#infernoos — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #infernoos, aggregated by home.social.
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Working on a tiny OS. You'll be able to boot into it, but I think it'll barely count as an OS. I think I'm onto something similar with the #InfernoOS.
Preteen me is very elated. Wish he could... oh wait I'm still me.
AAAAAAAAAAAA
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I am the only person you know that bought a #Nintendo DS just to run #InfernoOS on it.
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Lots of things out there say that Styx was "a variant of the 9P protocol", but I haven't found anything that says what was actually different about it.
- The `typ` values that specify the message type are different (9P1 values start counting at 50, Styx starts counting at 0)
- Tcwalk/Rcwalk have been removed
- There is no authentication (so Tsession/Rsession have been removed, and Tattach/Rattach have been shortened)There you go.
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OK, I've added 1e1 conversions to https://github.com/LukeShu/inferno-manpages/ . And so I've emailed the cat-v.org mailing list about those maybe being better than what's currently on man.cat-v.org
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OK, I've added 1e1 conversions to https://github.com/LukeShu/inferno-manpages/ . And so I've emailed the cat-v.org mailing list about those maybe being better than what's currently on man.cat-v.org
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OK, I've added 1e1 conversions to https://github.com/LukeShu/inferno-manpages/ . And so I've emailed the cat-v.org mailing list about those maybe being better than what's currently on man.cat-v.org
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OK, I've added 1e1 conversions to https://github.com/LukeShu/inferno-manpages/ . And so I've emailed the cat-v.org mailing list about those maybe being better than what's currently on man.cat-v.org
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Whyyyy did I spend time doing this
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I've got a hold of a Debian 5 ISO. It feels really weird to be using such an old version. Also forgot how little resources Linux needed at one point. Hopefully I can get this working smoothly, so I can get the original Inferno code working in order to study it closely.
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This may not look like much, but I have been trying to get his working for YEARS. I would fiddle with it on and off each time running into roadblocks I couldn't solve. Today is finally the day I got Inferno running.
After finding a fork of the source code that didn't have too many problems I was able to compile it. I had to set some compiler flags in order for it to build entirely. I thought building a dysfunctional emu was the farthest I could get for now. With a little help from Docker I was able to use an i386 ubuntu image to build the sources and run the emu. I had trouble getting X11 to pass through for Inferno's window manager, but I found a few hacks to get it working.
I first attempted to get Inferno running when I was 14. I'm 20 now... Safe to say I never give up.
Now that I have it working I'm not sure what to do with it. I guess I'll just explore the system for now.