#mongame — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #mongame, aggregated by home.social.
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Great games like "Bastion" and "Salt and Sanctuary" were written in #XNA which would later become #mongame but are there any other great indie titles that were written using XNA/Monogame I should check out?
I know the Xbox Live Arcade era used XNA at the time, but I never owned an Xbox and don't know about those titles.
If anyone has any suggestions on Monogame/XNA titles of yesteryear please let me know.
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Great games like "Bastion" and "Salt and Sanctuary" were written in #XNA which would later become #mongame but are there any other great indie titles that were written using XNA/Monogame I should check out?
I know the Xbox Live Arcade era used XNA at the time, but I never owned an Xbox and don't know about those titles.
If anyone has any suggestions on Monogame/XNA titles of yesteryear please let me know.
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Great games like "Bastion" and "Salt and Sanctuary" were written in #XNA which would later become #mongame but are there any other great indie titles that were written using XNA/Monogame I should check out?
I know the Xbox Live Arcade era used XNA at the time, but I never owned an Xbox and don't know about those titles.
If anyone has any suggestions on Monogame/XNA titles of yesteryear please let me know.
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Great games like "Bastion" and "Salt and Sanctuary" were written in #XNA which would later become #mongame but are there any other great indie titles that were written using XNA/Monogame I should check out?
I know the Xbox Live Arcade era used XNA at the time, but I never owned an Xbox and don't know about those titles.
If anyone has any suggestions on Monogame/XNA titles of yesteryear please let me know.
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Great games like "Bastion" and "Salt and Sanctuary" were written in #XNA which would later become #mongame but are there any other great indie titles that were written using XNA/Monogame I should check out?
I know the Xbox Live Arcade era used XNA at the time, but I never owned an Xbox and don't know about those titles.
If anyone has any suggestions on Monogame/XNA titles of yesteryear please let me know.
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Okay, this is probably the final iteration of the party menu unless I come up with something really interesting.
#gamedev #pixelart #mongame #screenshotsaturday -
Okay, this is probably the final iteration of the party menu unless I come up with something really interesting.
#gamedev #pixelart #mongame #screenshotsaturday -
Okay, this is probably the final iteration of the party menu unless I come up with something really interesting.
#gamedev #pixelart #mongame #screenshotsaturday -
Okay, this is probably the final iteration of the party menu unless I come up with something really interesting.
#gamedev #pixelart #mongame #screenshotsaturday -
Okay, this is probably the final iteration of the party menu unless I come up with something really interesting.
#gamedev #pixelart #mongame #screenshotsaturday -
Working on the party menu and critter data storage
#gamedev #pixelart #mongame #screenshotsaturday -
Working on the party menu and critter data storage
#gamedev #pixelart #mongame #screenshotsaturday -
Working on the party menu and critter data storage
#gamedev #pixelart #mongame #screenshotsaturday -
Working on the party menu and critter data storage
#gamedev #pixelart #mongame #screenshotsaturday -
Working on the party menu and critter data storage
#gamedev #pixelart #mongame #screenshotsaturday -
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using some old tiles for now because I dont feel like redoing them just yet, but got the basic camera/movement/collision set up. now I need to work on data structures and menus. #gamedev #pixelart #screenshotsaturday #mongame
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using some old tiles for now because I dont feel like redoing them just yet, but got the basic camera/movement/collision set up. now I need to work on data structures and menus. #gamedev #pixelart #screenshotsaturday #mongame
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using some old tiles for now because I dont feel like redoing them just yet, but got the basic camera/movement/collision set up. now I need to work on data structures and menus. #gamedev #pixelart #screenshotsaturday #mongame
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using some old tiles for now because I dont feel like redoing them just yet, but got the basic camera/movement/collision set up. now I need to work on data structures and menus. #gamedev #pixelart #screenshotsaturday #mongame
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using some old tiles for now because I dont feel like redoing them just yet, but got the basic camera/movement/collision set up. now I need to work on data structures and menus. #gamedev #pixelart #screenshotsaturday #mongame