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  1. Tyraels Ascension – Grave Seeker Review By Twelve

    Do I like metalcore? I’ve always struggled a bit with this question. That’s a terrible way to start a review of any variety, but it’s a question I’ve kept coming back to since discovering Tyraels Ascension, a metalcore group from the United States, and their sophomore full-length, Grave Seeker. Metalcore has so much energy to it, all mixed up with frustration, anger, sadness, joy—on paper, very much my cup of tea. So every once in a while, I’m happy to sit down, grab whatever -core the cool kids are talking about these days, and see what happens. Grave Seeker has all of the above qualities and more, so what happens when we put it all together?

    Liveliness is what happens—you get a lively record. Grave Seeker shows Tyraels Ascension at excitable peaks, with bombastic energy flying at your face from minute one. “No End in Sight” gives you a good idea of what to expect quickly, with duelling guitars, raspy shouts backed with growls, and a ton of excess energy. “The Summoning” shows Tyraels Ascension riffing with sleekness in their souls, while “Darkened Soul” shows off a burlier, more in-your-face side to the band. Occasionally some clean singing pokes through (“No End in Sight,” “The Summoning”) and there’s the odd piano (“Tears,” “Bittersweet”), but for the most part the songs are brief (3-5 minutes), guitar-driven, riff-tastic constructions.

    That’s the primary strength of Grave Seeker, really: guitarists Sean Searls and Kevin McNeil, supported by Adam Bodkin’s bass, are mighty forces for Tyraels Ascension. Their mournful leads make “Bittersweet” a song that lives up to its title and “Impossible Decisions” an adventure. By contrast, vocalist Alex Theesen has a tougher challenge; his style of rasping shouts confine him to a certain range of emotive performance that the duelling guitars help round out. In the aforementioned “Impossible Decisions,” for example, the guitars get the song off to a roaring start, fast-paced and very strong. Drummer Brandon Dorman sets a great pace, and everyone’s keeping up. When the chorus hits, Theesen shouts with all he’s got, but it feels like he wants to hit a more melodic feel than his style allows for. The guitars adopt a more mellow, melodeath-esque melody that gives the moment the added weight and catharsis to make it all work.

    What’s interesting about Tyraels Ascension is that they feel, at times, like they’re reaching across that blurry line that separates metalcore and melodeath. Theesen’s style is unmistakably -core, and the vocals all but cement the subgenre by themselves. But take the vocals away—as happens in the comparatively epic “Tyraels Curse”1—and the feel changes completely. Similarly, Grave Seeker features a handful of quiet, more emotional moments that Theesen’s approach is just too burly for (the interlude in “No End in Sight” is a perfect example; he can only really narrate-sing-growl these moments and it just doesn’t work, despite the beautiful guitar lead). This friction between multidimensional instrumentals that breathe ranges of emotion and a vocalist whose primary focus is power holds Grave Seeker back—though which way is preferable will, of course, be up to the individual listener.

    Grave Seeker is an adventurous album with some really good songs, a host of impressive guitar work, and a recognizable concept that I’ve come to really enjoy. With that said, I do have some mixed feelings about the full fifty-three-minute experience. For my part, it sounds like Tyraels Ascension are still working towards exactly what their sound is. But Grave Seeker is confident, fun, and enjoyable enough that I’m looking forward to seeing what they’ll come up with next.

    Rating: 3.0/5.0
    DR: 5 | Format Reviewed: 320 kb/s mp3
    Label: Rotweiller Records
    Websites: tyraelsascension.bandcamp.com | facebook.com/TyraelsAscension
    Releases Worldwide: July 24th, 2026

    #2026 #30 #AmericanMetal #GraveSeeker #Jul26 #Melodeath #Metalcore #Review #Reviews #RotweillerRecords #TyraelsAscension
  2. GardensTale’s Top Ten(ish) Album Art of 2024

    By GardensTale

    Man, I am getting later and later with these each year. I’ve already spoken at length about my writing woes lately, so I won’t go into all of that, but I’ve also come to realize that a late delivery on this piece really is not a big issue. Case in point: it allowed me to include a piece from a TYMHM article that otherwise might not have made the cut. It’s not executive dysfunction, it’s functional laziness!

    I feel that it’s been an overall good year for album art. There’s still tons of diversity in style and subject and medium, and also tons of big monsters looming over small people. That just seems to be a never-ending thing in metal. The only big name missing this year was Eliran Kantor, who has been in the top 10 every year and usually with multiple nominations (he and Adam Burke are the chief reasons for the ‘one entry per artist’ rule). Can anyone do a wellness check on Kantor? See if he’s doing alright?

    If you have kept up with these in the past (and if you wanna catch up, here are the last six editions!) you might notice a new section to this article. Whilst last year I merely decried a rule against AI covers, I now shall battle actively against this most heinous trend, this lazy cheap cop-out that betrays a disregard for art as a whole. View this section as worse than the worst, because the worst at least put some effort into it. Though the AI Hall of Shame entries aren’t the only ones using machines to piss in the pool, they are the most blatant, soulless, and unimaginative AI monstrosities that got vomited from a generator onto a metal album this year.

    As for the rules that haven’t been elevated into a full-blown public stoning, they remain by and large the same:

    • Only albums we’ve reviewed will be considered
    • One entry per artist, to keep diversity high
    • No public domain art (Avernus had a very good one this year, though!)

    AI HALL OF SHAME

    #3. Tyraels Ascension // Hell Walker — It’s a new band and they also released an entire videogame to go with the album, so some leeway can be granted, but not much. The intricate logo is pretty cool, the border is tasteful, but the utterly generic-looking demon thing is just a load of washed-out bleh.

    #2. The Nidra // Destination Locked — This one is just baffling to me. Am I to read this as an underwater mutated skeleton dance-off? Most of the bones are disconnected and the longer you look at it, the less sense the skeletons make. The glossy AI filter really makes it feel like a first-pass effort, too. The only thing I use AI image generators for is NPC’s for my Dungeons & Dragons campaign, and I put more care into those than these guys do. And PAPYRUS? Fuck off.

    #1. Deicide // Banished By Sin — The other two entries, at least, are debuts. Struggling artists without much cash to speak of, I’ll be disappointed, but I won’t be angry. Deicide, on the other hand, are top of the food chain. Seeing a band of their stature use AI so brazenly makes my blood boil. Overtures of Blasphemy had pretty sweet art: hit whoever made that up, get a new piece from them, and pay your fucking artists! This is low even for Glen Benton. And the result just looks bad even at a glance, a monochrome mess of random shapes and details tacked together without vision because a machine doesn’t have vision, it just has an infinite grab bag of things to stick together. I’d say go to hell, but it’s Deicide, so that was probably already the plan.

    THE WORST

    #3. Tommy Concrete // Unrelapsed — Enough with the straight-up anger, time for some laughs! I’m not sure whether a grade school kid actually drew this or whether it just looks like it, but the daisy chain of spoon-toothed spines with one wing and one leg, going round to end up on a hysterical were-rat… It’s bad, even awful, but it does make me laugh. Perhaps if there were more of that and fewer random crayon colors for a background, I’d not judge this as harshly.

    #2. Oscillotron // Oblivion— This is less than nothing. An entirely black cover with just the words on it would have been better than this. Is there some deeper meaning behind it? I don’t know, and I don’t care, it’s static in a box and it’s bad.

    #1. Jeris Johnson // Dragonborn — But not as hilariously awful as this collage of 1999 gaming screenshots, cut from a frumpled magazine with imprecise kitchen shears and stuck together lazily for an arts and crafts project at school. The album is fucking awful and the cover does a great job of warning people to stay away. Good job, Jeris, here’s a gold banana sticker, now fuck off.

    THE BEST

    #(ish). Sidewinder // Talons (artist: Sophia Dainty) — I had to resort to asking the band directly who created this cover art, and I can’t really find other art from Ms. Dainty, which is a shame, as her talent is undeniable. The illustration uses techniques that evoke woodcutting, befitting the druidic nature of the imagery. An unusual but evocative image.

    #10. Sunburst // Manifesto (artist: Vasilis Georgiou) — Mr. Georgiou is both the artist and the artist, as he leads Sunburst on vocals and created this dynamic, colorful cover art. The enigmatic figure dissolving into color as if snapped by a hippie version of Thanos makes for a striking bit of contrast, and I love the way the band logo has been incorporated into this artwork.

    #9. Unhallowed Deliverance // Of Spectres and Strife (artist: Kaja Kumor) — Color and contrast are also the strong suits of Kaja Kumor’s burning cathedral that graces Unhallowed Deliverance’s album. The angelic blue overhead clashes beautifully with the fire. It matches the gradient of the subject matter: peace up above, growing into chaos and violence below. The two watching figures and the departing planes really add to the story depicted, too, rounding the piece off on multiple levels.

    #8. Iotunn // Kinship (artist: Saprophial) — Saprophial’s art of Kinship is an unusual piece. The focus is off-center, not even in a golden ratio kind of way. The figure’s anatomy is strange and vague, largely hidden in the shadows. There’s something graphic novel-like about its contours, and a kind of roundabout anonymity usually reserved for the late Lewandowski. But zoom in and you see a highly intricate piece of sublime texture, perfecting the art of hatching in different styles to make the picture feel like you can touch it and feel the lines under your fingers.

    #7. Vredehammer // God Slayer (artist: Simon Bossert as S. Bossert Art) — Though both seem to be drawn on a dark canvas and leave a fair amount of space beside their subjects, God Slayer is in every other way almost an antithesis to Kinship above, which reflects in the music of both bands. No mystery here: this is colossal, epic and violent, imagery that gets your heart racing immediately. What strikes me the most about this cover is the framing, the fish-eye lensing of the sea that seems to pulls the ship and serpent together, drawing the eye back to the center. One of the better monster pieces of the last few years.

    #6. Vitriol // Suffer & Become (artist: Dylan Humphries) — If I had a nickel for every ‘stuff winding through a skeletal ribcage’ cover this year, I’d have two nickels. One of the earliest contenders, Humphries’ art for Vitriol is of the immediate eye-catching variety. The large and detailed skeleton and the vivid coloration of the snakes ensure the image grabs your attention. But a longer look gives a more forlorn feeling. The turned away pose, the approaching storm, the distant castle, the warrior’s items in the skeleton’s lap. All attributed to a sense of failure, a sense that something has gone wrong. I do love an image whose emotional response evolves as you study it.

    #5. Feind // Ambulante Hirnamputation (artist: Jasper Swerts as Infested Art) — This year’s best black and white art without a doubt. Infested Art lives up to its name with this grueling piece of body horror, of which the emotional evolution goes from ‘nope’ to ‘NOPE’ to ‘FUCK NO.’ The linework here is sublime, with crisp contours and dotwork shading working together to create a highly precise account of all the horrifying things happening to the central torso. There are as many fresh horrors in this picture as there are details. We can leave it at ‘too many to count.’

    #4. Uncomfortable Knowledge // Lifeline (artist: Reuben Bhattacharya as Visual Amnesia) — It’s a shame that Uncomfortable Knowledge doesn’t seem to be getting off the ground musically, because I love the concept they are going for with Visual Amnesia’s excellent art, continuing the tale of the Black Queen from the band’s debut. What would otherwise be a somewhat picturesque scene in the early 1900s is made disquieting with the skull robot masks and impossible day-night reflection, creating a sort of downplayed nightmare scenario. Subtle, elegant, and haunting in hushed tones.

    #3. Anciients // Beyond the Reach of the Sun (artist: Adam Burke) — Adam Burke is a mainstay here, and it seems he is branching out of pure space pictures more and more. Though this striking scene is still largely on-brand, unlike the Burke runner-up for Hideous Divinity, it gets points for its sprawling surreal cosmic horror. It can be difficult to depict a figure larger than mountains that actually feels larger than mountains in 2D art, but this piece succeeds, and it wins Burke the coveted ‘big thing looming over small people of the year’ award.

    #2. Pyrrhon // Exhaust (artist: Caroline Harrison) — Ms. Harrison and Pyrrhon have become fast friends, as few can depict ugliness as beautifully as either in their respective media. The art for Exhaust is a harsh and tragic depiction of death and the self-inflicted destruction of our environment, yet surrounded by the holographic rainbow of the oil spills that wash away in the rain, there is a strange sense of beauty here as well. The visceral and realistic horror is front and center, however, and it’s confrontational in a way few bands or visual artists dare to be.

    #1. Dawn Treader // Bloom & Decay (artist: Francisco Abril and Nuria Velasco as WelderWings) — The duo known as WelderWings make some astounding surreal art that is beginning to be noticed by the metal community. Witnesses used another beautiful piece from their studio, but when I saw Dawn Treader’s, I knew it would be nigh impossible to top. The meadow is rendered in beautiful soft tones. Blur is applied with artistic precision, which makes the details on the focused elements pop better. But the way the skeletal figures contrast with this peaceful scenery is what truly makes this cover. It makes the quietude feel false, a decoy for something terrible. This is all the more effective with the absence of skulls or limbs, suggesting a kind of body horror we can only hope will remain as far in the past as the bones suggest. Endless imagination and pure artistry resulted in a gorgeous yet perfectly unsettling masterpiece, more than deserving of the title of AMG Artwork of the Year.

