#fabricmc — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #fabricmc, aggregated by home.social.
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¡Ya está aquí Minecraft 26.2 con el contenido Chaos Cubed! 🎮✨
La gran novedad es el bioma subterráneo "Sulfur Caves", lleno de cinabrio, azufre y trampas de pinchos. También llega el "Sulfur Cube", un nuevo mob capaz de absorber bloques y alterar sus físicas.
Además, se añade soporte experimental para Vulkan (¡más FPS!) y nueva música.
Si usas Fabric, ¡toca actualizar mods!
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¡Ya está aquí Minecraft 26.2 con el contenido Chaos Cubed! 🎮✨
La gran novedad es el bioma subterráneo "Sulfur Caves", lleno de cinabrio, azufre y trampas de pinchos. También llega el "Sulfur Cube", un nuevo mob capaz de absorber bloques y alterar sus físicas.
Además, se añade soporte experimental para Vulkan (¡más FPS!) y nueva música.
Si usas Fabric, ¡toca actualizar mods!
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Working on an minecraft mod and wanting debugging it in vscode and it only fails over it's own feets.
Not only does it generate & use it's own build cache (
bin/...instead of gradle'sbuild/...), in doing so it just copies all resources and dosn't executes theprocessResourcesstep correctly which messes up my mod metadata (i use expansion in it for version numbers) so the loader interprets${minecraft_version}as an version requirement it obviously can't validate, like ever.Fixing that took a while, but then it dosn't even finds LWJGL anymore. Looking further through the 108 entry classpath (cries in java), I've found out for some idiotic reason, does vscode picks up TWO instances of lwjgl! 3.2.2 AND 3.3.2. And only the later is the the correct one! So I've now also need to filter out all wrong lwjgl components from the classpath before putting it back together. Espc hart since the arguments are given to the exec command as a file.
So yeah, time for another hastly thrown together ruby script to sort this mess...
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Working on an minecraft mod and wanting debugging it in vscode and it only fails over it's own feets.
Not only does it generate & use it's own build cache (
bin/...instead of gradle'sbuild/...), in doing so it just copies all resources and dosn't executes theprocessResourcesstep correctly which messes up my mod metadata (i use expansion in it for version numbers) so the loader interprets${minecraft_version}as an version requirement it obviously can't validate, like ever.Fixing that took a while, but then it dosn't even finds LWJGL anymore. Looking further through the 108 entry classpath (cries in java), I've found out for some idiotic reason, does vscode picks up TWO instances of lwjgl! 3.2.2 AND 3.3.2. And only the later is the the correct one! So I've now also need to filter out all wrong lwjgl components from the classpath before putting it back together. Espc hart since the arguments are given to the exec command as a file.
So yeah, time for another hastly thrown together ruby script to sort this mess...
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The #Backrooms Mod has FINALLY released, the biggest in all of Modrinth.
Check out the brand new and updated Level 0 using Jigsaw blocks, infinitely scary...
Made by @lumaa and me.
Download now: https://modrinth.com/mod/backrooms
Watch the release trailer: https://youtu.be/BSdIBKbMyuo#Minecraft #mod #fabric #modrinth #fabricmc #java #trailer #update
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Добавил зонтик на свой сервер
Его можно складывать и раскладывать (пока-что через крафт) -
Добавил зонтик на свой сервер
Его можно складывать и раскладывать (пока-что через крафт) -
"Обновил" свой #MinecraftMod .
По сути оказалось что он работает и с более новыми версиями.
Так что тестируйте, пробуйте: https://modrinth.com/mod/skin-hotkey/version/1.2.1 -
CW: minecraft modding, transphobia
Crazy how most major #Minecraft modding-related projects had to be forked recently due to one of their maintainer’s “views”, always on the same topic
- We had PolyMC, we now have @PrismLauncher
- We had Fabric, we now have @quiltmc
- We had Forge and it was just freshly forked into NeoForge, 3 whole months after LexManos’ twitter likes have become known to the public.
In 100% of these cases, the shitty maintainers were described as “dictatorial” way before their shitty takes were made public. This actually says a lot about how big projects like these should be maintained (and how problematic people can be identified early).
Quilt has explicitly moved to a much more decentralized governance system. NeoForge was forced two days ago and has yet to settle on these decision, but wishes to do the same.
sources:
(neo)forge discord
https://quiltmc.org/en/blog/2023-04-26-the-statement/
prism discord
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We would like to spend a second to give a big round of applause to our Fabric API developers who updated code within minutes during daytime to make sure you could enjoy #Fabric on 1.19.4 within 24h!
If you are a mod dev, check out the changelog below 👇
https://fabricmc.net/2023/03/01/1194.html -
#Fabric API will soon get an easier-to-use Networking API! see my PR: https://github.com/FabricMC/fabric/pull/2820
Note, it might be delayed due to porting... #minecraft #MinecraftModding #FabricMC @MinecraftModding
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Porting gone wrong (oh no) (image from modmuss)
#Minecraft #MinecraftModding #Fabric #FabricMC @MinecraftModding
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给我的Mod随手搓了个新Logo😋
(做的很随意QWQ)
顺便甩一个开源地址
https://github.com/CuteNekoOwO/FabricTgBridge
#Minecraft #Fabricmc -
New version of #Fabric API is released for 1.18.2 (v0.67.1), 1.19.2, 1.19.3, and 23w04a (all v0.73.2). This fixes a memory leak and issues with automated brewing.
Server owners should update to this version immediately. Download at https://modrinth.com/mod/fabric-api
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New version of #Fabric API is released for 1.18.2 (v0.67.1), 1.19.2, 1.19.3, and 23w04a (all v0.73.2). This fixes a memory leak and issues with automated brewing.
Server owners should update to this version immediately. Download at https://modrinth.com/mod/fabric-api
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Always nice to see my pull requests getting merged. Anyway, new #Fabric API coming soonish! #fabricmc #MinecraftModding @MinecraftModding
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@hitalo (COI disclosure: I am a developer of Fabric.)
I think the greatest thing about #fabricmc is its codebase, having existed for 4 years yet without big tech debt, and receiving update within hours of Minecraft snapshots. 🥔 🧶
For community, I am a proud member of Fabric, but I think there's another, good project competing with us. Still a baby and I am not qualified to promote it myself, but definitely worth checking. :blobfoxpeek: 🍍
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@hitalo (COI disclosure: I am a developer of Fabric.)
I think the greatest thing about #fabricmc is its codebase, having existed for 4 years yet without big tech debt, and receiving update within hours of Minecraft snapshots. 🥔 🧶
For community, I am a proud member of Fabric, but I think there's another, good project competing with us. Still a baby and I am not qualified to promote it myself, but definitely worth checking. :blobfoxpeek: 🍍