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420 results for “golemwire”
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@golemwire the spirit of open source will never allow it. Instead, it's to be renamed:
LibreDaemon Noir Ultra
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RE: https://fosstodon.org/@golemwire/116444607177916368
@Gina That's awful. They're trying to get people to use the LinkedIn mobile app for identity verification, which is really annoying as they're trying to take me from my open browser to a locked-down platform. ( #remoteAttestation , anyone?)
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Yeah, Macintosh System 7.1 or so is pretty peak #UI.
You can also spin up a VM for, let's say, Ubuntu 10.04 pretty easily. Whatever was the last Gnome 2.x Ubuntu release.
Also, some distros and probably BSDs have #TDE, the #TrinityDesktopEnvironment, which is based on KDE 3.x, I believe.
You could also just try Mate, but I actually prefer old Gnome 2 to Mate in side-by-side comparisons.
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Yeah, Macintosh System 7.1 or so is pretty peak #UI.
You can also spin up a VM for, let's say, Ubuntu 10.04 pretty easily. Whatever was the last Gnome 2.x Ubuntu release.
Also, some distros and probably BSDs have #TDE, the #TrinityDesktopEnvironment, which is based on KDE 3.x, I believe.
You could also just try Mate, but I actually prefer old Gnome 2 to Mate in side-by-side comparisons.
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Yeah, Macintosh System 7.1 or so is pretty peak #UI.
You can also spin up a VM for, let's say, Ubuntu 10.04 pretty easily. Whatever was the last Gnome 2.x Ubuntu release.
Also, some distros and probably BSDs have #TDE, the #TrinityDesktopEnvironment, which is based on KDE 3.x, I believe.
You could also just try Mate, but I actually prefer old Gnome 2 to Mate in side-by-side comparisons.
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Yeah, Macintosh System 7.1 or so is pretty peak #UI.
You can also spin up a VM for, let's say, Ubuntu 10.04 pretty easily. Whatever was the last Gnome 2.x Ubuntu release.
Also, some distros and probably BSDs have #TDE, the #TrinityDesktopEnvironment, which is based on KDE 3.x, I believe.
You could also just try Mate, but I actually prefer old Gnome 2 to Mate in side-by-side comparisons.
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Your #NecroReplying game is on point, bruh. 😁
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Whoa, #Florida is a whole different kind of crazy. XD
"We're technically supposed to shut down the bank if anyone from Florida even walks in."
—The Good Place Ch. 31 / S3E05 -
RE: https://fosstodon.org/@golemwire/115075076162218775
I'm starting a Fluxer (Discord alternative) group for my #SubSky computing environment :D
Invite link: https://fluxer.gg/I2P03SBv
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RE: https://fosstodon.org/@golemwire/115075076162218775
I'm starting a Fluxer (Discord alternative) group for my #SubSky computing environment :D
Invite link: https://fluxer.gg/I2P03SBv
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RE: https://fosstodon.org/@golemwire/115075076162218775
I'm starting a Fluxer (Discord alternative) group for my #SubSky computing environment :D
Invite link: https://fluxer.gg/I2P03SBv
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RE: https://fosstodon.org/@golemwire/115075076162218775
I'm starting a Fluxer (Discord alternative) group for my #SubSky computing environment :D
Invite link: https://fluxer.gg/I2P03SBv
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@golemwire and OhMyGosh as an open source framework for managing your gosh configuration? hehe :blobcatgiggle:
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You mean Apple's #OpenDoc from the 90s (not to be confused with the Open Document format of today)?
That was pretty cool, although I'm pretty sure there wasn't a CLI for it. ;)
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I really want to figure out how these lunatics made #SecondReality run on the #C64
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#Programming tip: if you want to allocate memory and explicitly tell the kernel you don't want the memory backed until you use it, try mmap(). Really useful.
An example of mmap being used this way. https://gitlab.com/golemwire/subsky/-/blob/master/cpu/util.c?ref_type=heads#L59 (permalink https://gitlab.com/golemwire/subsky/-/blob/0559e32da1e61eb6b50cdd30f080964a603251b4/cpu/util.c#L59 )
This is from my #SubSky emulator.(p_cpu->p_memory = (uint8_t *) mmap(NULL, (size_t) 1 << 32, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0))
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#Programming tip: if you want to allocate memory and explicitly tell the kernel you don't want the memory backed until you use it, try mmap(). Really useful.
An example of mmap being used this way. https://gitlab.com/golemwire/subsky/-/blob/master/cpu/util.c?ref_type=heads#L59 (permalink https://gitlab.com/golemwire/subsky/-/blob/0559e32da1e61eb6b50cdd30f080964a603251b4/cpu/util.c#L59 )
This is from my #SubSky emulator.(p_cpu->p_memory = (uint8_t *) mmap(NULL, (size_t) 1 << 32, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0))
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I reversed the stack direction in my #SubSky #ISA and VM. The original stack order had pushes go towards the high end; the current direction has pushes go towards the low end (like #x86 and many other architectures*). It simplified a number of things, such as accessing variables in the stack frame ("lvalues" are now positive and start at 0 rather than -4 [the word size is 32 bits] ). The heap structuring will be easier to do now, as well.
https://gitlab.com/golemwire/subsky/-/tree/reverse-stack?ref_type=heads
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I reversed the stack direction in my #SubSky #ISA and VM. The original stack order had pushes go towards the high end; the current direction has pushes go towards the low end (like #x86 and many other architectures*). It simplified a number of things, such as accessing variables in the stack frame ("lvalues" are now positive and start at 0 rather than -4 [the word size is 32 bits] ). The heap structuring will be easier to do now, as well.
https://gitlab.com/golemwire/subsky/-/tree/reverse-stack?ref_type=heads
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I reversed the stack direction in my #SubSky #ISA and VM. The original stack order had pushes go towards the high end; the current direction has pushes go towards the low end (like #x86 and many other architectures*). It simplified a number of things, such as accessing variables in the stack frame ("lvalues" are now positive and start at 0 rather than -4 [the word size is 32 bits] ). The heap structuring will be easier to do now, as well.
https://gitlab.com/golemwire/subsky/-/tree/reverse-stack?ref_type=heads
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@golemwire ah yes, the good old "Embrace, Extend, Extinguish" strategy … Classic Microsoft.
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I added a Who This is For section to the README of my personal computing environment project, #SubSky :) https://gitlab.com/golemwire/subsky#who-this-is-for