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#gravisgamepad — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gravisgamepad, aggregated by home.social.

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  1. And the giant #GravisGamePad, my scaled-up, fully functional, 3D printed and Arduino-powered controller. It might finally be time to tell this thing's story. #retrogaming #pcgaming

  2. And the giant #GravisGamePad, my scaled-up, fully functional, 3D printed and Arduino-powered controller. It might finally be time to tell this thing's story. #retrogaming #pcgaming

  3. And the giant #GravisGamePad, my scaled-up, fully functional, 3D printed and Arduino-powered controller. It might finally be time to tell this thing's story. #retrogaming #pcgaming

  4. And the giant #GravisGamePad, my scaled-up, fully functional, 3D printed and Arduino-powered controller. It might finally be time to tell this thing's story. #retrogaming #pcgaming

  5. And the giant #GravisGamePad, my scaled-up, fully functional, 3D printed and Arduino-powered controller. It might finally be time to tell this thing's story. #retrogaming #pcgaming

  6. The #GravisGamePad, the first gamepad for PC and quietly one of the most influential game controllers ever made. #retrogaming #pcgaming

  7. The #GravisGamePad, the first gamepad for PC and quietly one of the most influential game controllers ever made. #retrogaming #pcgaming

  8. The #GravisGamePad, the first gamepad for PC and quietly one of the most influential game controllers ever made. #retrogaming #pcgaming

  9. The #GravisGamePad, the first gamepad for PC and quietly one of the most influential game controllers ever made. #retrogaming #pcgaming

  10. The #GravisGamePad, the first gamepad for PC and quietly one of the most influential game controllers ever made. #retrogaming #pcgaming

  11. Here's a thread on how the Gravis GamePad Pro - a game controller with ten digital buttons - was made to work on the PC gameport interface, which actually only supports a total of four buttons. You've probably never actually wondered about that, but you very probably *have* wondered about where all those zeroes and ones they talk about in computing come into things, and this thread has that, too! 🧵

    #retrogaming #retrocomputing #GravisGrIP #GravisGamePad

  12. Here's a thread on how the Gravis GamePad Pro - a game controller with ten digital buttons - was made to work on the PC gameport interface, which actually only supports a total of four buttons. You've probably never actually wondered about that, but you very probably *have* wondered about where all those zeroes and ones they talk about in computing come into things, and this thread has that, too! 🧵

    #retrogaming #retrocomputing #GravisGrIP #GravisGamePad

  13. Here's a thread on how the Gravis GamePad Pro - a game controller with ten digital buttons - was made to work on the PC gameport interface, which actually only supports a total of four buttons. You've probably never actually wondered about that, but you very probably *have* wondered about where all those zeroes and ones they talk about in computing come into things, and this thread has that, too! 🧵

    #retrogaming #retrocomputing #GravisGrIP #GravisGamePad

  14. Here's a thread on how the Gravis GamePad Pro - a game controller with ten digital buttons - was made to work on the PC gameport interface, which actually only supports a total of four buttons. You've probably never actually wondered about that, but you very probably *have* wondered about where all those zeroes and ones they talk about in computing come into things, and this thread has that, too! 🧵

    #retrogaming #retrocomputing #GravisGrIP #GravisGamePad

  15. Here's a thread on how the Gravis GamePad Pro - a game controller with ten digital buttons - was made to work on the PC gameport interface, which actually only supports a total of four buttons. You've probably never actually wondered about that, but you very probably *have* wondered about where all those zeroes and ones they talk about in computing come into things, and this thread has that, too! 🧵

    #retrogaming #retrocomputing #GravisGrIP #GravisGamePad

  16. Ask your doctor today if Bowl O' Plastic is right for you! The next step in my #Thrixels madness is seamlessly joining multiple panels together to support larger mosaics. Here's a test with no extra clearance - not only is there a gap, it's exacerbated by the tiles pushing the thin substrate walls outwards, so those will have to be cut away in the next attempt.

