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#necroware — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #necroware, aggregated by home.social.

  1. Been loving necroware's board for converting MDA/CGA/EGA to VGA! Quick to solder, compact, and has worked like a champ on everything I've tried: Tandy 1000, Laser 128, C128DCR, etc.

    #retrocomputing #tandy #commodore #VGA #CGA #necroware

  2. My prototype has passed its first test! My old works perfectly on it. (The DIP switches aren't set correctly, I'm bypassing them manually in software for the moment.)

    Now that I have a solid testbed that isn't a rat's nest of jumper wires, I can start implementing PS/2 keyboard support on top.

    The time I spent designing and my own soldering station was well worth it - that's the quickest I've ever been able to throw a working thing together.

  3. I'm trying out a new low-cost maker to make larger projects more idle-hobby-viable. On the left is my next prototype gameport-plus-PS/2-to-USB adapter; on the right is a new experiment.

    I've had an idea to make a custom split keyboard as cheaply as possible - each board is one row of 7 keys, with pins for all 7 columns and that board's row broken out on the right; the columns are connected with those solder pads so the rows can be offset by 0.25 and 0.5 like a normal keyboard.

  4. If you're reading this text, it means my gameport-to-USB adapter now features PS/2 keyboard support. Long live the $10 keyboard I bought on Gumtree this weekend!

  5. In the '90s, if you wanted to make a PC controller with more than four buttons, you had to devise a serial protocol to communicate over the gameport (if you've ever plugged in a gamepad and seen buttons 1 and 2 flashing on their own, this is why), or add PS/2 and DIN connectors and send those extra button presses as keyboard inputs.

    IMHO, no retro joystick adapter is complete without PS/2 keyboard support for this reason - this is why my adapter will have it.

  6. Thanks to a burst of troubleshooting and inspiration this afternoon, my derived gameport-to-USB adapter is officially alive! I have successfully tested it on Windows 10 with the Gravis GamePad Pro and original Microsoft Sidewinder, two 15-pin gameport controllers that can't and don't work with Rockfire or Mayflash adapters.

    This is a significant milestone as I can now turn my attention to adding PS/2 keyboard support and some other important features.

  7. I haven't made much progress on projects lately due to work and life stuff, but I wanted to share a new acquisition: this beautiful A4TECH mouse, which according to its QA sticker is coming up on its 20th birthday.

    This was the second-cheapest PS/2 device I could find on eBay, and it'll help kickstart PS/2 support on my derivative adapter.

    There's something special about how an old mouse feels and sounds - I can't wait to play some Dune 2 (and UnDUNE II) with this thing!

  8. The other is this - it's the proof-of-concept I'll be using to test my implementation of the PC joystick adapter (The SEGA adapter looked like this until recently!). I'm designing my own board for two reasons: Because I want to add PS/2 keyboard support, to fully support the Gravis Phoenix, Firebird, and other oddball controllers with a keyboard plug; and because the stock Necroware board design features a gigantic ground plane, making it difficult for a casual hobbyist to solder.

  9. Quick plug for Necroware’s superb open source PC gameport to USB adapter. I built one a couple of weeks ago and have been playing Descent in DOSBox on my MacBook ever since! Much as I’d like a proper old retro PC I have nowhere left to set one up, so this is a great compromise as it enables the use of proper retro control hardware (the IBM Model M, which I’ve had for decades, has a USB to SDL adapter).

    #RetroComputing #RetroGaming #NecroWare

    github.com/necroware/gameport-