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#opend6 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #opend6, aggregated by home.social.

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  1. github.com/slott56/opend6-koe-

    This was the real point behind inventing a DSL to describe OpenD6 Spells and Characters. I had a campaign (and a world) stuck in my head.

    Now it's out there. Time to do something else for a moment before I start another campaign in that world.

  2. #TTRPG #OpenD6 #OGL #Python

    github.com/slott56/opend6-koe-

    This was the real point behind inventing a DSL to describe OpenD6 Spells and Characters. I had a campaign (and a world) stuck in my head.

    Now it's out there. Time to do something else for a moment before I start another campaign in that world.

    #amwriting #selfpublishing

  3. github.com/slott56/opend6-tools

    Been working on this for a while. It seems like it's time to share it.

    For anyone who saw my lightning talk at , this is what I was talking about.

  4. #TTRPG #OpenD6 #Python #DSL

    github.com/slott56/opend6-tools

    Been working on this for a while. It seems like it's time to share it.

    For anyone who saw my lightning talk at #PyCon2026, this is what I was talking about.

  5. i've decided to open up my Aetheria #OpenD6 #TTRPG setting. it isn't elaborate, yet aetheria is the culmination of a couple decades of sessions. that being said, here is the initial release of the setting (i do plan more): https://senchawizard.neocities.org/aetheria/

  6. This is something no one needed. Maybe not even me. But I did it anyway.

    slott56.github.io/2026-04-04_a

    The original question was how to make a fair choice from 7 things using only D6.

    It got out of hand. I have a "sort-of" solution that maps to the polyhedral dice (as well as lots of other prime numbers and stuff.)

  7. #TTRPG #OpenD6

    This is something no one needed. Maybe not even me. But I did it anyway.

    slott56.github.io/2026-04-04_a

    The original question was how to make a fair choice from 7 things using only D6.

    It got out of hand. I have a "sort-of" solution that maps to the polyhedral dice (as well as lots of other prime numbers and stuff.)

  8. slott56.github.io/2026-03-05_o

    Maybe too deep a dive. I have fun. I can now fix my DSL so that it produces actual correct answers for spell difficulties in the very few cases where this matters.

  9. #TTRPG #OpenD6

    slott56.github.io/2026-03-05_o

    Maybe too deep a dive. I have fun. I can now fix my DSL so that it produces actual correct answers for spell difficulties in the very few cases where this matters.

  10. See slott56.github.io/category/ttr

    I've got a DSL that covers a number of bases. The corpus of almost 400 spells all seem to work.

    The whole point was to let me unburden myself of the details of a TTRPG world. Now that I've got spells and creatures, I can move forward into magical items and other juicy details.

  11. #TTRPG #DSL #OpenD6

    See slott56.github.io/category/ttr

    I've got a DSL that covers a number of bases. The corpus of almost 400 spells all seem to work.

    The whole point was to let me unburden myself of the details of a TTRPG world. Now that I've got spells and creatures, I can move forward into magical items and other juicy details.

  12. #ThreeGoodThings

    🎲 Played around with some opinionated takes on #OpenD6

    🧑‍💼 Did jack today at work as nobody was available

    🎲 Made a word list for polyhedral die-based password generation

    #TTRPG

  13. #ThreeGoodThings

    🎲 Played around with some opinionated takes on #OpenD6

    🧑‍💼 Did jack today at work as nobody was available

    🎲 Made a word list for polyhedral die-based password generation

    #TTRPG

  14. Down to a solid 85 type hinting problems with my Python-based DSLs for OpenD6 Spells and Characters.

    This isn't as *easy* as I had imagined it to be.

    But. After designing some unique spells and monsters for my world, I'm happy to continue down the path of refining this DSL. It's been super-helpful to make sure all the t's are crossed and i's are dotted.

  15. #TTRPG #OpenD6

    Down to a solid 85 type hinting problems with my Python-based DSLs for OpenD6 Spells and Characters.