    That metal pin is from the #GravisGamePad project - I will need to find a different "dowel" material.

    #3DPrinting @3dprinting

  17. Ask your doctor today if Bowl O' Plastic is right for you! The next step in my #Thrixels madness is seamlessly joining multiple panels together to support larger mosaics. Here's a test with no extra clearance - not only is there a gap, it's exacerbated by the tiles pushing the thin substrate walls outwards, so those will have to be cut away in the next attempt.

    That metal pin is from the #GravisGamePad project - I will need to find a different "dowel" material.

    #3DPrinting @3dprinting

  18. Ask your doctor today if Bowl O' Plastic is right for you! The next step in my #Thrixels madness is seamlessly joining multiple panels together to support larger mosaics. Here's a test with no extra clearance - not only is there a gap, it's exacerbated by the tiles pushing the thin substrate walls outwards, so those will have to be cut away in the next attempt.

    That metal pin is from the #GravisGamePad project - I will need to find a different "dowel" material.

    #3DPrinting @3dprinting

  19. Ask your doctor today if Bowl O' Plastic is right for you! The next step in my #Thrixels madness is seamlessly joining multiple panels together to support larger mosaics. Here's a test with no extra clearance - not only is there a gap, it's exacerbated by the tiles pushing the thin substrate walls outwards, so those will have to be cut away in the next attempt.

    That metal pin is from the #GravisGamePad project - I will need to find a different "dowel" material.

    #3DPrinting @3dprinting

  20. Ask your doctor today if Bowl O' Plastic is right for you! The next step in my #Thrixels madness is seamlessly joining multiple panels together to support larger mosaics. Here's a test with no extra clearance - not only is there a gap, it's exacerbated by the tiles pushing the thin substrate walls outwards, so those will have to be cut away in the next attempt.

    That metal pin is from the #GravisGamePad project - I will need to find a different "dowel" material.

    #3DPrinting @3dprinting

  21. I just wanted a nice place to safely store the Giant #GravisGamePad, but I guess a travel case implies the existence of... travel? Are there any upcoming #retrocomputing gatherings in Sydney, Canberra or maybe Melbourne that might like to see this thing make an appearance in the flesh?

  22. I just wanted a nice place to safely store the Giant #GravisGamePad, but I guess a travel case implies the existence of... travel? Are there any upcoming #retrocomputing gatherings in Sydney, Canberra or maybe Melbourne that might like to see this thing make an appearance in the flesh?

  23. I just wanted a nice place to safely store the Giant #GravisGamePad, but I guess a travel case implies the existence of... travel? Are there any upcoming #retrocomputing gatherings in Sydney, Canberra or maybe Melbourne that might like to see this thing make an appearance in the flesh?

  24. I just wanted a nice place to safely store the Giant #GravisGamePad, but I guess a travel case implies the existence of... travel? Are there any upcoming #retrocomputing gatherings in Sydney, Canberra or maybe Melbourne that might like to see this thing make an appearance in the flesh?

  25. I just wanted a nice place to safely store the Giant #GravisGamePad, but I guess a travel case implies the existence of... travel? Are there any upcoming #retrocomputing gatherings in Sydney, Canberra or maybe Melbourne that might like to see this thing make an appearance in the flesh?

  26. My #Necroware prototype has passed its first test! My old #GravisGamePad works perfectly on it. (The DIP switches aren't set correctly, I'm bypassing them manually in software for the moment.)

    Now that I have a solid testbed that isn't a rat's nest of jumper wires, I can start implementing PS/2 keyboard support on top.

    The time I spent designing and #3dprinting my own soldering station was well worth it - that's the quickest I've ever been able to throw a working thing together.

  27. My prototype has passed its first test! My old works perfectly on it. (The DIP switches aren't set correctly, I'm bypassing them manually in software for the moment.)

