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635 results for “Alex0007”
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Favero released a firmware update for Assioma PRO MX and RS power meter pedals, increasing estimated battery life from 60 to 160 hours. The update includes a quick-charge feature providing 15 hours of use from 15 minutes of charging. Users must perform a manual zero calibration after installing.
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Environmental storytelling
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CrossOver 26 has NOT fixed an issue when starting "Expeditions: A MudRunner Game"
So you have to restart the game like 10 times to get in game, because it randomly freezes on loading screen. So annoying!
Here is the proof of game working: https://www.youtube.com/watch?v=A6ZbPYswRjw (if you have patience to get in game)
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CrossOver 26 has NOT fixed an issue when starting "Expeditions: A MudRunner Game"
So you have to restart the game like 10 times to get in game, because it randomly freezes on loading screen. So annoying!
Here is the proof of game working: https://www.youtube.com/watch?v=A6ZbPYswRjw (if you have patience to get in game)
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CrossOver 26 has NOT fixed an issue when starting "Expeditions: A MudRunner Game"
So you have to restart the game like 10 times to get in game, because it randomly freezes on loading screen. So annoying!
Here is the proof of game working: https://www.youtube.com/watch?v=A6ZbPYswRjw (if you have patience to get in game)
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CrossOver 26 has NOT fixed an issue when starting "Expeditions: A MudRunner Game"
So you have to restart the game like 10 times to get in game, because it randomly freezes on loading screen. So annoying!
Here is the proof of game working: https://www.youtube.com/watch?v=A6ZbPYswRjw (if you have patience to get in game)
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CrossOver 26 has NOT fixed an issue when starting "Expeditions: A MudRunner Game"
So you have to restart the game like 10 times to get in game, because it randomly freezes on loading screen. So annoying!
Here is the proof of game working: https://www.youtube.com/watch?v=A6ZbPYswRjw (if you have patience to get in game)
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The next Saber Interactive game about off-road driving should be called "Not a SnowRunner Game".
It's the only way to save it from idiots review-bombing every other game they release.
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The next Saber Interactive game about off-road driving should be called "Not a SnowRunner Game".
It's the only way to save it from idiots review-bombing every other game they release.
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The next Saber Interactive game about off-road driving should be called "Not a SnowRunner Game".
It's the only way to save it from idiots review-bombing every other game they release.
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The next Saber Interactive game about off-road driving should be called "Not a SnowRunner Game".
It's the only way to save it from idiots review-bombing every other game they release.
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The next Saber Interactive game about off-road driving should be called "Not a SnowRunner Game".
It's the only way to save it from idiots review-bombing every other game they release.
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I've been trying to understand why `Expeditions: A MudRunner Game` feels different on the Steam Deck compared to my usual MacBook M3 Pro setup. I realized it's because of the DualSense controller I use with the MacBook: the L2/R2 triggers have more physical resistance, making the gameplay feel more immersive (and that's just the default tension, not Adaptive Triggers). Hopefully, this is something Valve addresses in the next Steam Deck iteration.
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You're probably wondering how I ended up in this situation
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Used this toolset for a new project, and it worked out very well. The only downside is that you have to commit the `.gsd` folder because Antigravity cannot add tools from folders hidden behind `.gitignore`.
This tool helps keep the agent concentrated on the task by providing phases, waves, verification, roadmap, code mapping, decisions etc. It resolves context window issues and transforms the workflow into atomic operations.
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Used this toolset for a new project, and it worked out very well. The only downside is that you have to commit the `.gsd` folder because Antigravity cannot add tools from folders hidden behind `.gitignore`.
This tool helps keep the agent concentrated on the task by providing phases, waves, verification, roadmap, code mapping, decisions etc. It resolves context window issues and transforms the workflow into atomic operations.
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Used this toolset for a new project, and it worked out very well. The only downside is that you have to commit the `.gsd` folder because Antigravity cannot add tools from folders hidden behind `.gitignore`.
This tool helps keep the agent concentrated on the task by providing phases, waves, verification, roadmap, code mapping, decisions etc. It resolves context window issues and transforms the workflow into atomic operations.
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Used this toolset for a new project, and it worked out very well. The only downside is that you have to commit the `.gsd` folder because Antigravity cannot add tools from folders hidden behind `.gitignore`.
This tool helps keep the agent concentrated on the task by providing phases, waves, verification, roadmap, code mapping, decisions etc. It resolves context window issues and transforms the workflow into atomic operations.
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Used this toolset for a new project, and it worked out very well. The only downside is that you have to commit the `.gsd` folder because Antigravity cannot add tools from folders hidden behind `.gitignore`.
This tool helps keep the agent concentrated on the task by providing phases, waves, verification, roadmap, code mapping, decisions etc. It resolves context window issues and transforms the workflow into atomic operations.
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Gyro aiming comes in clutch!
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Gyro aiming comes in clutch!
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Gyro aiming comes in clutch!
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Gyro aiming comes in clutch!
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Gyro aiming comes in clutch!
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В новом сезоне #Snowrunner – регион напоминающий Грузию (`Zurdania – a region consisting of 2 new maps set in Western Asia`)
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#DemonTides game has some noticeable Hollow Knight community 😁
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I reached the end of the story in the Early Access version of the game, and it was a bit disappointing. When I logged in the next day to continue the story, I realized I was already in a post-game grinding mode. This transition should have been articulated more clearly.
Still, the game is great! I even tried it on the Steam Deck, and it performs better than I expected. It holds a locked 30 FPS with the potential for a locked 40 outside of crowded areas.
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I reached the end of the story in the Early Access version of the game, and it was a bit disappointing. When I logged in the next day to continue the story, I realized I was already in a post-game grinding mode. This transition should have been articulated more clearly.
Still, the game is great! I even tried it on the Steam Deck, and it performs better than I expected. It holds a locked 30 FPS with the potential for a locked 40 outside of crowded areas.