home.social

#steaminput — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #steaminput, aggregated by home.social.

fetched live
  1. So uh... Trying to set up a #SteamInput profile for #FinalFantasyXIV to use L4/R4 on the Steam Deck/Controller for accessing the WXHD hotbar is significantly more complicated than I imagined. I can't get it to be consistent no matter what 😭 It'll work for one side, and then clicking the other fails

  2. Can verify that it also works with the #FlydigiVader5Pro. Need to change “idProduct” to “2401”:

    KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="37d7", ATTRS{idProduct}=="2401", MODE="0666"

    And look at all those additional inputs. Amazing! At half the price of the #SteamController.

    #NotFullyLiveVoidPosting #SteamOS #SteamInput #Flydigi #GyroGaming

  3. Dear #Valve, #RPCS3, and #ShadPS4 people, could you please talk to each other? Why can’t I use one of you with another one of you?

    I want either for #Steam to output a DirectInput gamepad (DualShock/Sense, Switch Pro) or for those emulators to support #SteamInput. That way, we can use any gamepad with gyro and touch pads.

    I don’t want to spend half the price¹ of a console on a PlayStation compatible “Pro” gamepad for, like, the three games I want to play. :/

    ¹ − Now it’s a third, but still.

  4. Was rumble never working with SteamInput in CrossOver on macOS when a DualSense is connected via Bluetooth? I'm not sure. But in CrossOver v26 I have to use a wired connection for rumble to work.

    #MacGaming #CrossOver #SteamInput #DualSense

  5. Parece que #SteamInput no funciona nada bien en #Wayland. Con "Is This Seat Taken?" lo necesitas. El juego es de apuntar y clic y no tiene función de mando. Está "añadido" con eso, Steam Input. #Unity (nativo hablo) tiene función Wayland que suele ir bien. Lo probé en Wayland y el mando no funciona.

    #Valve se tiene que poner las pilas en este aspecto y abandonar "hacks" de mierda de la época de X11.

  6. github.com/ValveSoftware/steam

    If I’m reading this correctly, we can have a full support of (at least?) Flydigi Vader 5 Pro and Apex 5 in Steam. That would include (I guess?) the gyro and (almost certainly) all the additional buttons. Maybe in time for the Steam Machine? Makes sense.

    #Steam #SteamInput #SteamController #Flydigi #FlydigiVader5Pro #FlydigiApex5

  7. Acts of Blood is an impressive demo, made by a single person on UE5. It still manages to maintain 60 FPS on the Steam Deck. Gyro aiming through #SteamInput is also near-perfect.

    The gameplay loop will probably become boring in the long term, but I've played the only available level several times, and it was fun.

    #ActsOfBlood #Steam #SteamDeck #UnrealEngine5

    store.steampowered.com/app/303

  8. Как же сильно я кайфую от этой игры. То, что доктор прописал для дождливой погоды. Особенно кайфую от настроенного через #SteamInput gyro aiming, делающего бои по-настоящему иммерсивными.

    #GyroAiming #SteamDeck

  9. Another controller ordered and tested and another returned:

    I tried the PXN P5 and one of the triggers was defective. This new one the EasySMX X20 was just not what I thought it would be. The gyro was really bad and the buttons were so loud it was obnoxious. I think the PNX felt better all around and it was half the price.

    I guess I'll just keep waiting for a real Steam controller successor. Hopefully that Gamesir leak ends up releasing soon!
    #SteamInput #PCcontrollers #EasySMX #PXN #Gamesir

  10. Today I received the #8BitDo I bought some weeks ago on #AliExpress

    It works great using it on #Pop_OS using #SteamInput

    I tried it with Rogue Squadron, the default button configuration for joysticks is kinda off, but it's a nice way to play it anyways.

    Now there's no need for a console anymore I feel

  11. Steam Deck Client Update: June 20th

    We have just shipped an updated Steam Deck Client to the Stable channel.General Prevented some duplicate network traffic if ISteamInventory service calls are duplicated in error by Steamworks SDK games.Steam Input Fixed missing input with some third party Nintendo Switch controllers. Fixed hang waiting for controller testing after initial setup. Fixed being unable to cancel initial
    store.steampowered.com/news/ap

    #Steam #SteamDeck #SteamInput #SteamClient #Stable

  12. Steam Deck Client Update: June 19th

    We have just shipped an updated Steam Deck Client to the Stable channel.General Prevented some duplicate network traffic if ISteamInventory service calls are duplicated in error by Steamworks SDK gamesSteam Input Fixed missing input with some third party Nintendo Switch controllers Fixed hang waiting for controller testing after initial setup Fixed being unable to cancel initial co
    store.steampowered.com/news/ap

    #Steam #SteamDeck #SteamInput #SteamClient #Stable

  13. Steam Deck Client Update: June 13th

    We have just shipped an updated Steam Deck Client to the Stable channel.General Show battery information for connected Bluetooth devices under Settings->Bluetooth and in the Quick Access menu. Added a per-device toggle to Settings->Bluetooth that controls whether a device is allowed to wake SteamDeck from sleep. Fixed a bug that would cause the UI to show stale data for Bluetooth d
    store.steampowered.com/news/ap

    #Steam #SteamDeck #SteamInput #SteamClient #Stable

  14. Steam Deck Beta Client Update: June 13th

    We have just shipped an updated Steam Deck Client to the Preview/Beta channel.Steam Input Fixed input when using Nintendo Joy-Con controllers
    store.steampowered.com/news/ap

    #Steam #SteamDeck #SteamInput

  15. Steam Deck Beta Client Update: May 30th

    We have just shipped an updated Steam Deck Client to the Preview/Beta channel.General/b] Fixed clickable screenshots in the post-game summary and library screenshot section not opening the screenshot dialog to the correct item.Steam Input Fixed rumble not working on the DualSense controller when connected over BT. Fixed Some binds (System, ActionSets, Camera) not appearing in Activator Slots. Added
    store.steampowered.com/news/ap

    #Steam #SteamDeck #SteamInput

  16. Steam Deck Beta Client Update: May 28th

    We have just shipped an updated Steam Deck Client to the Beta/Preview channels.General Show battery information for connected Bluetooth devices under Settings->Bluetooth and in the Quick Access menu. Added a per-device toggle to Settings->Bluetooth that controls whether a device is allowed to wake SteamDeck from sleep. Fixed a bug that would cause the UI to show stale data for Bluetooth devices. Fi
    store.steampowered.com/news/ap

    #Steam #SteamDeck #SteamInput

  17. Steam Deck Beta Client Update: May 20th

    We have just shipped an updated Steam Deck Client to the Preview/Beta channel.General Fixed startup in game mode intermittently hanging on boot logoSteam Input Fixed detecting the touchpad button on Qanba PS4/PS5 arcade sticks Fixed the 8BitDo Wireless 2.4G controller showing up as two controllers on Linux
    store.steampowered.com/news/ap

    #Steam #SteamDeck #SteamInput

  18. Steam Deck Client Update: May 24th

    We have just shipped an updated Steam Deck Client to the Stable channel.General Fixed startup in game mode intermittently hanging on boot logoSteam Input Fixed detecting the touchpad button on Qanba PS4/PS5 arcade sticks Fixed the 8BitDo Wireless 2.4G controller showing up as two controllers on Linux
    store.steampowered.com/news/ap

    #Steam #SteamDeck #SteamInput #SteamClient #Stable