#gravisgamepad — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gravisgamepad, aggregated by home.social.
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And the giant #GravisGamePad, my scaled-up, fully functional, 3D printed and Arduino-powered controller. It might finally be time to tell this thing's story. #retrogaming #pcgaming
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And the giant #GravisGamePad, my scaled-up, fully functional, 3D printed and Arduino-powered controller. It might finally be time to tell this thing's story. #retrogaming #pcgaming
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And the giant #GravisGamePad, my scaled-up, fully functional, 3D printed and Arduino-powered controller. It might finally be time to tell this thing's story. #retrogaming #pcgaming
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And the giant #GravisGamePad, my scaled-up, fully functional, 3D printed and Arduino-powered controller. It might finally be time to tell this thing's story. #retrogaming #pcgaming
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And the giant #GravisGamePad, my scaled-up, fully functional, 3D printed and Arduino-powered controller. It might finally be time to tell this thing's story. #retrogaming #pcgaming
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The #GravisGamePad, the first gamepad for PC and quietly one of the most influential game controllers ever made. #retrogaming #pcgaming
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The #GravisGamePad, the first gamepad for PC and quietly one of the most influential game controllers ever made. #retrogaming #pcgaming
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The #GravisGamePad, the first gamepad for PC and quietly one of the most influential game controllers ever made. #retrogaming #pcgaming
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The #GravisGamePad, the first gamepad for PC and quietly one of the most influential game controllers ever made. #retrogaming #pcgaming
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The #GravisGamePad, the first gamepad for PC and quietly one of the most influential game controllers ever made. #retrogaming #pcgaming
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Here's a thread on how the Gravis GamePad Pro - a game controller with ten digital buttons - was made to work on the PC gameport interface, which actually only supports a total of four buttons. You've probably never actually wondered about that, but you very probably *have* wondered about where all those zeroes and ones they talk about in computing come into things, and this thread has that, too! 🧵
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Here's a thread on how the Gravis GamePad Pro - a game controller with ten digital buttons - was made to work on the PC gameport interface, which actually only supports a total of four buttons. You've probably never actually wondered about that, but you very probably *have* wondered about where all those zeroes and ones they talk about in computing come into things, and this thread has that, too! 🧵
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Here's a thread on how the Gravis GamePad Pro - a game controller with ten digital buttons - was made to work on the PC gameport interface, which actually only supports a total of four buttons. You've probably never actually wondered about that, but you very probably *have* wondered about where all those zeroes and ones they talk about in computing come into things, and this thread has that, too! 🧵
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Here's a thread on how the Gravis GamePad Pro - a game controller with ten digital buttons - was made to work on the PC gameport interface, which actually only supports a total of four buttons. You've probably never actually wondered about that, but you very probably *have* wondered about where all those zeroes and ones they talk about in computing come into things, and this thread has that, too! 🧵
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Here's a thread on how the Gravis GamePad Pro - a game controller with ten digital buttons - was made to work on the PC gameport interface, which actually only supports a total of four buttons. You've probably never actually wondered about that, but you very probably *have* wondered about where all those zeroes and ones they talk about in computing come into things, and this thread has that, too! 🧵
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Ask your doctor today if Bowl O' Plastic is right for you! The next step in my #Thrixels madness is seamlessly joining multiple panels together to support larger mosaics. Here's a test with no extra clearance - not only is there a gap, it's exacerbated by the tiles pushing the thin substrate walls outwards, so those will have to be cut away in the next attempt.
That metal pin is from the #GravisGamePad project - I will need to find a different "dowel" material.
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Ask your doctor today if Bowl O' Plastic is right for you! The next step in my #Thrixels madness is seamlessly joining multiple panels together to support larger mosaics. Here's a test with no extra clearance - not only is there a gap, it's exacerbated by the tiles pushing the thin substrate walls outwards, so those will have to be cut away in the next attempt.
That metal pin is from the #GravisGamePad project - I will need to find a different "dowel" material.