    This isn't as *easy* as I had imagined it to be.

    But. After designing some unique spells and monsters for my world, I'm happy to continue down the path of refining this DSL. It's been super-helpful to make sure all the t's are crossed and i's are dotted.

  16. And. We've arrived at the secret shine buried deep in the mountain of brain-cramping math.

    The old Fantasy Wargaming uses polynomial growth of the number of piety points required to grant more power to a cleric character.

    OpenD6 uses linear growth in skills. The next die (or pip) of a skill costs as much as the previous die (or pip.)

    I think the FW approach needs significant rethinking. It doesn't neatly adapt to OpenD6.

  17. #TTRPG #OpenD6

    And. We've arrived at the secret shine buried deep in the mountain of brain-cramping math.

    The old Fantasy Wargaming uses polynomial growth of the number of piety points required to grant more power to a cleric character.

    OpenD6 uses linear growth in skills. The next die (or pip) of a skill costs as much as the previous die (or pip.)

    I think the FW approach needs significant rethinking. It doesn't neatly adapt to OpenD6.

  18. Making progress reverse-engineering spells from Fantasy, Magic Guide, and the System books.

    It's not easy because the published spell descriptions lack all the details to audit the difficulty computations.

    I've found a few real errors.

    I've also found rounding problems: my computation is off by 1 from the published difficulty. Ignoring those.

    My goal is to understand the details so I can create new spells that actually follow *all* the rules (written and assumed.)

  19. #TTRPG

    Making progress reverse-engineering #OpenD6 spells from Fantasy, Magic Guide, and the System books.

    It's not easy because the published spell descriptions lack all the details to audit the difficulty computations.

    I've found a few real errors.

    I've also found rounding problems: my computation is off by 1 from the published difficulty. Ignoring those.

    My goal is to understand the details so I can create new spells that actually follow *all* the rules (written and assumed.)

  20. 11/4. Are you working on one or several projects? What’s your preference?

    Several. One project is a rest break from another. Some non-fiction. Some fiction.

    Right now, it's some design.

  21. #WordWeavers #western #horror

    11/4. Are you working on one or several projects? What’s your preference?

    Several. One project is a rest break from another. Some non-fiction. Some fiction.

    Right now, it's some #TTRPG #opend6 design.

  22. For I’m building a detailed DSL for spells (and miracles) to capture a variety of magic and psioincs. It’s not easy; I think it becomes a deeper lesson in design and applying rigor to game details.

  23. For #TTRPG #WipWednesday I’m building a detailed DSL for spells (and miracles) to capture a variety of #opend6 magic and psioincs. It’s not easy; I think it becomes a deeper lesson in design and applying rigor to game details.

  24. A long time ago (hero 4th ed.) I had a ton of notes on campaigns and fantasy devices and on and on. In ClarisWorks.

    opens ClarisWorks files, recovering my notes!

    I’m repurposing my old Fantasy Hero campaign into . I don’t know why, but it’s grabbed my brain and won’t let go.

    1/2

  25. #TTRPG #herogames A long time ago (hero 4th ed.) I had a ton of notes on campaigns and fantasy devices and on and on. In ClarisWorks.

    #TIL #LibreOffice opens ClarisWorks files, recovering my notes!

    I’m repurposing my old Fantasy Hero campaign into #OpenD6. I don’t know why, but it’s grabbed my brain and won’t let go.

    #TTRPGthoughts

    1/2

  26. rediscovered the bestiaries for #OpenD6 adventure and fantasy. very, very cool!

  27. Guten Morgen!

    Erstmal Admin zu Hause, danach mehr Star Wars prep für Freitag.

    Bin nur ich das, oder denkt ihr auch, dass man viel mehr vorbereiten muss, wenn man die Spielies noch nicht super gut kennt?

    #starWars #pnpde #REUP #ttrpg #WEGd6 #swreup #openD6 #gmprep

  28. Guten Morgen!

    Erstmal Admin zu Hause, danach mehr Star Wars prep für Freitag.

