#madewithnotch — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #madewithnotch, aggregated by home.social.
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In this tutorial, learn how to create a realistic VHS video effect using the 2D Root to make the video recording text and various Post-FX to create the old-school noise and tearing look.
Watch the full tutorial at https://go.notch.one/tutorial-vhs
Download the project files at https://go.notch.one/download-vhstape
Learn more about Notch at https://notch.one or download at https://notch.one/trial
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In this tutorial, learn how to create a realistic VHS video effect using the 2D Root to make the video recording text and various Post-FX to create the old-school noise and tearing look.
Watch the full tutorial at https://go.notch.one/tutorial-vhs
Download the project files at https://go.notch.one/download-vhstape
Learn more about Notch at https://notch.one or download at https://notch.one/trial
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GS25 Music Festival: Slay the Winter
MxC created a sprawling ice kingdom complete with the magic of special effects for the star-studded GS25 Music Festival.
"Notch’s material processing and lightning-quick rendering allowed us to—in no time—create a wintry world for friends to connect, party, chill among their idols, and be freely themselves," says Mel Tran, Creative Director at MxC, about their work for GS25.
Showcase: https://go.notch.one/gs25fest
Studio: https://www.mxccreative.com/
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GS25 Music Festival: Slay the Winter
MxC created a sprawling ice kingdom complete with the magic of special effects for the star-studded GS25 Music Festival.
"Notch’s material processing and lightning-quick rendering allowed us to—in no time—create a wintry world for friends to connect, party, chill among their idols, and be freely themselves," says Mel Tran, Creative Director at MxC, about their work for GS25.
Showcase: https://go.notch.one/gs25fest
Studio: https://www.mxccreative.com/
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Working in Notch 1.0: The physics system in Notch has been completely rewritten for 1.0, enabling larger, more highly detailed simulations, and works more smoothly and reliably than ever.
See more of what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: The physics system in Notch has been completely rewritten for 1.0, enabling larger, more highly detailed simulations, and works more smoothly and reliably than ever.
See more of what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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From everyone at Notch, thanks for a great year! We hope you have a festive holiday season and can't wait to tell you what's next in 2026.
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From everyone at Notch, thanks for a great year! We hope you have a festive holiday season and can't wait to tell you what's next in 2026.
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Working in Notch 1.0: NURA - The Notch Unified Rendering Architecture lets you switch between ground-truth path tracing and lightning-fast real-time rendering without changing your scene, lighting, or materials.
See more of what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: NURA - The Notch Unified Rendering Architecture lets you switch between ground-truth path tracing and lightning-fast real-time rendering without changing your scene, lighting, or materials.
See more of what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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FILA “Craft Your Own Grid” Tennis Fashion Show
MxC immersed audiences in an abstract visual history of tennis on the runway of FILA’s fashion show in Beijing.
"We use Notch 1.0 for all projects. We’re always discovering and applying new Notch features to add dynamics and diversity to all our visuals," says Cuong Nguyen, Main Compositor at MxC, about their work for FILA.
Showcase: https://go.notch.one/filafashionshow
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FILA “Craft Your Own Grid” Tennis Fashion Show
MxC immersed audiences in an abstract visual history of tennis on the runway of FILA’s fashion show in Beijing.
"We use Notch 1.0 for all projects. We’re always discovering and applying new Notch features to add dynamics and diversity to all our visuals," says Cuong Nguyen, Main Compositor at MxC, about their work for FILA.
Showcase: https://go.notch.one/filafashionshow
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Cesare Cremonini’s Stadium Tour 2025
NorthHouse led an all-encompassing show at the intersection of music, visual design, and live camera direction for Cesare Cremonini’s latest stadium stunner.
"With Notch’s real-time capabilities, we could control every visual nuance...100% live, allowing us to swap visual narratives fluidly," says NorthHouse's Florian Lecoq about their work for Cesare Cremonini.
Showcase: https://go.notch.one/cesarecremonini2025
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Cesare Cremonini’s Stadium Tour 2025
NorthHouse led an all-encompassing show at the intersection of music, visual design, and live camera direction for Cesare Cremonini’s latest stadium stunner.
"With Notch’s real-time capabilities, we could control every visual nuance...100% live, allowing us to swap visual narratives fluidly," says NorthHouse's Florian Lecoq about their work for Cesare Cremonini.
Showcase: https://go.notch.one/cesarecremonini2025
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Working in Notch 1.0: Working with Kitbash Kits
When working with kitbash kits, you can choose to use them either as their full scenes or as individual objects. Simply drag and drop from the resource browser and make your adjustments.
