#luxeengine — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #luxeengine, aggregated by home.social.
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oh look, a new luxe dev log!
dev log #15 - try luxe now!
As we continue to wrap up our goals for a wider release we're happy to note that you can try luxe already!
Read all about it in dev log #15!
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oh look, a new luxe dev log!
dev log #15 - try luxe now!
As we continue to wrap up our goals for a wider release we're happy to note that you can try luxe already!
Read all about it in dev log #15!
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We have a couple new dev logs posted for luxe engine! #gamedev #createwithluxe #luxeengine
https://luxeengine.com/dev-log-11
https://luxeengine.com/dev-log-12
https://luxeengine.com/dev-log-13
https://luxeengine.com/dev-log-14 -
We have a couple new dev logs posted for luxe engine! #gamedev #createwithluxe #luxeengine
https://luxeengine.com/dev-log-11
https://luxeengine.com/dev-log-12
https://luxeengine.com/dev-log-13
https://luxeengine.com/dev-log-14 -
I spent this week looking at alternatives to #Unity after that rugpull disaster from last week. I checked out #godotengine, #defold, #FlaxEngine and #luxeengine
There's no clear solution for me but I've written up my thoughts in my weekly devlog over in the Sharkbomb Discord.
TL;DR: Godot and Luxe are both contenders but I'm not sure I want to commit to the switch now, or after this project. Godot console support and Luxe editor features are my sticking points.
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thanks to @aras you can now use the #luxeengine #createwithluxe engine emoji right here on this mastodon :luxe: (see this thread) https://mastodon.gamedev.place/@aras/110116700799074073
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thanks to @aras you can now use the #luxeengine #createwithluxe engine emoji right here on this mastodon :luxe: (see this thread) https://mastodon.gamedev.place/@aras/110116700799074073
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New #gamedev related Tech Post:
Compile C# directly to native code with NativeAOT + .NET 7 sdk. See it in action, read how to build a shared library for consumption in other languages and how it can be used as a direct #luxeengine plugin
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New #gamedev related Tech Post:
Compile C# directly to native code with NativeAOT + .NET 7 sdk. See it in action, read how to build a shared library for consumption in other languages and how it can be used as a direct #luxeengine plugin