#septemberpg — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #septemberpg, aggregated by home.social.
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30. Your next game:
I have two I'm planning for right now.One is my #Pathfinder session that runs tonight. We're running through #Gatewalkers, about to start Chapter 2 of Book 1. Paranormal investigator Pathfinder is awesome.
The other is a play by post using #LiminalHorrorRPG. That one will have the players as academic researchers in an urban folklore department investigating stories of weird happenings.
I apparently run games around investigations now.
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30. Your next game:
I have two I'm planning for right now.One is my #Pathfinder session that runs tonight. We're running through #Gatewalkers, about to start Chapter 2 of Book 1. Paranormal investigator Pathfinder is awesome.
The other is a play by post using #LiminalHorrorRPG. That one will have the players as academic researchers in an urban folklore department investigating stories of weird happenings.
I apparently run games around investigations now.
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#SeptembeRPG Day 30: Your next game is going to be...
My next two scheduled games are my Hot War game with a contemporary mash-up setting including elements of The Lost Room, Haven, Twin Peaks, From, Warehouse 13 and Control, and a session of Back Again from the Broken Land.
A game I'm planning for next is probably going to be either Troublemakers or Cortex Prime using one of about half-a-dozen pitches I have in mind. #ttrpg
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#SeptembeRPG Day 30: Your next game is going to be...
My next two scheduled games are my Hot War game with a contemporary mash-up setting including elements of The Lost Room, Haven, Twin Peaks, From, Warehouse 13 and Control, and a session of Back Again from the Broken Land.
A game I'm planning for next is probably going to be either Troublemakers or Cortex Prime using one of about half-a-dozen pitches I have in mind. #ttrpg
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#SeptembeRPG Day 30: Your next game is going to be...
My next two scheduled games are my Hot War game with a contemporary mash-up setting including elements of The Lost Room, Haven, Twin Peaks, From, Warehouse 13 and Control, and a session of Back Again from the Broken Land.
A game I'm planning for next is probably going to be either Troublemakers or Cortex Prime using one of about half-a-dozen pitches I have in mind. #ttrpg
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#SeptembeRPG Day 30: Your next game is going to be...
My next two scheduled games are my Hot War game with a contemporary mash-up setting including elements of The Lost Room, Haven, Twin Peaks, From, Warehouse 13 and Control, and a session of Back Again from the Broken Land.
A game I'm planning for next is probably going to be either Troublemakers or Cortex Prime using one of about half-a-dozen pitches I have in mind. #ttrpg
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#SeptembeRPG Day 30: Your next game is going to be...
My next two scheduled games are my Hot War game with a contemporary mash-up setting including elements of The Lost Room, Haven, Twin Peaks, From, Warehouse 13 and Control, and a session of Back Again from the Broken Land.
A game I'm planning for next is probably going to be either Troublemakers or Cortex Prime using one of about half-a-dozen pitches I have in mind. #ttrpg
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#SeptembeRPG Day 29. A great game to play one on one.
The long out of print "Extreme Vengeance". Being a hyper competent action hero lends itself well to a single PC.
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#SeptembeRPG Day 29. A great game to play one on one.
The long out of print "Extreme Vengeance". Being a hyper competent action hero lends itself well to a single PC.
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#SeptembeRPG Day 28. The Dream Game you want to exist.
Venture Brothers the RPG.
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#SeptembeRPG Day 28. The Dream Game you want to exist.
Venture Brothers the RPG.
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29. A great game to play one-on-one.
My one-on-one experience is limited, I've done one session of #5e that way but there is one game I've done a bunch of one-on-one with.
#AmazingTales has been great to run one-on-one sessions with my daughter. Skills simplify down to "say what you're good at" and each gets its own die ranging from a d12 to a d6, trying to meet or beat a target of 3.
I've written a lot more on what I think of Amazing Tales on my website: https://alexanderkeane.com/2022/12/11/review-of-amazing-tales/
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29. A great game to play one-on-one.
My one-on-one experience is limited, I've done one session of #5e that way but there is one game I've done a bunch of one-on-one with.
#AmazingTales has been great to run one-on-one sessions with my daughter. Skills simplify down to "say what you're good at" and each gets its own die ranging from a d12 to a d6, trying to meet or beat a target of 3.
I've written a lot more on what I think of Amazing Tales on my website: https://alexanderkeane.com/2022/12/11/review-of-amazing-tales/
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#SeptembeRPG Day 29: A great game to play one on one
I've played Flesh & Spirit a few times, my game about a sorcerer summoning a being to grant their wishes and how that turns into a romance between them. It delivers a different story every time and the relationship between the two characters unfolds in many different ways, sometimes taking place across decades. #ttrpg -
#SeptembeRPG Day 29: A great game to play one on one
I've played Flesh & Spirit a few times, my game about a sorcerer summoning a being to grant their wishes and how that turns into a romance between them. It delivers a different story every time and the relationship between the two characters unfolds in many different ways, sometimes taking place across decades. #ttrpg -
#SeptembeRPG Day 29: A great game to play one on one
I've played Flesh & Spirit a few times, my game about a sorcerer summoning a being to grant their wishes and how that turns into a romance between them. It delivers a different story every time and the relationship between the two characters unfolds in many different ways, sometimes taking place across decades. #ttrpg -
#SeptembeRPG Day 29: A great game to play one on one
I've played Flesh & Spirit a few times, my game about a sorcerer summoning a being to grant their wishes and how that turns into a romance between them. It delivers a different story every time and the relationship between the two characters unfolds in many different ways, sometimes taking place across decades. #ttrpg -
28. The Game You Want To Exist
I want a game with an #UrbanFantasy genre setting more tied to the Fantastical and mysterious elements of the genre than the contemporary horror elements. #UnknownArmies is good but plays heavy into the horror side. #DresdenFilesAccelerated is good but so tied to those books. The #SavageWorlds setting #EastTexasUniversity also has more of a horror vibe together with school year simulator being integral.
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28. The Game You Want To Exist
I want a game with an #UrbanFantasy genre setting more tied to the Fantastical and mysterious elements of the genre than the contemporary horror elements. #UnknownArmies is good but plays heavy into the horror side. #DresdenFilesAccelerated is good but so tied to those books. The #SavageWorlds setting #EastTexasUniversity also has more of a horror vibe together with school year simulator being integral.
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#SeptembeRPG Day 28: The dream game you want to exist
I have a hard drive full of these:
- The Honour & The Power, a PbtA-ish tribute to He-Man and She-Ra
- Carte Blanche, a DIY deck builder fantasy ttrpg where the players define & create the card decks
- The Phenomenals, a glam 1960s game about exiled fae bringing magic into the world through elaborate hoaxes
I could go on and on and on
#ttrpg -
#SeptembeRPG Day 28: The dream game you want to exist
I have a hard drive full of these:
- The Honour & The Power, a PbtA-ish tribute to He-Man and She-Ra
- Carte Blanche, a DIY deck builder fantasy ttrpg where the players define & create the card decks
- The Phenomenals, a glam 1960s game about exiled fae bringing magic into the world through elaborate hoaxes
I could go on and on and on
#ttrpg -
#SeptembeRPG Day 28: The dream game you want to exist
I have a hard drive full of these:
- The Honour & The Power, a PbtA-ish tribute to He-Man and She-Ra
- Carte Blanche, a DIY deck builder fantasy ttrpg where the players define & create the card decks
- The Phenomenals, a glam 1960s game about exiled fae bringing magic into the world through elaborate hoaxes
I could go on and on and on
#ttrpg -
#SeptembeRPG Day 28: The dream game you want to exist
I have a hard drive full of these:
- The Honour & The Power, a PbtA-ish tribute to He-Man and She-Ra
- Carte Blanche, a DIY deck builder fantasy ttrpg where the players define & create the card decks
- The Phenomenals, a glam 1960s game about exiled fae bringing magic into the world through elaborate hoaxes
I could go on and on and on
#ttrpg -
#SeptembeRPG Day 28: The dream game you want to exist
I have a hard drive full of these:
- The Honour & The Power, a PbtA-ish tribute to He-Man and She-Ra
- Carte Blanche, a DIY deck builder fantasy ttrpg where the players define & create the card decks
- The Phenomenals, a glam 1960s game about exiled fae bringing magic into the world through elaborate hoaxes
I could go on and on and on
#ttrpg -
#SeptembeRPG Day 27. A prompt that blew your mind.