    Now that I have a solid testbed that isn't a rat's nest of jumper wires, I can start implementing PS/2 keyboard support on top.

    The time I spent designing and my own soldering station was well worth it - that's the quickest I've ever been able to throw a working thing together.

  28. My #Necroware prototype has passed its first test! My old #GravisGamePad works perfectly on it. (The DIP switches aren't set correctly, I'm bypassing them manually in software for the moment.)

    Now that I have a solid testbed that isn't a rat's nest of jumper wires, I can start implementing PS/2 keyboard support on top.

    The time I spent designing and #3dprinting my own soldering station was well worth it - that's the quickest I've ever been able to throw a working thing together.

  29. My #Necroware prototype has passed its first test! My old #GravisGamePad works perfectly on it. (The DIP switches aren't set correctly, I'm bypassing them manually in software for the moment.)

    Now that I have a solid testbed that isn't a rat's nest of jumper wires, I can start implementing PS/2 keyboard support on top.

    The time I spent designing and #3dprinting my own soldering station was well worth it - that's the quickest I've ever been able to throw a working thing together.

  30. @timixretroplays My first real Arduino project was an adapter for my father's #GravisGamePad Pro.

    That particular gamepad only had a gamepad port and the adapter made it USB-compatible. (At least for the single-player mode of the gamepad.)

    Being new to the platform (and being a cheapo), I realised only after ordering that the Arduino Nano required me to have USB implemented software-side, with some additional electronics around the GPIOs used as USB data pins. It was an adventure. :)

  31. @timixretroplays My first real Arduino project was an adapter for my father's Pro.

    That particular gamepad only had a gamepad port and the adapter made it USB-compatible. (At least for the single-player mode of the gamepad.)

    Being new to the platform (and being a cheapo), I realised only after ordering that the Arduino Nano required me to have USB implemented software-side, with some additional electronics around the GPIOs used as USB data pins. It was an adventure. :)

  32. @timixretroplays My first real Arduino project was an adapter for my father's #GravisGamePad Pro.

    That particular gamepad only had a gamepad port and the adapter made it USB-compatible. (At least for the single-player mode of the gamepad.)

    Being new to the platform (and being a cheapo), I realised only after ordering that the Arduino Nano required me to have USB implemented software-side, with some additional electronics around the GPIOs used as USB data pins. It was an adventure. :)

  33. @timixretroplays My first real Arduino project was an adapter for my father's #GravisGamePad Pro.

    That particular gamepad only had a gamepad port and the adapter made it USB-compatible. (At least for the single-player mode of the gamepad.)

    Being new to the platform (and being a cheapo), I realised only after ordering that the Arduino Nano required me to have USB implemented software-side, with some additional electronics around the GPIOs used as USB data pins. It was an adventure. :)

  34. @timixretroplays My first real Arduino project was an adapter for my father's #GravisGamePad Pro.

    That particular gamepad only had a gamepad port and the adapter made it USB-compatible. (At least for the single-player mode of the gamepad.)

    Being new to the platform (and being a cheapo), I realised only after ordering that the Arduino Nano required me to have USB implemented software-side, with some additional electronics around the GPIOs used as USB data pins. It was an adventure. :)

  35. @fcktheworld587 @0xabad1dea I made the big one! You can see some past work on it via #GravisGamePad but there's a video of me actually playing on it here: fosstodon.org/@timixretroplays

  36. @fcktheworld587 @0xabad1dea I made the big one! You can see some past work on it via but there's a video of me actually playing on it here: fosstodon.org/@timixretroplays

  37. @fcktheworld587 @0xabad1dea I made the big one! You can see some past work on it via #GravisGamePad but there's a video of me actually playing on it here: fosstodon.org/@timixretroplays

  38. @fcktheworld587 @0xabad1dea I made the big one! You can see some past work on it via #GravisGamePad but there's a video of me actually playing on it here: fosstodon.org/@timixretroplays

