#pfx1 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #pfx1, aggregated by home.social.
-
Another full day of debugging and understanding more and more about the ‘Right Way™’ to do things in #Verilog and…boom! 💥
My gfx chip is now working correctly based on the 4 registers it exposes. I still don't have a working CPU yet but this is using a little FSM to drive the chip.
This is so much fun…
-
👾 Just posted pf-dev-tools v1.0.6:
✅ Fixed a bug in argument parsing for pf clone.
✅ pf install and pf eject now take full paths for volumes.
✅ Added support for PF_CORE_TEMPLATE_REPO_FOLDER to use local core template directory.
✅ Improved some documentation in README. -
👾 Just posted pf-dev-tools v1.0.5:
✅ Added better user feedback when docker image needs downloading.
✅ Renamed Environment to SConsEnvironment.
✅ Added an automatic check for when updates are available.
✅ Improved the way some error messages are displayed. -
Introducing pf-dev-tools 🎉
This is the toolchain I put together to build and package my fantasy console core on the pocket. It's entirely Python-based thanks to SCons which is built in.
Super simple Makefiles. One line core building/packaging/installing. Did I mention Python?
Anyway, it's also used in the sample code for the openFPGA tutorials.
https://didier.malenfant.net/blog/projectfreedom/2023/06/07/Introducing-pfDevTools.html
#AnaloguePocket #OpenFPGA #FPGA #Python #ProjectFreedom #pfx1
-
Here we go… first bit of ‘real’ work done on the graphics chip. It takes two 16-bit values as input and displays them as a debug overlay on the screen.
This will be super useful for debugging the core…
-
👾 New blog post: Stars and Sprites 👾
I think I now have enough #Verilog knowledge to get started on the real graphics chip for the pfx-1 console.
Wish me luck!
https://didier.malenfant.net/blog/projectfreedom/2023/05/25/stars-and-sprites.html
#AnaloguePocket #OpenFPGA #FPGA #IndieDev #ProjectFreedom #pfx1