#adobeflex — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #adobeflex, aggregated by home.social.
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Day 3 of screenshots of projects compiled from #ActionScript 3.0 to JavaScript using #ApacheRoyale and running on the #OpenFL library.
I've primarily been focused on getting #AdobeFlex running on OpenFL. However, today I'm showing off something a little different. Here's the Demo project from #StarlingFramework. Starling is 2D GPU-powered framework that was designed for #AdobeFlash. In OpenFL, it runs on WebGL instead.
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Day 3 of screenshots of projects compiled from #ActionScript 3.0 to JavaScript using #ApacheRoyale and running on the #OpenFL library.
I've primarily been focused on getting #AdobeFlex running on OpenFL. However, today I'm showing off something a little different. Here's the Demo project from #StarlingFramework. Starling is 2D GPU-powered framework that was designed for #AdobeFlash. In OpenFL, it runs on WebGL instead.
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Here are a few screenshots of another #AdobeFlex app compiled to JS with #ApacheRoyale and running on #OpenFL instead of #AdobeFlash.
This is the "Cafe Townsend" sample for the Cairngorm MVC framework. It demonstrates that I've gotten enough of Flex working to build a fully-functional CRUD-style app.
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Here are a few screenshots of another #AdobeFlex app compiled to JS with #ApacheRoyale and running on #OpenFL instead of #AdobeFlash.
This is the "Cafe Townsend" sample for the Cairngorm MVC framework. It demonstrates that I've gotten enough of Flex working to build a fully-functional CRUD-style app.
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Back in 2021, I put together a little proof-of-concept demonstrating a few Adobe Flex components running on top of OpenFL instead of Flash Player. I compiled the AS3 code to JS using the Apache Royale compiler.
Recently, I picked up this project again, and I've made a ton of improvements to both OpenFL and Royale. Here's a screenshot of the Flex Style Explorer sample compiled to JS. Styles, binding, states: all working!
#AdobeFlex #OpenFL #ApacheFlex #ApacheRoyale #AdobeFlash #ActionScript
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Back in 2021, I put together a little proof-of-concept demonstrating a few Adobe Flex components running on top of OpenFL instead of Flash Player. I compiled the AS3 code to JS using the Apache Royale compiler.
Recently, I picked up this project again, and I've made a ton of improvements to both OpenFL and Royale. Here's a screenshot of the Flex Style Explorer sample compiled to JS. Styles, binding, states: all working!
#AdobeFlex #OpenFL #ApacheFlex #ApacheRoyale #AdobeFlash #ActionScript
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Going through Photos to clean up some space.
Iiosdev #macosdev #adobeflex #ios #mac #android #androiddevDev pics to Flickr.
If you're in any of these groups, please share as widely as you can. We got some great shots of people over the years and I'd love folks to have them.
Here's 360|iDev
https://www.flickr.com/gp/203216624@N07/0o11w49rn3360|Flex
https://flic.kr/s/aHBqjCnxSgWill get the rest up so keep an eye out here or follow my new Flickr account.
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Going through Photos to clean up some space.
Iiosdev #macosdev #adobeflex #ios #mac #android #androiddevDev pics to Flickr.
If you're in any of these groups, please share as widely as you can. We got some great shots of people over the years and I'd love folks to have them.
Here's 360|iDev
https://www.flickr.com/gp/203216624@N07/0o11w49rn3360|Flex
https://flic.kr/s/aHBqjCnxSgWill get the rest up so keep an eye out here or follow my new Flickr account.
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In collaboration with the Moonshine.dev team, a new visual form designer is now available for Feathers UI. Drag-and-drop GUI controls into containers (including nesting), edit common properties in the GUI, apply layouts (with percent sizing), and adjust font and background styles.
It generates MXHX markup, a new XML dialect for GUIs in Haxe, inspired by Adobe Flex's MXML, but targeted at Haxe instead of AS3.
https://feathersui.com/blog/2024/11/21/moonshine-dev-feathers-ui-drag-and-drop-visual-designer/
#Haxe #OpenFL #FeathersUI #MXHX #AS3 #AdobeFlex #ActionScript