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#as3 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #as3, aggregated by home.social.

  1. In collaboration with the Moonshine.dev team, a new visual form designer is now available for Feathers UI. Drag-and-drop GUI controls into containers (including nesting), edit common properties in the GUI, apply layouts (with percent sizing), and adjust font and background styles.

    It generates MXHX markup, a new XML dialect for GUIs in Haxe, inspired by Adobe Flex's MXML, but targeted at Haxe instead of AS3.

    feathersui.com/blog/2024/11/21

  2. In collaboration with the Moonshine.dev team, a new visual form designer is now available for Feathers UI. Drag-and-drop GUI controls into containers (including nesting), edit common properties in the GUI, apply layouts (with percent sizing), and adjust font and background styles.

    It generates MXHX markup, a new XML dialect for GUIs in Haxe, inspired by Adobe Flex's MXML, but targeted at Haxe instead of AS3.

    feathersui.com/blog/2024/11/21

    #Haxe #OpenFL #FeathersUI #MXHX #AS3 #AdobeFlex #ActionScript

  3. In collaboration with the Moonshine.dev team, a new visual form designer is now available for Feathers UI. Drag-and-drop GUI controls into containers (including nesting), edit common properties in the GUI, apply layouts (with percent sizing), and adjust font and background styles.

    It generates MXHX markup, a new XML dialect for GUIs in Haxe, inspired by Adobe Flex's MXML, but targeted at Haxe instead of AS3.

    feathersui.com/blog/2024/11/21

    #Haxe #OpenFL #FeathersUI #MXHX #AS3 #AdobeFlex #ActionScript

  4. Last summer, I manually scraped the entire #AS3 dev guide for #AdobeFlash, and I converted it to Markdown with some basic scripts and a little manual tweaking. I posted the result on GitHub: github.com/joshtynjala/actions

    I’ve been trying to archive old Flash learning content lately. Maybe there will be a wave of nostalgia for that era of web games someday. Maybe some of it can be useful in unexpected ways to projects like #Ruffle and #OpenFL. It’s a part of web history and doesn’t deserve to be lost.

  5. One of the things I’ve wanted to do since becoming an #OpenFL contributor (but hadn’t found the time) is add more documentation. Especially targeting new users unfamiliar with #AdobeFlash and maybe even newish to programming and not sure how to translate old #AS3 code to #Haxe.

    This week, I tagged along on my wife’s work trip to Japan, and I decided docs would be a good thing to work on during my breaks from going out into Tokyo and doing touristy stuff. 🧵 1/x

  6. I noticed that #Ruffle, the open source Flash Player written in Rust that can run in browsers, started a blog with progress updates. Here's the first post:

    ruffle.rs/blog/2023/03/12/prog

    In particular, the author mentions that support for #AS3 SWF files is getting better and better. Just for fun, I wondered if any SWFs built with #Haxe and #OpenFL work in Ruffle (using `openfl build flash` to build a SWF).

    I attached a GIF showing the following code running on Ruffle:

    github.com/joshtynjala/foundat

  7. Mit ehrgeizigen Plänen für zwei überschallschnelle Businessflugzeuge wollte Aerion die Concorde beerben. Nun gibt das Unternehmen überraschend auf. Zivile Überschallflugzeuge AS2 und AS3: Aerion stellt Betrieb ein
  8. Mit ehrgeizigen Plänen für zwei überschallschnelle Businessflugzeuge wollte Aerion die Concorde beerben. Nun gibt das Unternehmen überraschend auf. Zivile Überschallflugzeuge AS2 und AS3: Aerion stellt Betrieb ein