#ldjam57 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #ldjam57, aggregated by home.social.
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If you haven't yet, may I recommend you give "Break The Tower" by @torcado a go?
➡️ https://torcado.itch.io/break-the-tower
It starts off rather slow, but made up for it with one of my favorite surprises in a video game later on. :) I just wish there would be a fullscreen option... (or even better: a mobile version!)
#BreakOut #Arkanoid #IndieGames #LDJam #LDJam57 #MadeWithGodot
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#ludumdare57 results are out and our diver management game did a lot better than expected. I expected somewhere in the 200-300th place range for most categories (minus graphics), but it turned out a lot better 🥳
If you haven't already, you can check it out here: https://ldjam.com/events/ludum-dare/57/riches-from-below
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#ludumdare compo of #LD57 is ending and we're slowly approaching MVP. Our diver management game is gonna need a lot of tweaking before we submit for jam tomorrow.
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Just created a line chart to display flavours changing over time.
I swear our #godot game for #LudumDare is not just charts - supposedly there is also going to be a cat in it 🐈⬛
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I made a cozy drawing/pixel art tool for the Ludum Dare game jam this weekend. In "Color Depth" you click tiles to lower or raise them which changes their color. It's also possible to import images and save your creations.
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The #godot plush is watching as we work on our #LudumDare game
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Implemented a radial chart in #Godot for #LudumDare in just under 3 hrs - pretty nice :godot:
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The Ludum Dare 57 game jam is underway for the weekend. The theme is “Depths”. Time to wake up, and maybe it'll inspire me enough to get started on a new video game to create in 2 days (and beyond).
To find out more, meet me on Twitch (and my 2 YouTube channels) at around 10.30 a.m. until noon for some coding, which will be done in Delphi once the ideas are in place and the graphic elements have been selected.