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#meadowfell — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #meadowfell, aggregated by home.social.

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  1. Procedural Rivers 1.0 are finally done and I'm really happy with how they turned out. Coming soon as a free update to #Wilderless and #Meadowfell. Video recorded on an iPad Pro 2020.

    NimianLegends.com

  2. By moving river settings into Unity's Scriptable Objects, I can now use one evolving procedurally generated river system across three different games: sunny, pastoral #Meadowfell, haunting #GrimShiver, and #Wilderless❤️ #iPad #MadeWithUnity

    NimianLegends.com

  3. Giant rock golems smash through forest trees in #Meadowfell 2.2.
    This was my first attempt, and it already feels pretty satisfying, especially with sound on.
    Still working on polish and optimizations, but it runs well on a 2020 iPad Pro🙂
    NimianLegends.com

  4. I make open world indie games that are all about relaxing moments like these. This is the Rivers & Waterfalls update running on iPad, and coming to #Wilderless and #Meadowfell v 2.2.
    NimianLegends.com

  5. Environment test | #GrimShiver

    I test plants and shaders in a separate Unity scene before adding them to my main project. My upcoming #cozyhorror game uses a more realistic look than #Meadowfell to match its darker tone.

    NimianLegends.com
    #madewithunity #indiedev

  6. Oakshade Cliffs, home to the peaceful Dracozids, offers sun-dappled meadows and towering oak groves 🌳🐉
    #Meadowfell #IndieGame #OpenWorld

  7. Wrapping up some last-minute Steam updates before launch. #Meadowfell 2.1 for Mac (shown here) and PC have improved 3D grass. The iPad version will get it as an option in update 2.2, and I’m testing it on Android.

    youtube.com/watch?v=VcSnVURW3c

  8. #Meadowfell update 2.1 was just approved on the App Store❤️ New tree wind effects, improved characters and multi-language support, in a huge procedurally generated countryside - still just 5$😘

    Download Meadowfell: apps.apple.com/us/app/meadowfe

  9. #GrimShiver takes place along a forbidding coastline, a departure from the procedurally generated islands of #Meadowfell and #Wilderless, with an eerie atmosphere and an overarching story to draw you into its world. Think of it as Wilderless, but haunted👻🖤

  10. Thank you❤️ More tha 600 people wishlisted #Meadowfell on Steam. I really appreciate the support, and I've submitted the game for review. Fingers crossed😀

  11. Sunlit storms in motion. Subsurface scattering gives leaves a glow when backlit by the sun. #Meadowfell's procedurally generated worlds are unique, and this island in Harvestwood (world 211) is one of my favorite spots ❤️ #iPad #indiegame

    Play Meadowfell: nimianlegends.com/meadowfell.h

  12. Adding dynamic time and weather to my games (inspired by Fable 2) changed everything. You can adjust them anytime, and a dramatic afternoon storm in #Meadowfell feels worlds apart from a golden sunrise and soft breeze☀️ #indiegame

    Download Meadowfell: nimianlegends.com/meadowfell.h

  13. Meet Rosaire❤️ In #Meadowfell 2.1 I'm testing a new app icon featuring the default character from the game. It brings in in line with the character-focused app icons from my Nimian Legends games. #indieGames

    Play Meadowfell: nimianlegends.com/meadowfell.htm

  14. Years ago, watching pines sway in Skellige's winds in Witcher 3, I dreamed of making games that capture nature's magic. Now, with #Meadowfell’s wind system, I’m thrilled to just watch trees dance in the breeze, framed by bright sunsets and deep shadows. #GameDev #IndieGames #iPad

    Download Meadowfell
    App Store: apps.apple.com/us/app/meadowfe
    Google Play: play.google.com/store/apps/det

  15. In #Meadowfell, homes are part of the garden creator, meaning you can place them persistently wherever you like😸 #indiegame

    Download Meadowfell
    App Store: apps.apple.com/us/app/meadowfe
    Google Play: play.google.com/store/apps/det

  16. #Meadowfell 2.1 on iPad Pro 2020 🌳☀️
    I strive to create environments that feel messy and natural - the opposite of structured level design. Here, the landscape shapes itself, and we become the explorers.

    Explore Meadowfell
    App Store: apps.apple.com/us/app/meadowfe
    Google Play: play.google.com/store/apps/det

  17. #Meadowfell 2.1 is in beta testing, bringing improved environments, enhanced characters, and extra polish ❤️ It's also the first version heading to Steam for Mac/PC! As always, my games include absolutely no ads, tracking, or data collection. #PrivacyFirst #IndieGames

    Download Meadowfell
    App Store: apps.apple.com/us/app/meadowfe
    Google Play: play.google.com/store/apps/det

  18. #Meadowfell 2.1 bird flocks gracefully avoid the terrain while the updated pines sway gently in the breeze🌲💨🕊️

    Download Meadowfell
    App Store: apps.apple.com/us/app/meadowfe
    Google Play: play.google.com/store/apps/det

  19. Dragon flight over windy forests🌳 testing the new wind effects and unified tree shader in #Meadowfell 2.1, running on a 2020 iPad Pro. #indiegame

    Download Meadowfell
    App Store: apps.apple.com/us/app/meadowfe
    Google Play: play.google.com/store/apps/det

  20. Boogie wonder-plants? #Meadowfell's unified tree shader has settings to handle different shapes and sizes of trees, it leads to some interesting results if you push the values to the extremes😸 #indiegame

    Download Meadowfell
    App Store: apps.apple.com/us/app/meadowfe
    Google Play: play.google.com/store/apps/det

  21. This is how I test #Meadowfell's new unified tree shader to ensure it works across all tree types. I'm porting it back to Wilderless, and using it in my next game, GrimShiver, for better control over the environment in crafting a haunted world 👻 #indiegame

    Download Meadowfell
    App Store: apps.apple.com/us/app/meadowfe
    Google Play: play.google.com/store/apps/det

  22. #Meadowfell 2.1 introduces subsurface scattering to the unified tree shader, so sunlight filters through the leaves when looking into the sun. A simple change that adds depth and realism to the forests. 🌿☀️ #indiegame

    Download Meadowfell
    App Store: apps.apple.com/us/app/meadowfe
    Google Play: play.google.com/store/apps/det

  23. #Meadowfell 2.1 unifies all tree shaders (previously each tree used a separate one), letting me enhance wind effects. Now treetops sway more than the bottoms, giving forests a more natural feel. It’s a small dev tweak that makes a big difference for anyone exploring 🌳#indiegame

  24. #Meadowfell 2.1 adds multi-language support. And thanks to coroutines, switching languages is instant.

  25. The #Meadowfell Steam page is live!

    Wishlisting really helps, so if you or someone you know might enjoy it, please wishlist it or share and support an indie dev.

    Thank you❤️

    Wishlist on Steam: store.steampowered.com/app/299

  26. Meadow Dracozids, one of the flying shape shifts in #Meadowfell, running on Mac. Next is signing, then the PC conversion, then upload both to Steam.

  27. Lazy Games Genre❤️

    For players who prefer low-effort exploration over tasks or challenges. Unlike cozy gaming, it's less about crafting or goals and more about simply roaming and relaxing. #LazyGaming #Meadowfell

    Thanks to Sapphs's Random Reset Life
    youtu.be/lLiNA1_Lm2o?si=jIknsb