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#hexkit — Public Fediverse posts

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  1. My updated #hex24 #hexcrawl24 map (I don't know what to tag this as people are using both). Red numbers are hex coordinates that have something prepared in them. Blue numbers are for when it's in my notebook, they are pages. The green border is the "official" limit of the campaign so technically I don't have to go outside that but might.

    I printed this out from #hexkit using my own hex tiles which I designed to allow printing and whoa it actually works.

  2. Also I printed out my overall #hex24 map - I've already laid out the terrain types for it for my campaign. Red numbers are the hex keys that I've done or at least vaguely said what's there in. (Done in #hexkit btw.) This is folded up and in the pocket in the back of my notebook.

  3. I was playing around with the idea of making planetary maps for my #dungeon23 #sector23 project at the moment, and realised that while Worldographer does this automatically, #HexKit doesn't. So I made a template for doing this in Hex Kit. daisychase.net/blog/2023/10/08

  4. Using Hex Kit more has made me appreciate pointy top hexes.

    Here's a demo map I made for Tuesday's upcoming Skeleton Code Machine post.

    #hexcrawl #hexmap #ttrpg #hexkit