    Bin nur ich das, oder denkt ihr auch, dass man viel mehr vorbereiten muss, wenn man die Spielies noch nicht super gut kennt?

    #starWars #pnpde #REUP #ttrpg #WEGd6 #swreup #openD6 #gmprep

  29. for some reason, i can't get entirely motivated this month to write the adventure for my aetheria setting for #OpenD6

  30. for some reason, i can't get entirely motivated this month to write the adventure for my aetheria setting for #OpenD6

  31. eyeing the index cards containing my attempt at Risus (a unique #TTRPG). i want to convert them to #OpenD6 because the café theme has gone over really well with the kids. they liked chasing down sasquatch, who refused to pay!

  32. eyeing the index cards containing my attempt at Risus (a unique #TTRPG). i want to convert them to #OpenD6 because the café theme has gone over really well with the kids. they liked chasing down sasquatch, who refused to pay!

  33. @[email protected] i proudly backed this. i'm interested in the solo aspect as well as the impromptu one. the reason? my 9-year-old and 6-year-old don't always feel up for playing #OpenD6 or any rpg when i do. looks cool!

  34. @[email protected] i proudly backed this. i'm interested in the solo aspect as well as the impromptu one. the reason? my 9-year-old and 6-year-old don't always feel up for playing #OpenD6 or any rpg when i do. looks cool!

  35. i have built up the scaffolding of the spooky season #TTRPG adventure i'm taking the kids on using the #OpenD6 system. all it's going to take now is "rallying the troops" to play

  36. i have built up the scaffolding of the spooky season #TTRPG adventure i'm taking the kids on using the #OpenD6 system. all it's going to take now is "rallying the troops" to play

  37. getting back into playing #roguelikes while i work out the textual details of my #OpenD6 game is an exercise in wiping away the stress of the week

  38. getting back into playing #roguelikes while i work out the textual details of my #OpenD6 game is an exercise in wiping away the stress of the week

  39. #ThreeGoodThings @[email protected]

    1. Work was mostly uneventful
    2. Found Red Green on YouTube
    3. Semi-secret
    #OpenD6 project text nearly done

  40. #ThreeGoodThings @[email protected]

    1. Work was mostly uneventful
    2. Found Red Green on YouTube
    3. Semi-secret
    #OpenD6 project text nearly done

  41. #ThreeGoodThings @[email protected]

    1. Teacher confirmed my daughter is a genius
    2. On the mend
    3. Berryton Isle (my monster battling RPG based on
    #OpenD6) was published on DriveThruRPG.

  42. #ThreeGoodThings @[email protected]

    1. Teacher confirmed my daughter is a genius
    2. On the mend
    3. Berryton Isle (my monster battling RPG based on
    #OpenD6) was published on DriveThruRPG.

  43. okay...backed up locally a lot of #OpenD6 content available for archive on the internet. should a blast using them as inspiration!

  44. okay...backed up locally a lot of #OpenD6 content available for archive on the internet. should a blast using them as inspiration!

  45. starting to piddle around with drawing on my tablet. i think, however, i need to come up with the #OpenD6 templates for my rpg first.

  46. starting to piddle around with drawing on my tablet. i think, however, i need to come up with the #OpenD6 templates for my rpg first.

  47. i fully expect my monster rpg using #OpenD6 as the system to be ready for kickstarter towards the end of the year! #RolePlayingGames

  48. I've been thinking of running an #ttrpg campaign based on #theexpanse universe.

    But.

    I'm not a fan of the official #rpg

    Looking at my options for rulesets I like that are (somewhat) easy to adapt my current options are:

    Open D6 (Have played Star Wars D6)
    Basic RolePlaying (Love #BRP)
    SpaceMaster (Played LOTS of RoleMaster)

    With upcoming Mutant: Ad Astra as a possibility.

    What are your experience with those? And have I missed something I must know of?

    #mutantadastra #spacemaster #OpenD6 #yearzeroengine