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Ask your doctor today if Bowl O' Plastic is right for you! The next step in my #Thrixels madness is seamlessly joining multiple panels together to support larger mosaics. Here's a test with no extra clearance - not only is there a gap, it's exacerbated by the tiles pushing the thin substrate walls outwards, so those will have to be cut away in the next attempt.
That metal pin is from the #GravisGamePad project - I will need to find a different "dowel" material.
-
Ask your doctor today if Bowl O' Plastic is right for you! The next step in my #Thrixels madness is seamlessly joining multiple panels together to support larger mosaics. Here's a test with no extra clearance - not only is there a gap, it's exacerbated by the tiles pushing the thin substrate walls outwards, so those will have to be cut away in the next attempt.
That metal pin is from the #GravisGamePad project - I will need to find a different "dowel" material.
-
Ask your doctor today if Bowl O' Plastic is right for you! The next step in my #Thrixels madness is seamlessly joining multiple panels together to support larger mosaics. Here's a test with no extra clearance - not only is there a gap, it's exacerbated by the tiles pushing the thin substrate walls outwards, so those will have to be cut away in the next attempt.
That metal pin is from the #GravisGamePad project - I will need to find a different "dowel" material.
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I just wanted a nice place to safely store the Giant #GravisGamePad, but I guess a travel case implies the existence of... travel? Are there any upcoming #retrocomputing gatherings in Sydney, Canberra or maybe Melbourne that might like to see this thing make an appearance in the flesh?
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I just wanted a nice place to safely store the Giant #GravisGamePad, but I guess a travel case implies the existence of... travel? Are there any upcoming #retrocomputing gatherings in Sydney, Canberra or maybe Melbourne that might like to see this thing make an appearance in the flesh?
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I just wanted a nice place to safely store the Giant #GravisGamePad, but I guess a travel case implies the existence of... travel? Are there any upcoming #retrocomputing gatherings in Sydney, Canberra or maybe Melbourne that might like to see this thing make an appearance in the flesh?
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I just wanted a nice place to safely store the Giant #GravisGamePad, but I guess a travel case implies the existence of... travel? Are there any upcoming #retrocomputing gatherings in Sydney, Canberra or maybe Melbourne that might like to see this thing make an appearance in the flesh?
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I just wanted a nice place to safely store the Giant #GravisGamePad, but I guess a travel case implies the existence of... travel? Are there any upcoming #retrocomputing gatherings in Sydney, Canberra or maybe Melbourne that might like to see this thing make an appearance in the flesh?
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My #Necroware prototype has passed its first test! My old #GravisGamePad works perfectly on it. (The DIP switches aren't set correctly, I'm bypassing them manually in software for the moment.)
Now that I have a solid testbed that isn't a rat's nest of jumper wires, I can start implementing PS/2 keyboard support on top.
The time I spent designing and #3dprinting my own soldering station was well worth it - that's the quickest I've ever been able to throw a working thing together.
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My #Necroware prototype has passed its first test! My old #GravisGamePad works perfectly on it. (The DIP switches aren't set correctly, I'm bypassing them manually in software for the moment.)
Now that I have a solid testbed that isn't a rat's nest of jumper wires, I can start implementing PS/2 keyboard support on top.
The time I spent designing and #3dprinting my own soldering station was well worth it - that's the quickest I've ever been able to throw a working thing together.
-
My #Necroware prototype has passed its first test! My old #GravisGamePad works perfectly on it. (The DIP switches aren't set correctly, I'm bypassing them manually in software for the moment.)
Now that I have a solid testbed that isn't a rat's nest of jumper wires, I can start implementing PS/2 keyboard support on top.
The time I spent designing and #3dprinting my own soldering station was well worth it - that's the quickest I've ever been able to throw a working thing together.
-
My #Necroware prototype has passed its first test! My old #GravisGamePad works perfectly on it. (The DIP switches aren't set correctly, I'm bypassing them manually in software for the moment.)
