#metasound — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #metasound, aggregated by home.social.
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Unreal Engine MetaSound, a small example of combining two Noise waves, or two sounds, and using filters: Ladder Filter and One-Pole High Pass Filter
https://www.youtube.com/watch?v=5hgg1XWT5eI
#gamedev #UnrealEngine #UE5 #indiedev #sounds #metasound #sounddesign #education #programming
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Sunday. Decided to diversify your game dev feed a bit with Unreal Engine, show how to create a sound wave, but also in UE5 😜 What's in the MetaSounf Patch? Everything is simple there, details on my YouTube channel. I'm not a sound designer
https://www.youtube.com/watch?v=iCMmwKpEiiw
#gamedev #sound #indiedev #audio #sounddesign #UnrealEngine #UE5 #MetaSound
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I'm not a pro in audio design, this is a new topic for me, I watched a hundred videos about Unreal Engine MetaSound and didn't see the next idea there... is this stupid? The sounds of footsteps, in addition to the random sound from the array and pitch, play with little volume change left and right OUTs, i.e. stereo simulation. If it's the left leg in the animation, then the right OUT will be quieter, if it's the right, then the left OUT
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Pitch Shift, Delay and Speed Ratio to semitones. This is how it should be! I saw this example on YouTube on the Unreal Engine channel. And it opened my eyes again that sound design is cool, and MetaSound is incredibly cool!
#gamedev #UnrealEngine #UE5 #metasound #indiedev #sounddesign #UnrealEngine5
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Hey random, play me a tune! Unreal Engine and MetaSound is incredible and simple
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Adding SoundMorph's free #metasound pack to our #UE5 course, it's a great learning resource for #proceduralaudio & #synthesis for #gameaudio😀 Quick 5min🎬 overview of some of the patches:
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New reactive procedural audio-visual #metasound/#shader example projects for #UE5 students.