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#memorymapping — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #memorymapping, aggregated by home.social.

  1. More progress on my #LinearMemory piece and more fun with ring buffers... (incl. fun with thi.ng/color, thi.ng/pixel & thi.ng/fibers as main ingredients...) It's actually all smoothly animated too now, but I still have to figure out video codec settings to make it acceptable for uplodading previews...

    In the meantime, here're some new/current variations. I love defining & exploring generative systems relying on super simple setups (often just exploiting a simple data structure or algorithm), yet produce such complexity...

    #ThingUmbrella #Generative #Art #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript

  2. More progress on my #LinearMemory piece and more fun with ring buffers... (incl. fun with thi.ng/color, thi.ng/pixel & thi.ng/fibers as main ingredients...) It's actually all smoothly animated too now, but I still have to figure out video codec settings to make it acceptable for uplodading previews...

    In the meantime, here're some new/current variations. I love defining & exploring generative systems relying on super simple setups (often just exploiting a simple data structure or algorithm), yet produce such complexity...

    #ThingUmbrella #Generative #Art #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript

  3. More progress on my #LinearMemory piece and more fun with ring buffers... (incl. fun with thi.ng/color, thi.ng/pixel & thi.ng/fibers as main ingredients...) It's actually all smoothly animated too now, but I still have to figure out video codec settings to make it acceptable for uplodading previews...

    In the meantime, here're some new/current variations. I love defining & exploring generative systems relying on super simple setups (often just exploiting a simple data structure or algorithm), yet produce such complexity...

    #ThingUmbrella #Generative #Art #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript

  4. More progress on my #LinearMemory piece and more fun with ring buffers... (incl. fun with thi.ng/color, thi.ng/pixel & thi.ng/fibers as main ingredients...) It's actually all smoothly animated too now, but I still have to figure out video codec settings to make it acceptable for uplodading previews...

    In the meantime, here're some new/current variations. I love defining & exploring generative systems relying on super simple setups (often just exploiting a simple data structure or algorithm), yet produce such complexity...

    #ThingUmbrella #Generative #Art #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript

  5. More progress on my #LinearMemory piece and more fun with ring buffers... (incl. fun with thi.ng/color, thi.ng/pixel & thi.ng/fibers as main ingredients...) It's actually all smoothly animated too now, but I still have to figure out video codec settings to make it acceptable for uplodading previews...

    In the meantime, here're some new/current variations. I love defining & exploring generative systems relying on super simple setups (often just exploiting a simple data structure or algorithm), yet produce such complexity...

    #ThingUmbrella #Generative #Art #Pixel #Color #Abstract #Pattern #Texture #Glitch #RingBuffer #MemoryMapping #Animation #TypeScript

  6. Linear Memory (WIP), variations on a theme... exploring the terrain. Impressed by the resulting complexity, considering the simplicity of the system/setup...

    (edit: update tags for organizing)

    #LinearMemory #GenerativeArt #Procedural #ProcGen #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI

  7. Linear Memory (WIP), variations on a theme... exploring the terrain. Impressed by the resulting complexity, considering the simplicity of the system/setup...

    (edit: update tags for organizing)

    #LinearMemory #GenerativeArt #Procedural #ProcGen #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI

  8. Linear Memory (WIP), variations on a theme... exploring the terrain. Impressed by the resulting complexity, considering the simplicity of the system/setup...

    (edit: update tags for organizing)

    #LinearMemory #GenerativeArt #Procedural #ProcGen #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI

  9. Linear Memory (WIP), variations on a theme... exploring the terrain. Impressed by the resulting complexity, considering the simplicity of the system/setup...

    (edit: update tags for organizing)

    #LinearMemory #GenerativeArt #Procedural #ProcGen #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI

  10. Linear Memory (WIP), variations on a theme... exploring the terrain. Impressed by the resulting complexity, considering the simplicity of the system/setup...

    (edit: update tags for organizing)

    #LinearMemory #GenerativeArt #Procedural #ProcGen #Art #Color #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI

  11. Linear Memory (WIP). Experimenting with evolving parametric, ringbuffer-based, multi-scale pixel patterns/textures and compositing them...

    (edit: update tags for organizing)

    #LinearMemory #GenerativeArt #Procedural #Art #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI

  12. Linear Memory (WIP). Experimenting with evolving parametric, ringbuffer-based, multi-scale pixel patterns/textures and compositing them...

    (edit: update tags for organizing)

    #LinearMemory #GenerativeArt #Procedural #Art #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI

  13. Linear Memory (WIP). Experimenting with evolving parametric, ringbuffer-based, multi-scale pixel patterns/textures and compositing them...

    (edit: update tags for organizing)

    #LinearMemory #GenerativeArt #Procedural #Art #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI

  14. Linear Memory (WIP). Experimenting with evolving parametric, ringbuffer-based, multi-scale pixel patterns/textures and compositing them...

    (edit: update tags for organizing)

    #LinearMemory #GenerativeArt #Procedural #Art #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI

  15. Linear Memory (WIP). Experimenting with evolving parametric, ringbuffer-based, multi-scale pixel patterns/textures and compositing them...

    (edit: update tags for organizing)

    #LinearMemory #GenerativeArt #Procedural #Art #Texture #Pixel #MemoryMapping #Complexity #Emergence #NoAI