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#septemberpg — Public Fediverse posts

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  1. #SeptembeRPG

    30. Your next game:
    I have two I'm planning for right now.

    One is my #Pathfinder session that runs tonight. We're running through #Gatewalkers, about to start Chapter 2 of Book 1. Paranormal investigator Pathfinder is awesome.

    The other is a play by post using #LiminalHorrorRPG. That one will have the players as academic researchers in an urban folklore department investigating stories of weird happenings.

    I apparently run games around investigations now.

  2. #SeptembeRPG Day 30: Your next game is going to be...

    My next two scheduled games are my Hot War game with a contemporary mash-up setting including elements of The Lost Room, Haven, Twin Peaks, From, Warehouse 13 and Control, and a session of Back Again from the Broken Land.

    A game I'm planning for next is probably going to be either Troublemakers or Cortex Prime using one of about half-a-dozen pitches I have in mind. #ttrpg

  3. #SeptembeRPG

    29. A great game to play one-on-one.

    My one-on-one experience is limited, I've done one session of #5e that way but there is one game I've done a bunch of one-on-one with.

    #AmazingTales has been great to run one-on-one sessions with my daughter. Skills simplify down to "say what you're good at" and each gets its own die ranging from a d12 to a d6, trying to meet or beat a target of 3.

    I've written a lot more on what I think of Amazing Tales on my website: alexanderkeane.com/2022/12/11/

  4. #SeptembeRPG

    28. The Game You Want To Exist

    I want a game with an #UrbanFantasy genre setting more tied to the Fantastical and mysterious elements of the genre than the contemporary horror elements. #UnknownArmies is good but plays heavy into the horror side. #DresdenFilesAccelerated is good but so tied to those books. The #SavageWorlds setting #EastTexasUniversity also has more of a horror vibe together with school year simulator being integral.

  5. #SeptembeRPG Day 28: The dream game you want to exist
    I have a hard drive full of these:
    - The Honour & The Power, a PbtA-ish tribute to He-Man and She-Ra
    - Carte Blanche, a DIY deck builder fantasy ttrpg where the players define & create the card decks
    - The Phenomenals, a glam 1960s game about exiled fae bringing magic into the world through elaborate hoaxes
    I could go on and on and on
    #ttrpg

  6. #SeptembeRPG

    27. A prompt that blew your mind.

    What's blown my mind is generally how much can be done with a simple prompt. One work in progress on my hard drive is a #Fate Condensed driven #Ghostbusters but Social Workers RPG.

    That came about by a chat with @Ardacil where I was talking about hacking Savage Worlds for a Ghostbusters meets Supernatural and he said that fighting ghosts was overdone, and so I started thinking about a more non-violent game play loop.

  7. #SeptembeRPG

    26. Safety mechanics saved the day when:

    This one's actually a pretty regular one. Safety mechanics save the day every time I'm able to spot something coming up in an adventure and tweak it to not ruin a player's night.

    Maybe the kid who is kidnapped ages up, maybe I change what kind of monster appears in an encounter. Minimal effort from me, and everyone has fun.

    Lines, veils, and wishes make it easy to steer your game fun places (wishes, because get what they want to see too)

  8. #SeptembeRPG Day 26: Safety mechanics saved the fun when...
    We were playing Fiasco, with the X Card on the table, and it came time to frame a scene with another PC, so I suggested him being in bed with his step-mother, a detail that hadn't even previously been hinted at. The player's initial reaction was to tap the X card, but after a moment's thought, they held back and went for it, with the confidence that they could still cut the scene if it went anywhere they didn't like. #ttrpg

  9. #SeptembeRPG

    25. A mechanic brought to the table regardless of game.

    I can't claim credit for this one, because it was in use at the table before I joined it, but my table uses the Drama Gem. Little tokens handed out for good role play, good jokes, whatever thing has pleased the game master today.

    They can be traded in like Inspiration in #5e or Hero Points in #Pathfinder for re-rolls. But re-rolls of your allies' failures.

  10. #SeptembeRPG

    23. A cool class ability played this year.

    I'm a big fan of the Thaumaturge I'm playing in #Pathfinder. There's an ability where I can create a weakness out of something thematically opposed to an enemy's deal. Like the symbol of an order they're rebelling against or something like that. Whole cross to the vampire vibe to it.

    It's fun to think through what could be the thing for this enemy.

  11. #SeptembeRPG

    22. Game with systems that work in great synergy.

    I like the interaction between Strength as Hit Points and the basic roll under mechanic in #Cairn and #IntoTheOdd. Not every hit will get to your strength, but those that do have an effect on your character and how they complete stuff.

    I like the effect wounds have on effectiveness in #Shadowrun, but I feel like Into the Odd games just do it in a slightly easier to watch way.

  12. #SeptembeRPG Day 21: A scene that creeped you out, but in a good way, this year.

    I can't think of a scene like that this year. It's probably yet to come. 🙂

  13. #SeptembeRPG

    21 (Part 2). Creepy scene.

    So the group encounters the blandness entity in their own apartment building, where the entity erases some of their neighbors from existence. The person is still there, there's just nothing unique about them, and they slip from memory as soon as you look away.

    So then the spirit encounters one of the PCs who is saving another bystander, but gets touched and loses his name. For good. So yeah, the player playing up becoming just "Agent" was so good.

  14. #SeptembeRPG

    21. Scene that creeped you out, but in a good way.

    I ran a #MonsterOfTheWeek game during a pause in my Pathfinder game. The players were a federal agent and a janitor in Youngstown running around after creepy stuff.

    As the game came to a head, it turned out that most of their encounters had been organized by a neighborhood development group using magic to gentrify places and remove their individuality. So there was a spirit of blandness drifting around. Cont'd

  15. #SeptembeRPG

    20. A scene that made you laugh this year

    Back to my #Pathfinder game. One player rolled up a gnoll inventor who had been raised by gnomes. Character voice is this high happy chipper one, like you'd use for a gnome.

    This is a #Gatewalkers campaign. Chapter 1 of the first book involves bad guys who have taken over a gnomish tree house.

    Zekka's declaration that these guys were going down, and permission to drop whatever spells on them because take these guys down, was great!