Now that I have a solid testbed that isn't a rat's nest of jumper wires, I can start implementing PS/2 keyboard support on top.
The time I spent designing and #3dprinting my own soldering station was well worth it - that's the quickest I've ever been able to throw a working thing together.
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@timixretroplays My first real Arduino project was an adapter for my father's #GravisGamePad Pro.
That particular gamepad only had a gamepad port and the adapter made it USB-compatible. (At least for the single-player mode of the gamepad.)
Being new to the platform (and being a cheapo), I realised only after ordering that the Arduino Nano required me to have USB implemented software-side, with some additional electronics around the GPIOs used as USB data pins. It was an adventure. :)
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@timixretroplays My first real Arduino project was an adapter for my father's #GravisGamePad Pro.
That particular gamepad only had a gamepad port and the adapter made it USB-compatible. (At least for the single-player mode of the gamepad.)
Being new to the platform (and being a cheapo), I realised only after ordering that the Arduino Nano required me to have USB implemented software-side, with some additional electronics around the GPIOs used as USB data pins. It was an adventure. :)
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@timixretroplays My first real Arduino project was an adapter for my father's #GravisGamePad Pro.
That particular gamepad only had a gamepad port and the adapter made it USB-compatible. (At least for the single-player mode of the gamepad.)
Being new to the platform (and being a cheapo), I realised only after ordering that the Arduino Nano required me to have USB implemented software-side, with some additional electronics around the GPIOs used as USB data pins. It was an adventure. :)
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@timixretroplays My first real Arduino project was an adapter for my father's #GravisGamePad Pro.
That particular gamepad only had a gamepad port and the adapter made it USB-compatible. (At least for the single-player mode of the gamepad.)
Being new to the platform (and being a cheapo), I realised only after ordering that the Arduino Nano required me to have USB implemented software-side, with some additional electronics around the GPIOs used as USB data pins. It was an adventure. :)
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@timixretroplays My first real Arduino project was an adapter for my father's #GravisGamePad Pro.
That particular gamepad only had a gamepad port and the adapter made it USB-compatible. (At least for the single-player mode of the gamepad.)
Being new to the platform (and being a cheapo), I realised only after ordering that the Arduino Nano required me to have USB implemented software-side, with some additional electronics around the GPIOs used as USB data pins. It was an adventure. :)
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@fcktheworld587 @0xabad1dea I made the big one! You can see some past work on it via #GravisGamePad but there's a video of me actually playing on it here: https://fosstodon.org/@timixretroplays/110224865601352535
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@fcktheworld587 @0xabad1dea I made the big one! You can see some past work on it via #GravisGamePad but there's a video of me actually playing on it here: https://fosstodon.org/@timixretroplays/110224865601352535
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@fcktheworld587 @0xabad1dea I made the big one! You can see some past work on it via #GravisGamePad but there's a video of me actually playing on it here: https://fosstodon.org/@timixretroplays/110224865601352535
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@fcktheworld587 @0xabad1dea I made the big one! You can see some past work on it via #GravisGamePad but there's a video of me actually playing on it here: https://fosstodon.org/@timixretroplays/110224865601352535
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Don't ever talk to me or my son ever again.
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Don't ever talk to me or my son ever again.
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Don't ever talk to me or my son ever again.
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Don't ever talk to me or my son ever again.
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Don't ever talk to me or my son ever again.
