#ogame — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #ogame, aggregated by home.social.
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Aion Classic EU begins a new event, Elsword celebrates 15 years, OGame gets a new server
🔗 https://massivelyop.com/2026/05/04/aion-classic-eu-begins-a-new-event-elsword-celebrates-15-years-ogame-gets-a-new-server
#AionClassicEU #Metin2 #OGame #Elsword -
I might be looking for one or more coding buddies for a modest after work #python #game project.
Especially someone who can support keeping me organized and motivated. Both are hard with ADHD.
No need to be a professional it is meant for fun and learning. Ideally, we can learn from each other while having fun #codingtogether.
Moderate Python skills needed. German or English speaker. No Vibe coding.
Here is my pitch:
I miss the old browser games of 10-20 years ago without all sorts of fancy frontend nonsense.
Animations, graphics, overbearing JS, Flash or similar. I'd like to do a very toned-down CLI style UX.
Maybe some #asciiart.
And I'd like to use and improve my #async programming skills as well as try out/showcase the #textual library.
I have also wanted to build something on top of the Space Traders API for a while.
I have been a developer on the #OGame Team for a while and have worked on porting old browser games to newer PHP versions before.
I have been an OGame player for about a decade.
I have 20 years of experience in web development in PHP.
Here is my proposed Stack:
* Python 3.10 or above
* Textual Frontend
* AioHTTP via OpenApi Generator
* SQLite / SqlAlchemy for local storage
* Space Traders API
* Bonus points for hosting the app on a server with textual-serve or textual-web. -
I might be looking for one or more coding buddies for a modest after work #python #game project.
Especially someone who can support keeping me organized and motivated. Both are hard with ADHD.
No need to be a professional it is meant for fun and learning. Ideally, we can learn from each other while having fun #codingtogether.
Moderate Python skills needed. German or English speaker. No Vibe coding.
Here is my pitch:
I miss the old browser games of 10-20 years ago without all sorts of fancy frontend nonsense.
Animations, graphics, overbearing JS, Flash or similar. I'd like to do a very toned-down CLI style UX.
Maybe some #asciiart.
And I'd like to use and improve my #async programming skills as well as try out/showcase the #textual library.
I have also wanted to build something on top of the Space Traders API for a while.
I have been a developer on the #OGame Team for a while and have worked on porting old browser games to newer PHP versions before.
I have been an OGame player for about a decade.
I have 20 years of experience in web development in PHP.
Here is my proposed Stack:
* Python 3.10 or above
* Textual Frontend
* AioHTTP via OpenApi Generator
* SQLite / SqlAlchemy for local storage
* Space Traders API
* Bonus points for hosting the app on a server with textual-serve or textual-web. -
I might be looking for one or more coding buddies for a modest after work #python #game project.
Especially someone who can support keeping me organized and motivated. Both are hard with ADHD.
No need to be a professional it is meant for fun and learning. Ideally, we can learn from each other while having fun #codingtogether.
Moderate Python skills needed. German or English speaker. No Vibe coding.
Here is my pitch:
I miss the old browser games of 10-20 years ago without all sorts of fancy frontend nonsense.
Animations, graphics, overbearing JS, Flash or similar. I'd like to do a very toned-down CLI style UX.
Maybe some #asciiart.
And I'd like to use and improve my #async programming skills as well as try out/showcase the #textual library.
I have also wanted to build something on top of the Space Traders API for a while.
I have been a developer on the #OGame Team for a while and have worked on porting old browser games to newer PHP versions before.
I have been an OGame player for about a decade.
I have 20 years of experience in web development in PHP.
Here is my proposed Stack:
* Python 3.10 or above
* Textual Frontend
* AioHTTP via OpenApi Generator
* SQLite / SqlAlchemy for local storage
* Space Traders API
* Bonus points for hosting the app on a server with textual-serve or textual-web. -
I might be looking for one or more coding buddies for a modest after work #python #game project.
Especially someone who can support keeping me organized and motivated. Both are hard with ADHD.
No need to be a professional it is meant for fun and learning. Ideally, we can learn from each other while having fun #codingtogether.
Moderate Python skills needed. German or English speaker. No Vibe coding.
Here is my pitch:
I miss the old browser games of 10-20 years ago without all sorts of fancy frontend nonsense.
Animations, graphics, overbearing JS, Flash or similar. I'd like to do a very toned-down CLI style UX.
Maybe some #asciiart.
And I'd like to use and improve my #async programming skills as well as try out/showcase the #textual library.
I have also wanted to build something on top of the Space Traders API for a while.
I have been a developer on the #OGame Team for a while and have worked on porting old browser games to newer PHP versions before.
I have been an OGame player for about a decade.
I have 20 years of experience in web development in PHP.
Here is my proposed Stack:
* Python 3.10 or above
* Textual Frontend
* AioHTTP via OpenApi Generator
* SQLite / SqlAlchemy for local storage
* Space Traders API
* Bonus points for hosting the app on a server with textual-serve or textual-web. -
Sci-fi strategy MMO OGame readies achievements, seasons, and rankings for its 22nd anniversary in October
🔗 https://massivelyop.com/2024/09/16/sci-fi-strategy-mmo-ogame-readies-achievements-seasons-and-rankings-for-its-22nd-anniversary-in-october
#Ogame #Gameforge