brew upgrade xcede` and check out `xcede help`, or read the Zed-oriented guide: https://luxmentis.org/blog/xcede-profile-switcher/
-
Building Apple apps in Zed is great and all, but I got tired of editing the `xcede` config file whenever I wanted to switch target devices
So there's now `xcede switcher` – a little interactive terminal menu to switch profiles. Combined with a Zed task and a keybinding, switching devices is now just a couple of keystrokes.
`brew upgrade xcede` and check out `xcede help`, or read the Zed-oriented guide: https://luxmentis.org/blog/xcede-profile-switcher/
-
Building Apple apps in Zed is great and all, but I got tired of editing the `xcede` config file whenever I wanted to switch target devices
So there's now `xcede switcher` – a little interactive terminal menu to switch profiles. Combined with a Zed task and a keybinding, switching devices is now just a couple of keystrokes.
`brew upgrade xcede` and check out `xcede help`, or read the Zed-oriented guide: https://luxmentis.org/blog/xcede-profile-switcher/
-
SQLite Data Part 4 is here! Learn to build proper one-to-many database relationships, handle migrations safely, and architect cleaner SwiftUI views. #SwiftDev #iOSDev #SwiftUI #SQliteData
https://www.youtube.com/watch?v=8XInE0rAod0&feature=youtu.be -
SQLite Data Part 4 is here! Learn to build proper one-to-many database relationships, handle migrations safely, and architect cleaner SwiftUI views. #SwiftDev #iOSDev #SwiftUI #SQliteData
https://www.youtube.com/watch?v=8XInE0rAod0&feature=youtu.be -
SQLite Data Part 4 is here! Learn to build proper one-to-many database relationships, handle migrations safely, and architect cleaner SwiftUI views. #SwiftDev #iOSDev #SwiftUI #SQliteData
https://www.youtube.com/watch?v=8XInE0rAod0&feature=youtu.be -
SQLite Data Part 4 is here! Learn to build proper one-to-many database relationships, handle migrations safely, and architect cleaner SwiftUI views. #SwiftDev #iOSDev #SwiftUI #SQliteData
https://www.youtube.com/watch?v=8XInE0rAod0&feature=youtu.be -
SQLite Data Part 4 is here! Learn to build proper one-to-many database relationships, handle migrations safely, and architect cleaner SwiftUI views. #SwiftDev #iOSDev #SwiftUI #SQliteData
https://www.youtube.com/watch?v=8XInE0rAod0&feature=youtu.be -
Here's a tool for the community: Apple Dev Search – a search engine for Apple development blogs. Currently indexing 15029 articles across 675 blogs.
It's not new, but I'm convinced it's useful and think it needs a boost. Also, it might be a slight antidote to LLMs helping themselves to all our content. Some might say it's old fashioned.
There's a post about it at https://luxmentis.org/blog/appledevsearch/ or just head straight to https://appledevsearch.com
-
Here's a tool for the community: Apple Dev Search – a search engine for Apple development blogs. Currently indexing 15029 articles across 675 blogs.
It's not new, but I'm convinced it's useful and think it needs a boost. Also, it might be a slight antidote to LLMs helping themselves to all our content. Some might say it's old fashioned.
There's a post about it at https://luxmentis.org/blog/appledevsearch/ or just head straight to https://appledevsearch.com
-
Here's a tool for the community: Apple Dev Search – a search engine for Apple development blogs. Currently indexing 15029 articles across 675 blogs.
It's not new, but I'm convinced it's useful and think it needs a boost. Also, it might be a slight antidote to LLMs helping themselves to all our content. Some might say it's old fashioned.
There's a post about it at https://luxmentis.org/blog/appledevsearch/ or just head straight to https://appledevsearch.com
-
Here's a tool for the community: Apple Dev Search – a search engine for Apple development blogs. Currently indexing 15029 articles across 675 blogs.
It's not new, but I'm convinced it's useful and think it needs a boost. Also, it might be a slight antidote to LLMs helping themselves to all our content. Some might say it's old fashioned.
There's a post about it at https://luxmentis.org/blog/appledevsearch/ or just head straight to https://appledevsearch.com
-
Here's a tool for the community: Apple Dev Search – a search engine for Apple development blogs. Currently indexing 15029 articles across 675 blogs.
It's not new, but I'm convinced it's useful and think it needs a boost. Also, it might be a slight antidote to LLMs helping themselves to all our content. Some might say it's old fashioned.
There's a post about it at https://luxmentis.org/blog/appledevsearch/ or just head straight to https://appledevsearch.com
-
xcede now uses your choice of yaml, toml or json for config files. Plus, profiles! No more mutant bash thing (well, the old config file is still supported for now).
