#enemyai — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #enemyai, aggregated by home.social.
-
Seriously, I'm hangin' from a ledge like six feet above the guard, an' he don't see me? I actually think that's pretty realistic, but also very silly.
What 'r the silliest enemy AI traits in yer favorite video games?
(Art sampled from "Spirit World" Vol. 2 #3 by Alyssa Wong, Haining, Sebastian Cheng, Janice Chiang, Ben Abernathy, and Jessica Chen. Edits: Altered and additional dialogue and balloons.)
-
Don't you just hate it when you're minding your own business and those pesky traffic cones start ganging up on you?
This is a new personal project of mine. A 3D platformer that will be very simple and short, but hopefully I'll be able to finish it and finally release a game of my own.
In this video we can see the first two types of enemies: cars and traffic cones. I made and animated them in Blender.#gamedev #indiedev #indiegamedev #godot #godotengine #enemyAI #3Dplatformer #blender
-
Don't you just hate it when you're minding your own business and those pesky traffic cones start ganging up on you?
This is a new personal project of mine. A 3D platformer that will be very simple and short, but hopefully I'll be able to finish it and finally release a game of my own.
In this video we can see the first two types of enemies: cars and traffic cones. I made and animated them in Blender.#gamedev #indiedev #indiegamedev #godot #godotengine #enemyAI #3Dplatformer #blender
-
Don't you just hate it when you're minding your own business and those pesky traffic cones start ganging up on you?
This is a new personal project of mine. A 3D platformer that will be very simple and short, but hopefully I'll be able to finish it and finally release a game of my own.
In this video we can see the first two types of enemies: cars and traffic cones. I made and animated them in Blender.#gamedev #indiedev #indiegamedev #godot #godotengine #enemyAI #3Dplatformer #blender