Learn Notch with our free video course: https://go.notch.one/essentials-imports
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Working with Kitbash Kits
When working with kitbash kits, you can choose to use them either as their full scenes or as individual objects. Simply drag and drop from the resource browser and make your adjustments.
Learn Notch with our free video course: https://go.notch.one/essentials-imports
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Gazzelle at San Siro Stadium 2025
GATE1 Studio used large-scale interactivity and real-time effects to create an immersive visual design for Gazzelle's tour finale.
"Using Notch 1.0, we were able to filter, process, and visually augment live feeds in real time," says Lorenzo Venturini, Notch Designer at GATE1 Studio, about their work for Gazzelle.
Showcase: https://go.notch.one/gazzellesansiro
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Gazzelle at San Siro Stadium 2025
GATE1 Studio used large-scale interactivity and real-time effects to create an immersive visual design for Gazzelle's tour finale.
"Using Notch 1.0, we were able to filter, process, and visually augment live feeds in real time," says Lorenzo Venturini, Notch Designer at GATE1 Studio, about their work for Gazzelle.
Showcase: https://go.notch.one/gazzellesansiro
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Come hang with us in Tokyo!
The Notch team is heading to Tokyo on Thursday, November 20th, and we want you there.
Join us for drinks, catch up with the team, connect with other creators in the community, and talk about what you're building. It's a chance to hang out, share stories, and spend time with the people who make Notch what it is.
Register your interest here, and we'll send you the venue details shortly: https://go.notch.one/meetup-nov25-tokyo
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Come hang with us in Tokyo!
The Notch team is heading to Tokyo on Thursday, November 20th, and we want you there.
Join us for drinks, catch up with the team, connect with other creators in the community, and talk about what you're building. It's a chance to hang out, share stories, and spend time with the people who make Notch what it is.
Register your interest here, and we'll send you the venue details shortly: https://go.notch.one/meetup-nov25-tokyo
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Working in Notch 1.0: Set To Current View
Use the handy "Set To Current View" feature to quickly set a camera wherever you're currently facing in the viewport.
Learn Notch with our free video course: https://go.notch.one/essentials-uinavigation
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Set To Current View
Use the handy "Set To Current View" feature to quickly set a camera wherever you're currently facing in the viewport.
Learn Notch with our free video course: https://go.notch.one/essentials-uinavigation
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Come hang with us in Seoul!
The Notch team is heading to Seoul on Wednesday, November 26th, and we want you there.
Join us for drinks, catch up with the team, connect with other creators in the community, and talk about what you're building. It's a chance to hang out, share stories, and spend time with the people who make Notch what it is.
Register your interest here, and we'll send you the venue details shortly: https://go.notch.one/meetup-nov25-seoul
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Come hang with us in Seoul!
The Notch team is heading to Seoul on Wednesday, November 26th, and we want you there.
Join us for drinks, catch up with the team, connect with other creators in the community, and talk about what you're building. It's a chance to hang out, share stories, and spend time with the people who make Notch what it is.
Register your interest here, and we'll send you the venue details shortly: https://go.notch.one/meetup-nov25-seoul
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Working in Notch 1.0: Keyframing on the Timeline
Speed up keyframing by adding keyframes directly on the timeline (without needing to go through the curves view). You can also use Notch 1.0's advanced interpolation modes for added precision.
Learn Notch with our free video course: https://go.notch.one/essentials-uinavigation
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Keyframing on the Timeline
Speed up keyframing by adding keyframes directly on the timeline (without needing to go through the curves view). You can also use Notch 1.0's advanced interpolation modes for added precision.
Learn Notch with our free video course: https://go.notch.one/essentials-uinavigation
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Volumetric Lighting
Giving your scenes more depth, mood, and vibrancy is now easier than ever with Notch 1.0's streamlined volumetric lighting system, which allows you to efficiently add and control light intensity, scattering, smoke, fog, colour, and more.
Learn Notch with our free video course: https://go.notch.one/essentials-renderinglightsmaterials
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Volumetric Lighting
Giving your scenes more depth, mood, and vibrancy is now easier than ever with Notch 1.0's streamlined volumetric lighting system, which allows you to efficiently add and control light intensity, scattering, smoke, fog, colour, and more.
Learn Notch with our free video course: https://go.notch.one/essentials-renderinglightsmaterials
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Dua Lipa’s Radical Optimism Tour
Luke Halls Studio channelled the elements, filmic visuals, and real-time VFX for Dua Lipa’s latest psychedelic dance-pop excursion.
