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#opensource_game — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #opensource_game, aggregated by home.social.

  1. we have a first prototype of inventory, where for now the player will see his 48 playing cards (there are 48 only for a space factor, and it is still a sufficient number of cards)
    we also restored the initial seller, as suggested

    #game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game #opensourcegame #tuxguard

  2. we added the automatic savegame, which saves (currently) the player's amount of coins.
    then it will be extended to the player's deck as well

    #game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game #opensourcegame

  3. Today I managed to create preset decks.
    Each deck is linked to a specific name (in the case of the screen... Billy, lol), so that the player can play with random "opponents"

    #game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game

  4. now both the background music and the background image change for each game.
    I also added a simple win and lose screen, which I may show in other videos (nothing elaborate, just a simple static image)

    #game #opensource #open_source #opensource_game #godot_engine #godot #tux_guard #cardgame #card_game

  5. the map is not finished yet, but we are slowly keep implementing it.
    now, finally the river divides the two parts of the game. the rain is only in the dark part, because I liked the idea of ​​having rain only on half the playing field. the waterfalls are not very beautiful and they are not even definitive, but for now let's leave them as they are

    #game #opensource #open_source #opensource_game #godot_engine #godot #battle_for_the_noxalor #moba #mobagame #isometric #isometricgame #isometric_game

  6. the map is not finished yet, but we are slowly keep implementing it.
    now, finally the river divides the two parts of the game. the rain is only in the dark part, because I liked the idea of ​​having rain only on half the playing field. the waterfalls are not very beautiful and they are not even definitive, but for now let's leave them as they are

    #game #opensource #open_source #opensource_game #godot_engine #godot #battle_for_the_noxalor #moba #mobagame #isometric #isometricgame #isometric_game

  7. the map is not finished yet, but we are slowly keep implementing it.
    now, finally the river divides the two parts of the game. the rain is only in the dark part, because I liked the idea of ​​having rain only on half the playing field. the waterfalls are not very beautiful and they are not even definitive, but for now let's leave them as they are

    #game #opensource #open_source #opensource_game #godot_engine #godot #battle_for_the_noxalor #moba #mobagame #isometric #isometricgame #isometric_game

  8. the map is not finished yet, but we are slowly keep implementing it.
    now, finally the river divides the two parts of the game. the rain is only in the dark part, because I liked the idea of ​​having rain only on half the playing field. the waterfalls are not very beautiful and they are not even definitive, but for now let's leave them as they are

  9. the map is not finished yet, but we are slowly keep implementing it.
    now, finally the river divides the two parts of the game. the rain is only in the dark part, because I liked the idea of ​​having rain only on half the playing field. the waterfalls are not very beautiful and they are not even definitive, but for now let's leave them as they are

    #game #opensource #open_source #opensource_game #godot_engine #godot #battle_for_the_noxalor #moba #mobagame #isometric #isometricgame #isometric_game