#memorymapping — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #memorymapping, aggregated by home.social.
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More #LinearMemory WIP selections, best enjoyed in a browser/app supporting wide gamut Display-P3 color space[1]...
#ThingUmbrella #GenerativeArt #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript
[1] https://webkit.org/blog/10042/wide-gamut-color-in-css-with-display-p3/
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More #LinearMemory WIP selections, best enjoyed in a browser/app supporting wide gamut Display-P3 color space[1]...
#ThingUmbrella #GenerativeArt #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript
[1] https://webkit.org/blog/10042/wide-gamut-color-in-css-with-display-p3/
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More #LinearMemory WIP selections, best enjoyed in a browser/app supporting wide gamut Display-P3 color space[1]...
#ThingUmbrella #GenerativeArt #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript
[1] https://webkit.org/blog/10042/wide-gamut-color-in-css-with-display-p3/
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More #LinearMemory WIP selections, best enjoyed in a browser/app supporting wide gamut Display-P3 color space[1]...
#ThingUmbrella #GenerativeArt #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript
[1] https://webkit.org/blog/10042/wide-gamut-color-in-css-with-display-p3/
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More #LinearMemory WIP selections, best enjoyed in a browser/app supporting wide gamut Display-P3 color space[1]...
#ThingUmbrella #GenerativeArt #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript
[1] https://webkit.org/blog/10042/wide-gamut-color-in-css-with-display-p3/
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More progress on my #LinearMemory piece and more fun with ring buffers... (incl. fun with https://thi.ng/color, https://thi.ng/pixel & https://thi.ng/fibers as main ingredients...) It's actually all smoothly animated too now, but I still have to figure out video codec settings to make it acceptable for uplodading previews...
In the meantime, here're some new/current variations. I love defining & exploring generative systems relying on super simple setups (often just exploiting a simple data structure or algorithm), yet produce such complexity...
#ThingUmbrella #Generative #Art #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript
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More progress on my #LinearMemory piece and more fun with ring buffers... (incl. fun with https://thi.ng/color, https://thi.ng/pixel & https://thi.ng/fibers as main ingredients...) It's actually all smoothly animated too now, but I still have to figure out video codec settings to make it acceptable for uplodading previews...
In the meantime, here're some new/current variations. I love defining & exploring generative systems relying on super simple setups (often just exploiting a simple data structure or algorithm), yet produce such complexity...
#ThingUmbrella #Generative #Art #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript
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More progress on my #LinearMemory piece and more fun with ring buffers... (incl. fun with https://thi.ng/color, https://thi.ng/pixel & https://thi.ng/fibers as main ingredients...) It's actually all smoothly animated too now, but I still have to figure out video codec settings to make it acceptable for uplodading previews...
In the meantime, here're some new/current variations. I love defining & exploring generative systems relying on super simple setups (often just exploiting a simple data structure or algorithm), yet produce such complexity...
#ThingUmbrella #Generative #Art #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript
-
More progress on my #LinearMemory piece and more fun with ring buffers... (incl. fun with https://thi.ng/color, https://thi.ng/pixel & https://thi.ng/fibers as main ingredients...) It's actually all smoothly animated too now, but I still have to figure out video codec settings to make it acceptable for uplodading previews...
In the meantime, here're some new/current variations. I love defining & exploring generative systems relying on super simple setups (often just exploiting a simple data structure or algorithm), yet produce such complexity...
#ThingUmbrella #Generative #Art #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript
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More progress on my #LinearMemory piece and more fun with ring buffers... (incl. fun with https://thi.ng/color, https://thi.ng/pixel & https://thi.ng/fibers as main ingredients...) It's actually all smoothly animated too now, but I still have to figure out video codec settings to make it acceptable for uplodading previews...
In the meantime, here're some new/current variations. I love defining & exploring generative systems relying on super simple setups (often just exploiting a simple data structure or algorithm), yet produce such complexity...
#ThingUmbrella #Generative #Art #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript
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Linear Memory. More WIP, more params & mapping out the terrain...
#LinearMemory #RingBuffer #GenerativeArt #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI
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Linear Memory. More WIP, more params & mapping out the terrain...
#LinearMemory #RingBuffer #GenerativeArt #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI
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Linear Memory. More WIP, more params & mapping out the terrain...
#LinearMemory #RingBuffer #GenerativeArt #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI
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Linear Memory. More WIP, more params & mapping out the terrain...
#LinearMemory #RingBuffer #GenerativeArt #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI
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Linear Memory. More WIP, more params & mapping out the terrain...
#LinearMemory #RingBuffer #GenerativeArt #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI
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Linear Memory (WIP), variations on a theme... exploring the terrain. Impressed by the resulting complexity, considering the simplicity of the system/setup...
(edit: update tags for organizing)
#LinearMemory #GenerativeArt #Procedural #ProcGen #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI -
Linear Memory (WIP), variations on a theme... exploring the terrain. Impressed by the resulting complexity, considering the simplicity of the system/setup...
(edit: update tags for organizing)
#LinearMemory #GenerativeArt #Procedural #ProcGen #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI -
Linear Memory (WIP), variations on a theme... exploring the terrain. Impressed by the resulting complexity, considering the simplicity of the system/setup...
(edit: update tags for organizing)
#LinearMemory #GenerativeArt #Procedural #ProcGen #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI -
Linear Memory (WIP), variations on a theme... exploring the terrain. Impressed by the resulting complexity, considering the simplicity of the system/setup...
(edit: update tags for organizing)
#LinearMemory #GenerativeArt #Procedural #ProcGen #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI -
Linear Memory (WIP), variations on a theme... exploring the terrain. Impressed by the resulting complexity, considering the simplicity of the system/setup...
(edit: update tags for organizing)
#LinearMemory #GenerativeArt #Procedural #ProcGen #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI -
Linear Memory (WIP). Experimenting with evolving parametric, ringbuffer-based, multi-scale pixel patterns/textures and compositing them...
(edit: update tags for organizing)
#LinearMemory #GenerativeArt #Procedural #Art #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI -
Linear Memory (WIP). Experimenting with evolving parametric, ringbuffer-based, multi-scale pixel patterns/textures and compositing them...
(edit: update tags for organizing)
#LinearMemory #GenerativeArt #Procedural #Art #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI -
Linear Memory (WIP). Experimenting with evolving parametric, ringbuffer-based, multi-scale pixel patterns/textures and compositing them...
(edit: update tags for organizing)
#LinearMemory #GenerativeArt #Procedural #Art #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI -
Linear Memory (WIP). Experimenting with evolving parametric, ringbuffer-based, multi-scale pixel patterns/textures and compositing them...
(edit: update tags for organizing)
#LinearMemory #GenerativeArt #Procedural #Art #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI -
Linear Memory (WIP). Experimenting with evolving parametric, ringbuffer-based, multi-scale pixel patterns/textures and compositing them...
(edit: update tags for organizing)
#LinearMemory #GenerativeArt #Procedural #Art #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI