#xna — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #xna, aggregated by home.social.
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As summer travel surges, XNA debuts CLEAR security technology https://www.byteseu.com/2017861/ #airport #Aviation #Bentonville #checkpoint #clear #face #FacialRecognition #IdCheckLine #KyleMclaughlin #NorthwestArkansas #OliviaTyler #Rogers #Security #service #SeveralAirport #SummerTravel #Technology #traveler #TSA #user #website #XNA
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Aviation weather for Northwest Arkansas Regional airport in Fayetteville and Springdale and Rogers area (USA) is “METAR KXNA 311653Z 20016G31KT 10SM CLR 23/13 A2997 RMK AO2 PK WND 18031/1648 SLP137 T02280128” : See what it means on https://www.bigorre.org/aero/meteo/kxna/en #northwestarkansasregionalairport #airport #fayetteville #springdale #rogers #usa #kxna #xna #metar #aviation #aviationweather #avgeek vl
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Aviation weather for Northwest Arkansas Regional airport in Fayetteville and Springdale and Rogers area (USA) is “METAR KXNA 311653Z 20016G31KT 10SM CLR 23/13 A2997 RMK AO2 PK WND 18031/1648 SLP137 T02280128” : See what it means on https://www.bigorre.org/aero/meteo/kxna/en #northwestarkansasregionalairport #airport #fayetteville #springdale #rogers #usa #kxna #xna #metar #aviation #aviationweather #avgeek vl
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Aviation weather for Northwest Arkansas Regional airport in Fayetteville and Springdale and Rogers area (USA) is “METAR KXNA 311653Z 20016G31KT 10SM CLR 23/13 A2997 RMK AO2 PK WND 18031/1648 SLP137 T02280128” : See what it means on https://www.bigorre.org/aero/meteo/kxna/en #northwestarkansasregionalairport #airport #fayetteville #springdale #rogers #usa #kxna #xna #metar #aviation #aviationweather #avgeek vl
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Aviation weather for Northwest Arkansas Regional airport in Fayetteville and Springdale and Rogers area (USA) is “METAR KXNA 311653Z 20016G31KT 10SM CLR 23/13 A2997 RMK AO2 PK WND 18031/1648 SLP137 T02280128” : See what it means on https://www.bigorre.org/aero/meteo/kxna/en #northwestarkansasregionalairport #airport #fayetteville #springdale #rogers #usa #kxna #xna #metar #aviation #aviationweather #avgeek vl
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Aviation weather for Northwest Arkansas Regional airport in Fayetteville and Springdale and Rogers area (USA) is “METAR KXNA 311653Z 20016G31KT 10SM CLR 23/13 A2997 RMK AO2 PK WND 18031/1648 SLP137 T02280128” : See what it means on https://www.bigorre.org/aero/meteo/kxna/en #northwestarkansasregionalairport #airport #fayetteville #springdale #rogers #usa #kxna #xna #metar #aviation #aviationweather #avgeek vl
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Really close to the nostalgia kick that is #XNA background color (cornflower blue).
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Really close to the nostalgia kick that is #XNA background color (cornflower blue).
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Really close to the nostalgia kick that is #XNA background color (cornflower blue).
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XNA surpasses Clinton National in enplanements years sooner than expected https://www.byteseu.com/1754042/ #business #XNA
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It's been a long time since I've seen a new #PlayOnBSD game based on #XNA, but here is a nice one:
https://bootdiskrevolution.itch.io/spellatro
... and it's free! On #OpenBSD, you can use #IndieRunner to launch it...
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It's been a long time since I've seen a new #PlayOnBSD game based on #XNA, but here is a nice one:
https://bootdiskrevolution.itch.io/spellatro
... and it's free! On #OpenBSD, you can use #IndieRunner to launch it...
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It's been a long time since I've seen a new #PlayOnBSD game based on #XNA, but here is a nice one:
https://bootdiskrevolution.itch.io/spellatro
... and it's free! On #OpenBSD, you can use #IndieRunner to launch it...
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It's been a long time since I've seen a new #PlayOnBSD game based on #XNA, but here is a nice one:
https://bootdiskrevolution.itch.io/spellatro
... and it's free! On #OpenBSD, you can use #IndieRunner to launch it...
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It's been a long time since I've seen a new #PlayOnBSD game based on #XNA, but here is a nice one:
https://bootdiskrevolution.itch.io/spellatro
... and it's free! On #OpenBSD, you can use #IndieRunner to launch it...
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Converting a Microsoft XNA 3.1 game to MonoGame | by Andrew Lock. buff.ly/Ry2HSyg #gamedev #xna #monogame #dotnet #csharp
Converting a Microsoft XNA 3.1... -
Converting a Microsoft XNA 3.1 game to MonoGame | by Andrew Lock. buff.ly/Ry2HSyg #gamedev #xna #monogame #dotnet #csharp
Converting a Microsoft XNA 3.1... -
Converting a Microsoft XNA 3.1 game to MonoGame | by Andrew Lock.
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Converting a Microsoft XNA 3.1 game to MonoGame | by Andrew Lock.
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Converting a Microsoft XNA 3.1 game to MonoGame | by Andrew Lock.
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Converting a Microsoft XNA 3.1 game to MonoGame | by Andrew Lock.
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Great games like "Bastion" and "Salt and Sanctuary" were written in #XNA which would later become #mongame but are there any other great indie titles that were written using XNA/Monogame I should check out?
I know the Xbox Live Arcade era used XNA at the time, but I never owned an Xbox and don't know about those titles.
If anyone has any suggestions on Monogame/XNA titles of yesteryear please let me know.
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Great games like "Bastion" and "Salt and Sanctuary" were written in #XNA which would later become #mongame but are there any other great indie titles that were written using XNA/Monogame I should check out?
