#setthreaddpiawarenesscontext — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #setthreaddpiawarenesscontext, aggregated by home.social.
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Bit of a random question, but if anyone knows the answer to this, it'll probably be someone (or some folks) on fedi :FediverseSymbol:
The problem involves using the Steam Link android app to stream a game from a Windows 11 host :SteamIconLogo: :Windows_11_Logo:
The problem is that if the game is loaded on any monitor with scaling >100%, the mouse co-ordinates are offset 🫤
The issue can be worked around by reducing the scaling on any such monitor to 100%, but it's not a viable option for me sadly for accessibility and productivity reasons.
We believe the issue could be resolved if Steam Link were to call the SetThreadDpiAwarenessContext function, which we've reported to Valve, but we're not expecting an acknowledgement or answer any time soon.
Anyone been able to resolve the issue without reducing scaling to 100%?
Pretty sure the issue can also occur with folks playing mouse-requiring games via Remote Play on a Steam Deck on a host with scaling set to >100%.
#Steam #SteamLink #RemotePlay #Windows11 #AskFedi #SetThreadDpiAwarenessContext