Which one of you found "Crazy" Joe Ladd dead?
From the Spirit of 77 adventure "Nine Lives in the Fast Lane".
It was asked 10 minutes into babysitting this idiot rock star.
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#SeptembeRPG Day 27. A prompt that blew your mind.
Which one of you found "Crazy" Joe Ladd dead?
From the Spirit of 77 adventure "Nine Lives in the Fast Lane".
It was asked 10 minutes into babysitting this idiot rock star.
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27. A prompt that blew your mind.
What's blown my mind is generally how much can be done with a simple prompt. One work in progress on my hard drive is a #Fate Condensed driven #Ghostbusters but Social Workers RPG.
That came about by a chat with @Ardacil where I was talking about hacking Savage Worlds for a Ghostbusters meets Supernatural and he said that fighting ghosts was overdone, and so I started thinking about a more non-violent game play loop.
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27. A prompt that blew your mind.
What's blown my mind is generally how much can be done with a simple prompt. One work in progress on my hard drive is a #Fate Condensed driven #Ghostbusters but Social Workers RPG.
That came about by a chat with @Ardacil where I was talking about hacking Savage Worlds for a Ghostbusters meets Supernatural and he said that fighting ghosts was overdone, and so I started thinking about a more non-violent game play loop.
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#SeptembeRPG Day 27: A prompt that blew your mind
Can't really say I recall a single prompt that was that mind blowing, but we had some good ones in For the Queen that pushed us further down the road of portraying the Queen we all "loved" as a manipulative sociopath. That wasn't what I expected when I sat down to play the game, but it worked extremely well. #ttrpg -
#SeptembeRPG Day 27: A prompt that blew your mind
Can't really say I recall a single prompt that was that mind blowing, but we had some good ones in For the Queen that pushed us further down the road of portraying the Queen we all "loved" as a manipulative sociopath. That wasn't what I expected when I sat down to play the game, but it worked extremely well. #ttrpg -
#SeptembeRPG Day 27: A prompt that blew your mind
Can't really say I recall a single prompt that was that mind blowing, but we had some good ones in For the Queen that pushed us further down the road of portraying the Queen we all "loved" as a manipulative sociopath. That wasn't what I expected when I sat down to play the game, but it worked extremely well. #ttrpg -
#SeptembeRPG Day 27: A prompt that blew your mind
Can't really say I recall a single prompt that was that mind blowing, but we had some good ones in For the Queen that pushed us further down the road of portraying the Queen we all "loved" as a manipulative sociopath. That wasn't what I expected when I sat down to play the game, but it worked extremely well. #ttrpg -
#SeptembeRPG Day 26: Safety mechanics saved the fun when...
I can't think of a specific example, but they are generally helpful.
It's certainly true at our table that drawing a veil of sexual activity makes games more dramatic/ romantic .. and often more humorous.
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#SeptembeRPG Day 26: Safety mechanics saved the fun when...
I can't think of a specific example, but they are generally helpful.
It's certainly true at our table that drawing a veil of sexual activity makes games more dramatic/ romantic .. and often more humorous.
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#SeptembeRPG Day 25.A mechanic brought to the table regardless of game.
The Rule of Fun.
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#SeptembeRPG Day 25.A mechanic brought to the table regardless of game.
The Rule of Fun.
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26. Safety mechanics saved the day when:
This one's actually a pretty regular one. Safety mechanics save the day every time I'm able to spot something coming up in an adventure and tweak it to not ruin a player's night.
Maybe the kid who is kidnapped ages up, maybe I change what kind of monster appears in an encounter. Minimal effort from me, and everyone has fun.
Lines, veils, and wishes make it easy to steer your game fun places (wishes, because get what they want to see too)
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26. Safety mechanics saved the day when:
This one's actually a pretty regular one. Safety mechanics save the day every time I'm able to spot something coming up in an adventure and tweak it to not ruin a player's night.
Maybe the kid who is kidnapped ages up, maybe I change what kind of monster appears in an encounter. Minimal effort from me, and everyone has fun.