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Next up was to stop the ominous red glow from the interior. The #Arduino Pro Micro's red LED served neatly as a power light during development, but the original #GravisGamePad had no such light anywhere, so behind a couple of layers of self-adhesive rubber it went (a couple, because apparently one wasn't enough!). #retrogaming
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Next up was to stop the ominous red glow from the interior. The #Arduino Pro Micro's red LED served neatly as a power light during development, but the original #GravisGamePad had no such light anywhere, so behind a couple of layers of self-adhesive rubber it went (a couple, because apparently one wasn't enough!). #retrogaming
-
Next up was to stop the ominous red glow from the interior. The #Arduino Pro Micro's red LED served neatly as a power light during development, but the original #GravisGamePad had no such light anywhere, so behind a couple of layers of self-adhesive rubber it went (a couple, because apparently one wasn't enough!). #retrogaming
-
Next up was to stop the ominous red glow from the interior. The #Arduino Pro Micro's red LED served neatly as a power light during development, but the original #GravisGamePad had no such light anywhere, so behind a couple of layers of self-adhesive rubber it went (a couple, because apparently one wasn't enough!). #retrogaming
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Taking some time this weekend to finish work on the giant #GravisGamePad. Top of the list was the cable.
To be faithful but practical, I've made it to *spec*, not to *scale* - five metres of this stuff would have weighed like half a kilo by itself and been useful to nobody. This one's two metres long, no bigger than a womp rat, just like the original. #retrogaming
-
Taking some time this weekend to finish work on the giant #GravisGamePad. Top of the list was the cable.
To be faithful but practical, I've made it to *spec*, not to *scale* - five metres of this stuff would have weighed like half a kilo by itself and been useful to nobody. This one's two metres long, no bigger than a womp rat, just like the original. #retrogaming
-
Taking some time this weekend to finish work on the giant #GravisGamePad. Top of the list was the cable.
To be faithful but practical, I've made it to *spec*, not to *scale* - five metres of this stuff would have weighed like half a kilo by itself and been useful to nobody. This one's two metres long, no bigger than a womp rat, just like the original. #retrogaming
-
Taking some time this weekend to finish work on the giant #GravisGamePad. Top of the list was the cable.
To be faithful but practical, I've made it to *spec*, not to *scale* - five metres of this stuff would have weighed like half a kilo by itself and been useful to nobody. This one's two metres long, no bigger than a womp rat, just like the original. #retrogaming
-
Taking some time this weekend to finish work on the giant #GravisGamePad. Top of the list was the cable.
To be faithful but practical, I've made it to *spec*, not to *scale* - five metres of this stuff would have weighed like half a kilo by itself and been useful to nobody. This one's two metres long, no bigger than a womp rat, just like the original. #retrogaming
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Here's a short video to give an idea of scale and what it sounds like in action: https://www.youtube.com/watch?v=MRrprExgZtY
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Here's a short video to give an idea of scale and what it sounds like in action: https://www.youtube.com/watch?v=MRrprExgZtY
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Here's a short video to give an idea of scale and what it sounds like in action: https://www.youtube.com/watch?v=MRrprExgZtY
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Here's a short video to give an idea of scale and what it sounds like in action: https://www.youtube.com/watch?v=MRrprExgZtY
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Here's a short video to give an idea of scale and what it sounds like in action: https://www.youtube.com/watch?v=MRrprExgZtY
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We do these things not because they are easy, but because we thought they would be easy. #3dprinting #Arduino #retrogaming #GravisGamePad
Question for everyone: with the giant gamepad nearly done (there's still a few little touches, some project housekeeping to do), what would you want to see in a video about it? What questions would you like answered? I won't be sharing STLs or a BOM, but I will share the Arduino code and would love to talk about the design and problem-solving along the way.
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We do these things not because they are easy, but because we thought they would be easy. #3dprinting #Arduino #retrogaming #GravisGamePad
Question for everyone: with the giant gamepad nearly done (there's still a few little touches, some project housekeeping to do), what would you want to see in a video about it? What questions would you like answered? I won't be sharing STLs or a BOM, but I will share the Arduino code and would love to talk about the design and problem-solving along the way.
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We do these things not because they are easy, but because we thought they would be easy. #3dprinting #Arduino #retrogaming #GravisGamePad
Question for everyone: with the giant gamepad nearly done (there's still a few little touches, some project housekeeping to do), what would you want to see in a video about it? What questions would you like answered? I won't be sharing STLs or a BOM, but I will share the Arduino code and would love to talk about the design and problem-solving along the way.