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#inklang — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #inklang, aggregated by home.social.

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  1. And we're live! This year, ThinkersMeetup and VisualInk are teaming up to mentor one (or more!) team(s) of under 18s through the week long InkJAM 2026.

    Find out all the details in the course description, and spread the world if you know anyone who'd be interested in taking part a narrative game jam.

  2. And we're live! This year, ThinkersMeetup and VisualInk are teaming up to mentor one (or more!) team(s) of under 18s through the week long InkJAM 2026.

    Find out all the details in the course description, and spread the world if you know anyone who'd be interested in taking part a narrative game jam.

  3. first off im downloading inkgd, a really neat #InkLang implementation for #GodotEngine

    it drops the C# dependency for only mild performance decreases (it's a dialogue engine, what performance requirements??) and it allows me to hack into the code and change the behaviour of Ink for specific niche cases for the game ✨

    github.com/ephread/inkgd

  4. alright, time for a new #project ✨ first time using the new #GodotEngine 4.4, first time doing #GameDev after [REDACTED]

    @PRINCESSINTERNETCAFe has asked to make them a tiny Visual Novel engine, with #InkLang support and saving and loading ✨

    if you're a beginning #IndieDev, programmer or godot user, feel free to comment on these posts and ask questions 😊

    follow this thread to see the buffoonery i run into along the way 🧵✨

  5. alright, time for a new #project ✨ first time using the new #GodotEngine 4.4, first time doing #GameDev after [REDACTED]

    @PRINCESSINTERNETCAFe has asked to make them a tiny Visual Novel engine, with #InkLang support and saving and loading ✨

    if you're a beginning #IndieDev, programmer or godot user, feel free to comment on these posts and ask questions 😊

    follow this thread to see the buffoonery i run into along the way 🧵✨

  6. i'm coding a solitaire in #Inklang and it kinda works

  7. i'm coding a solitaire in #Inklang and it kinda works