There are other handy changes too, and don't forget the new fast build option.
-
xcede now uses your choice of yaml, toml or json for config files. Plus, profiles! No more mutant bash thing (well, the old config file is still supported for now).
There are other handy changes too, and don't forget the new fast build option.
-
xcede now uses your choice of yaml, toml or json for config files. Plus, profiles! No more mutant bash thing (well, the old config file is still supported for now).
There are other handy changes too, and don't forget the new fast build option.
-
xcede now uses your choice of yaml, toml or json for config files. Plus, profiles! No more mutant bash thing (well, the old config file is still supported for now).
There are other handy changes too, and don't forget the new fast build option.
-
xcede now uses your choice of yaml, toml or json for config files. Plus, profiles! No more mutant bash thing (well, the old config file is still supported for now).
There are other handy changes too, and don't forget the new fast build option.
-
If you're building iOS and Mac apps in Zed with xcede, builds have always been slower than in Xcode. Well, no more! There's a new option to make your builds just as fast.
This makes me unreasonably happy. It's just nicer.
Also, there's better support for Mac apps now.
-
Swift Package Manager is a really great thing. But what always bothers me is that it simply downloads the entire repository, including every bit of rubbish from the repo, which is often completely unnecessary. It would be really great if I could use Package.swift to control which files and directories are important for the package. And then it should only download THOSE. It annoys me incredibly to clutter up other people's hard drives with useless stuff...
-
Swift Package Manager is a really great thing. But what always bothers me is that it simply downloads the entire repository, including every bit of rubbish from the repo, which is often completely unnecessary. It would be really great if I could use Package.swift to control which files and directories are important for the package. And then it should only download THOSE. It annoys me incredibly to clutter up other people's hard drives with useless stuff...
-
Swift Package Manager is a really great thing. But what always bothers me is that it simply downloads the entire repository, including every bit of rubbish from the repo, which is often completely unnecessary. It would be really great if I could use Package.swift to control which files and directories are important for the package. And then it should only download THOSE. It annoys me incredibly to clutter up other people's hard drives with useless stuff...
-
Swift Package Manager is a really great thing. But what always bothers me is that it simply downloads the entire repository, including every bit of rubbish from the repo, which is often completely unnecessary. It would be really great if I could use Package.swift to control which files and directories are important for the package. And then it should only download THOSE. It annoys me incredibly to clutter up other people's hard drives with useless stuff...
-
Swift Package Manager is a really great thing. But what always bothers me is that it simply downloads the entire repository, including every bit of rubbish from the repo, which is often completely unnecessary. It would be really great if I could use Package.swift to control which files and directories are important for the package. And then it should only download THOSE. It annoys me incredibly to clutter up other people's hard drives with useless stuff...
-
S5E19: It plays all the Dooms 🚀
@daniel deep dives into the intricacies of @telemetrydeck
Meanwhile @lightbeaminsight is hard at work on building his GUI for Swift, VXKit
-
S5E19: It plays all the Dooms 🚀
@daniel deep dives into the intricacies of @telemetrydeck
Meanwhile @lightbeaminsight is hard at work on building his GUI for Swift, VXKit
-
S5E19: It plays all the Dooms 🚀
@daniel deep dives into the intricacies of @telemetrydeck
Meanwhile @lightbeaminsight is hard at work on building his GUI for Swift, VXKit
-
S5E19: It plays all the Dooms 🚀
@daniel deep dives into the intricacies of @telemetrydeck
Meanwhile @lightbeaminsight is hard at work on building his GUI for Swift, VXKit
-
S5E19: It plays all the Dooms 🚀
@daniel deep dives into the intricacies of @telemetrydeck
Meanwhile @lightbeaminsight is hard at work on building his GUI for Swift, VXKit
-
If you know of other public online meetups or events for #SwiftDev / #AppleDev / #iosDev / #macOSDev , please share the details with me.
I try to keep the events calendar on Swift Dev Chat up to date with these:
https://discord.gg/mxPXSvDsTf -
If you know of other public online meetups or events for #SwiftDev / #AppleDev / #iosDev / #macOSDev , please share the details with me.
I try to keep the events calendar on Swift Dev Chat up to date with these:
https://discord.gg/mxPXSvDsTf -
If you know of other public online meetups or events for #SwiftDev / #AppleDev / #iosDev / #macOSDev , please share the details with me.
I try to keep the events calendar on Swift Dev Chat up to date with these:
https://discord.gg/mxPXSvDsTf -
If you know of other public online meetups or events for #SwiftDev / #AppleDev / #iosDev / #macOSDev , please share the details with me.
I try to keep the events calendar on Swift Dev Chat up to date with these:
https://discord.gg/mxPXSvDsTf