  39. Don't ever talk to me or my son ever again.

  40. Next up was to stop the ominous red glow from the interior. The #Arduino Pro Micro's red LED served neatly as a power light during development, but the original #GravisGamePad had no such light anywhere, so behind a couple of layers of self-adhesive rubber it went (a couple, because apparently one wasn't enough!). #retrogaming

  41. Next up was to stop the ominous red glow from the interior. The Pro Micro's red LED served neatly as a power light during development, but the original had no such light anywhere, so behind a couple of layers of self-adhesive rubber it went (a couple, because apparently one wasn't enough!).

  42. Next up was to stop the ominous red glow from the interior. The #Arduino Pro Micro's red LED served neatly as a power light during development, but the original #GravisGamePad had no such light anywhere, so behind a couple of layers of self-adhesive rubber it went (a couple, because apparently one wasn't enough!). #retrogaming

  43. Next up was to stop the ominous red glow from the interior. The #Arduino Pro Micro's red LED served neatly as a power light during development, but the original #GravisGamePad had no such light anywhere, so behind a couple of layers of self-adhesive rubber it went (a couple, because apparently one wasn't enough!). #retrogaming

  44. Taking some time this weekend to finish work on the giant #GravisGamePad. Top of the list was the cable.

    To be faithful but practical, I've made it to *spec*, not to *scale* - five metres of this stuff would have weighed like half a kilo by itself and been useful to nobody. This one's two metres long, no bigger than a womp rat, just like the original. #retrogaming

  45. Taking some time this weekend to finish work on the giant . Top of the list was the cable.

    To be faithful but practical, I've made it to *spec*, not to *scale* - five metres of this stuff would have weighed like half a kilo by itself and been useful to nobody. This one's two metres long, no bigger than a womp rat, just like the original.

  46. Taking some time this weekend to finish work on the giant #GravisGamePad. Top of the list was the cable.

    To be faithful but practical, I've made it to *spec*, not to *scale* - five metres of this stuff would have weighed like half a kilo by itself and been useful to nobody. This one's two metres long, no bigger than a womp rat, just like the original. #retrogaming

  47. Taking some time this weekend to finish work on the giant #GravisGamePad. Top of the list was the cable.

    To be faithful but practical, I've made it to *spec*, not to *scale* - five metres of this stuff would have weighed like half a kilo by itself and been useful to nobody. This one's two metres long, no bigger than a womp rat, just like the original. #retrogaming

  48. Taking some time this weekend to finish work on the giant #GravisGamePad. Top of the list was the cable.

    To be faithful but practical, I've made it to *spec*, not to *scale* - five metres of this stuff would have weighed like half a kilo by itself and been useful to nobody. This one's two metres long, no bigger than a womp rat, just like the original. #retrogaming

  49. We do these things not because they are easy, but because we thought they would be easy. #3dprinting #Arduino #retrogaming #GravisGamePad

    Question for everyone: with the giant gamepad nearly done (there's still a few little touches, some project housekeeping to do), what would you want to see in a video about it? What questions would you like answered? I won't be sharing STLs or a BOM, but I will share the Arduino code and would love to talk about the design and problem-solving along the way.

  50. We do these things not because they are easy, but because we thought they would be easy.

    Question for everyone: with the giant gamepad nearly done (there's still a few little touches, some project housekeeping to do), what would you want to see in a video about it? What questions would you like answered? I won't be sharing STLs or a BOM, but I will share the Arduino code and would love to talk about the design and problem-solving along the way.

  51. We do these things not because they are easy, but because we thought they would be easy. #3dprinting #Arduino #retrogaming #GravisGamePad

    Question for everyone: with the giant gamepad nearly done (there's still a few little touches, some project housekeeping to do), what would you want to see in a video about it? What questions would you like answered? I won't be sharing STLs or a BOM, but I will share the Arduino code and would love to talk about the design and problem-solving along the way.