     

    #2024 #Anciients #Avernus #DawnTreader #Deicide #Feind #GardensTaleSTopTenIshAlbumArtOf2024 #Iotunn #JerisJohnson #Oscillotron #Pyrrhon #Sidewinder #Sunburst #TheNidra #TommyConcrete #TyraelsAscension #UncomfortableKnowledge #UnhallowedDeliverance #Vitriol #Vredehammer

  3. Tyraels Ascension – Hell Walker Review

    By GardensTale

    We’ve had a pretty wide variety in album-complementing media over the years. I’ve personally dealt with a graphic novel where all the text was the lyrics of the album, and an album where every track got a music video which combined into a short film. More than a few bands have released novellas to accompany the music, such as Rush and Coheed and Cambria. But this is the first time I’ve run into a band releasing a video game counterpart to their new record.1 Tyraels Ascension has big plans for their debut Hell Walker,2 and one of those plans is this game, to be released in parallel on Steam. I haven’t played the game, so I cannot in good faith review it,3 so we shall focus on the music instead.

    Tyraels Ascension tread that fine line between metalcore and melodic death metal where bands like Darkest Hour operate. The focus is entirely on the vocals and the twin guitars, and the latter are easily the best part of the album. Thrashy aggression spews forth chug-laden riffs that get the blood pumping, only for pathos to take over when soaring leads yank the heartstrings. It’s similar to the formula that once made In Flames great, but the execution on Hell Walker elevates the album above the masses. “Holy Fire” is a great example, starting with a rapid-fire assault and gradually mixing in more melodic elements and harmonies to excellent dynamic effect. Even the Spanish guitar used here and there is tasteful and doesn’t feel too out of place, and the twin leads that close out “Inferno” are phenomenal. The guitarwork is invigorating and energetic in all the right ways, and almost makes up for everything else.

    Because there’s not a whole lot to love about everything else. The main vocals are acceptable at least, a genre-standard meathead roar straight out of knucklehead hardcore, but any and all deviations from this drop almost immediately into an abyss of cringe. Thankfully, this is not too frequent altogether, but “The Dead Lights” turns me off almost immediately with the weepy woe-is-me cleans, and “Architect” is even worse, with a 20-second bridge ruining the entire song like a squirming insect in the middle of your dinner. These cleans are so off-key as to feel entirely amateur too, and they are as unwanted as they are poorly executed. Most of the tracks remain blissfully free of this blight, but it triggers an immediate and intense dislike when even a hint of it occurs.

    And sweet Jesus, what did they do to the production? Hell Walker is a classic case of ‘the better your equipment, the worse it sounds.’ This is predominantly because of the almost constant clipping, which is more prevalent and aggravating than anything I’ve heard since Akoma back in 2017. Don’t let the DR score fool you: the interlude and outro pull the average up considerably, with the rest of the tracks landing a 3 or 4. The mix manages to pull apart the bricks enough to keep the wall from sounding like mush, but the drums are as impactful as a distant slap on wet cardboard and I often strain to hear the bass at all.

    It’s really a shame, since there’s plenty of promise to Tyraels Ascension, provided a morsel of the -core does not give you anaphylaxis. It’s lyrically self-indulgent, but not annoyingly so. The songwriting is absolutely solid and I cannot stress enough how good the guitars are. But they really are doing all the work in pulling the album up from production hell and vocal choices that are questionable at best. If the band takes whatever effort went into the video game and puts it into fixing those issues, this band might put out something worthwhile in the future. This one is at best a commute spin or two, provided you’re super hungry for some great guitar work and able to look past the flaws.

    Rating: 2.5/5.0
    DR: 5 | Format Reviewed: 320 kb/s mp3
    Label: Rottweiler Records
    Websites: tyraelsascension.bandcamp.com | facebook.com/TyraelsAscension
    Releases Worldwide: August 2nd, 2024

    #25 #2024 #Akoma #AmericanMetal #Aug24 #CoheedAndCambria #DarkestHour #HellWalker #InFlames #IronMaiden #MelodicDeathMetal #Metalcore #Review #Reviews #RottweilerRecords #Rush #TyraelsAscension

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