Lines, veils, and wishes make it easy to steer your game fun places (wishes, because get what they want to see too)
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#SeptembeRPG Day 26: Safety mechanics saved the fun when...
We were playing Fiasco, with the X Card on the table, and it came time to frame a scene with another PC, so I suggested him being in bed with his step-mother, a detail that hadn't even previously been hinted at. The player's initial reaction was to tap the X card, but after a moment's thought, they held back and went for it, with the confidence that they could still cut the scene if it went anywhere they didn't like. #ttrpg -
#SeptembeRPG Day 26: Safety mechanics saved the fun when...
We were playing Fiasco, with the X Card on the table, and it came time to frame a scene with another PC, so I suggested him being in bed with his step-mother, a detail that hadn't even previously been hinted at. The player's initial reaction was to tap the X card, but after a moment's thought, they held back and went for it, with the confidence that they could still cut the scene if it went anywhere they didn't like. #ttrpg -
#SeptembeRPG Day 26: Safety mechanics saved the fun when...
We were playing Fiasco, with the X Card on the table, and it came time to frame a scene with another PC, so I suggested him being in bed with his step-mother, a detail that hadn't even previously been hinted at. The player's initial reaction was to tap the X card, but after a moment's thought, they held back and went for it, with the confidence that they could still cut the scene if it went anywhere they didn't like. #ttrpg -
#SeptembeRPG Day 26: Safety mechanics saved the fun when...
We were playing Fiasco, with the X Card on the table, and it came time to frame a scene with another PC, so I suggested him being in bed with his step-mother, a detail that hadn't even previously been hinted at. The player's initial reaction was to tap the X card, but after a moment's thought, they held back and went for it, with the confidence that they could still cut the scene if it went anywhere they didn't like. #ttrpg -
#SeptembeRPG Day 26: Safety mechanics saved the fun when...
We were playing Fiasco, with the X Card on the table, and it came time to frame a scene with another PC, so I suggested him being in bed with his step-mother, a detail that hadn't even previously been hinted at. The player's initial reaction was to tap the X card, but after a moment's thought, they held back and went for it, with the confidence that they could still cut the scene if it went anywhere they didn't like. #ttrpg -
25. A mechanic brought to the table regardless of game.
I can't claim credit for this one, because it was in use at the table before I joined it, but my table uses the Drama Gem. Little tokens handed out for good role play, good jokes, whatever thing has pleased the game master today.
They can be traded in like Inspiration in #5e or Hero Points in #Pathfinder for re-rolls. But re-rolls of your allies' failures.
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25. A mechanic brought to the table regardless of game.
I can't claim credit for this one, because it was in use at the table before I joined it, but my table uses the Drama Gem. Little tokens handed out for good role play, good jokes, whatever thing has pleased the game master today.
They can be traded in like Inspiration in #5e or Hero Points in #Pathfinder for re-rolls. But re-rolls of your allies' failures.
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#SeptembeRPG Day 24. A really short (in pages/ in play length) and sweet game.
I could choose any of the games in The Ultimate Micro-RPG Book here, but Distant Stars, Post Match Interview, and Swords By Starlight all have playing times of 90 minutes or less.
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#SeptembeRPG Day 24. A really short (in pages/ in play length) and sweet game.
I could choose any of the games in The Ultimate Micro-RPG Book here, but Distant Stars, Post Match Interview, and Swords By Starlight all have playing times of 90 minutes or less.
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#SeptembeRPG Day 24: A really short and sweet game
This has to be Rest In Pieces, a game I've had a lot of fun with in the last 12 months. The wipe clean character sheets, the deck of trait cards and the Jenga mechanics make for a fast, fun play experience. #ttrpg -
#SeptembeRPG Day 24: A really short and sweet game
This has to be Rest In Pieces, a game I've had a lot of fun with in the last 12 months. The wipe clean character sheets, the deck of trait cards and the Jenga mechanics make for a fast, fun play experience. #ttrpg -
#SeptembeRPG Day 24: A really short and sweet game
This has to be Rest In Pieces, a game I've had a lot of fun with in the last 12 months. The wipe clean character sheets, the deck of trait cards and the Jenga mechanics make for a fast, fun play experience. #ttrpg