home.social

#xogot — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #xogot, aggregated by home.social.

fetched live
  1. It took some trial and error, but I managed to get this arcade controller working in Godot.

    #godot #xogot

  2. It took some trial and error, but I managed to get this arcade controller working in Godot.

    #godot #xogot

  3. I have been messing around with creating a game entirely on my iPhone and iPad and here it is. Extreme Tic Tac Toe is the classic game you know with a twist. shaunh.itch.io/extreme-tic-tac
    This was built in #Xogot (uses the godot game engine) and Affinity Designer.

  4. I have been messing around with creating a game entirely on my iPhone and iPad and here it is. Extreme Tic Tac Toe is the classic game you know with a twist. shaunh.itch.io/extreme-tic-tac
    This was built in #Xogot (uses the godot game engine) and Affinity Designer.

  5. So this is cool: itch.io/jam/xogot-jam

    My friends who made an amazing Godot-for-iPad development experience are hosting a game jam soon! The app isn't free, but they're giving free 1-month access to all game jam participants, which is a great way to try it out if you've been trying to decide if it's worth it (spoiler alert: it totally is). #xogot #godot

  6. So this is cool: itch.io/jam/xogot-jam

    My friends who made an amazing Godot-for-iPad development experience are hosting a game jam soon! The app isn't free, but they're giving free 1-month access to all game jam participants, which is a great way to try it out if you've been trying to decide if it's worth it (spoiler alert: it totally is). #xogot #godot

  7. I have been prototyping a 2D game using #xogot to see if a iPad can be used for #gamedev, the answer might be yes.....

  8. I have been prototyping a 2D game using #xogot to see if a iPad can be used for #gamedev, the answer might be yes.....

  9. iPad game development is here for real now. Love2D and now Xogot(!) from @Migueldeicaza both work great with @WorkingCopy to seamlessly move to/from Mac/PC & iPad.

    Hopefully, the rumored iPadOS 19 improvements will make external monitor + keyboard/mouse usabiltity less baffling.

    (BTW, if you don't need Mac/PC, Codea from @simsaens has been native on iPad all along...)

    #love2d #godot #xogot #codea #ipad #gamedev

  10. iPad game development is here for real now. Love2D and now Xogot(!) from @Migueldeicaza both work great with @WorkingCopy to seamlessly move to/from Mac/PC & iPad.

    Hopefully, the rumored iPadOS 19 improvements will make external monitor + keyboard/mouse usabiltity less baffling.

    (BTW, if you don't need Mac/PC, Codea from @simsaens has been native on iPad all along...)

    #love2d #godot #xogot #codea #ipad #gamedev

  11. @Migueldeicaza just downloaded #xogot to my iPad and wanted to give it a try - is there a reason why basically the whole app is behind the in-app purchase wall?
    Don’t get me wrong, I am sure its worth every single penny but it feels a little bit like false advertising on the #appstore if you can download it for free but then basically cannot use it at all before performing the in-app purchase - is there a reason why you haven’t put it in the App Store as actual purchase?

  12. @Migueldeicaza just downloaded #xogot to my iPad and wanted to give it a try - is there a reason why basically the whole app is behind the in-app purchase wall?
    Don’t get me wrong, I am sure its worth every single penny but it feels a little bit like false advertising on the #appstore if you can download it for free but then basically cannot use it at all before performing the in-app purchase - is there a reason why you haven’t put it in the App Store as actual purchase?

  13. I have been trying our #Xogot mostly on my iPad and it is working well so far. I have also been trying it on my iPhone and even though I can't run a game (yet?) it is nice that I can just implement some gdscript while I have 10-15 minutes. #Godot

  14. I have been trying our #Xogot mostly on my iPad and it is working well so far. I have also been trying it on my iPhone and even though I can't run a game (yet?) it is nice that I can just implement some gdscript while I have 10-15 minutes. #Godot