I know the Xbox Live Arcade era used XNA at the time, but I never owned an Xbox and don't know about those titles.
If anyone has any suggestions on Monogame/XNA titles of yesteryear please let me know.
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Great games like "Bastion" and "Salt and Sanctuary" were written in #XNA which would later become #mongame but are there any other great indie titles that were written using XNA/Monogame I should check out?
I know the Xbox Live Arcade era used XNA at the time, but I never owned an Xbox and don't know about those titles.
If anyone has any suggestions on Monogame/XNA titles of yesteryear please let me know.
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Great games like "Bastion" and "Salt and Sanctuary" were written in #XNA which would later become #mongame but are there any other great indie titles that were written using XNA/Monogame I should check out?
I know the Xbox Live Arcade era used XNA at the time, but I never owned an Xbox and don't know about those titles.
If anyone has any suggestions on Monogame/XNA titles of yesteryear please let me know.
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Great games like "Bastion" and "Salt and Sanctuary" were written in #XNA which would later become #mongame but are there any other great indie titles that were written using XNA/Monogame I should check out?
I know the Xbox Live Arcade era used XNA at the time, but I never owned an Xbox and don't know about those titles.
If anyone has any suggestions on Monogame/XNA titles of yesteryear please let me know.
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I booked a trip for March and the airline rescheduled the booking. Now I have a 45 minute layover, when it was 1hr+ before. The airline knows boarding doors close 30min before takeoff, and they know the average outbound delay from my airport is 10 minutes. So they know they're giving a family traveling with a child FIVE MINUTES to run gate to gate (possibly terminal to terminal).
Logistics is their primary business. How can they be so braindead?!
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I booked a trip for March and the airline rescheduled the booking. Now I have a 45 minute layover, when it was 1hr+ before. The airline knows boarding doors close 30min before takeoff, and they know the average outbound delay from my airport is 10 minutes. So they know they're giving a family traveling with a child FIVE MINUTES to run gate to gate (possibly terminal to terminal).
Logistics is their primary business. How can they be so braindead?!
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I booked a trip for March and the airline rescheduled the booking. Now I have a 45 minute layover, when it was 1hr+ before. The airline knows boarding doors close 30min before takeoff, and they know the average outbound delay from my airport is 10 minutes. So they know they're giving a family traveling with a child FIVE MINUTES to run gate to gate (possibly terminal to terminal).
Logistics is their primary business. How can they be so braindead?!
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I booked a trip for March and the airline rescheduled the booking. Now I have a 45 minute layover, when it was 1hr+ before. The airline knows boarding doors close 30min before takeoff, and they know the average outbound delay from my airport is 10 minutes. So they know they're giving a family traveling with a child FIVE MINUTES to run gate to gate (possibly terminal to terminal).
Logistics is their primary business. How can they be so braindead?!
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I booked a trip for March and the airline rescheduled the booking. Now I have a 45 minute layover, when it was 1hr+ before. The airline knows boarding doors close 30min before takeoff, and they know the average outbound delay from my airport is 10 minutes. So they know they're giving a family traveling with a child FIVE MINUTES to run gate to gate (possibly terminal to terminal).
Logistics is their primary business. How can they be so braindead?!
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Cuando Microsoft abandonó el framework XNA, dejando de lado a una gran cantidad de desarrolladores indies, la comunidad de software libre recogió el testigo creando Monogame y posteriormente FNA.
Ambos frameworks gozan de una salud excelente y en concreto FNA ha publicado una nueva versión, la 24.08, que permite usar Direct3d 11 directamente en Linux usando DXVK native.
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Cuando Microsoft abandonó el framework XNA, dejando de lado a una gran cantidad de desarrolladores indies, la comunidad de software libre recogió el testigo creando Monogame y posteriormente FNA.
Ambos frameworks gozan de una salud excelente y en concreto FNA ha publicado una nueva versión, la 24.08, que permite usar Direct3d 11 directamente en Linux usando DXVK native.
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Cuando Microsoft abandonó el framework XNA, dejando de lado a una gran cantidad de desarrolladores indies, la comunidad de software libre recogió el testigo creando Monogame y posteriormente FNA.
Ambos frameworks gozan de una salud excelente y en concreto FNA ha publicado una nueva versión, la 24.08, que permite usar Direct3d 11 directamente en Linux usando DXVK native.
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Cuando Microsoft abandonó el framework XNA, dejando de lado a una gran cantidad de desarrolladores indies, la comunidad de software libre recogió el testigo creando Monogame y posteriormente FNA.
Ambos frameworks gozan de una salud excelente y en concreto FNA ha publicado una nueva versión, la 24.08, que permite usar Direct3d 11 directamente en Linux usando DXVK native.
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Cuando Microsoft abandonó el framework XNA, dejando de lado a una gran cantidad de desarrolladores indies, la comunidad de software libre recogió el testigo creando Monogame y posteriormente FNA.
Ambos frameworks gozan de una salud excelente y en concreto FNA ha publicado una nueva versión, la 24.08, que permite usar Direct3d 11 directamente en Linux usando DXVK native.
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They have workers in the airport CHEERING WITH SIGNS for arriving shareholders. :blobfoxannoyed:
#arkansas #walmart #bentonville #northwestarkansas #fayetteville #fayettevillear #xna
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They have workers in the airport CHEERING WITH SIGNS for arriving shareholders. :blobfoxannoyed:
#arkansas #walmart #bentonville #northwestarkansas #fayetteville #fayettevillear #xna
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They have workers in the airport CHEERING WITH SIGNS for arriving shareholders. :blobfoxannoyed:
#arkansas #walmart #bentonville #northwestarkansas #fayetteville #fayettevillear #xna