"Notch’s wide range of effects and camera integrations helped us create some truly beautiful visuals for this show. We’re very proud of what we’ve made," says Charli Davis, Video Designer at Luke Halls Studio, about their work for Dua Lipa.
Showcase: https://go.notch.one/dualiparadicaloptimism
Studio: https://lukehalls.com/
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Dua Lipa’s Radical Optimism Tour
Luke Halls Studio channelled the elements, filmic visuals, and real-time VFX for Dua Lipa’s latest psychedelic dance-pop excursion.
"Notch’s wide range of effects and camera integrations helped us create some truly beautiful visuals for this show. We’re very proud of what we’ve made," says Charli Davis, Video Designer at Luke Halls Studio, about their work for Dua Lipa.
Showcase: https://go.notch.one/dualiparadicaloptimism
Studio: https://lukehalls.com/
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Working in Notch 1.0: Floating Search
Build out your node graph in seconds with Notch 1.0's new floating search (shortcut Ctrl + Space), which allows you to search for any node in the node list and add it to your node graph.
Learn Notch with our free video course: https://go.notch.one/essentials-uinavigation
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Floating Search
Build out your node graph in seconds with Notch 1.0's new floating search (shortcut Ctrl + Space), which allows you to search for any node in the node list and add it to your node graph.
Learn Notch with our free video course: https://go.notch.one/essentials-uinavigation
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Glass Materials
Notch 1.0 includes a dedicated Glass Material node, which works across all the renderers. Let's take a look at how it can be tweaked all the way from the Standard Renderer to its full potential in the Path Tracer with effects like refractions, reflections, and chromatic aberrations.
Learn Notch with our free video course: https://go.notch.one/essentials-renderinglightsmaterials
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Glass Materials
Notch 1.0 includes a dedicated Glass Material node, which works across all the renderers. Let's take a look at how it can be tweaked all the way from the Standard Renderer to its full potential in the Path Tracer with effects like refractions, reflections, and chromatic aberrations.
Learn Notch with our free video course: https://go.notch.one/essentials-renderinglightsmaterials
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Come hang with us in LA!
The Notch team is heading to Los Angeles on Tuesday, October 21st, and we'd love to see you!
Join us for drinks in Hollywood to catch up with the team and connect with other creators in the community. We'd love to hear from you about what you're building. It's a chance to hang out, share stories, and spend time with the people who make Notch what it is.
Register your interest here, and we'll send you venue details shortly: https://go.notch.one/meetup-oct25-la
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Come hang with us in LA!
The Notch team is heading to Los Angeles on Tuesday, October 21st, and we'd love to see you!
Join us for drinks in Hollywood to catch up with the team and connect with other creators in the community. We'd love to hear from you about what you're building. It's a chance to hang out, share stories, and spend time with the people who make Notch what it is.
Register your interest here, and we'll send you venue details shortly: https://go.notch.one/meetup-oct25-la
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Working in Notch 1.0: Expose to Render Queue
Use the new Expose to Render Queue feature to batch render multiple scene variations with different properties, eliminating the need for manual adjustments and re-renders for each version.
Learn Notch with our free video course: https://go.notch.one/essentials-exports
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Expose to Render Queue
Use the new Expose to Render Queue feature to batch render multiple scene variations with different properties, eliminating the need for manual adjustments and re-renders for each version.
Learn Notch with our free video course: https://go.notch.one/essentials-exports
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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"Notch for Video Professionals" is coming to Tokyo in November.
Please note: the course is held in English, but a Japanese translator will be present throughout.
Over two days, you'll learn to navigate the Notch interface and master core techniques in compositing, lighting, materials, and animation.
Get tickets and find out more: https://go.notch.one/training-nov25-tokyo
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"Notch for Video Professionals" is coming to Tokyo in November.
Please note: the course is held in English, but a Japanese translator will be present throughout.
Over two days, you'll learn to navigate the Notch interface and master core techniques in compositing, lighting, materials, and animation.
Get tickets and find out more: https://go.notch.one/training-nov25-tokyo
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"Notch for Video Professionals" is coming to Seoul in November.
Over two days, you'll learn to navigate the Notch interface and master core techniques in compositing, lighting, materials, and animation.
Get tickets and find out more: https://go.notch.one/training-nov25-seoul
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"Notch for Video Professionals" is coming to Seoul in November.
Over two days, you'll learn to navigate the Notch interface and master core techniques in compositing, lighting, materials, and animation.
Get tickets and find out more: https://go.notch.one/training-nov25-seoul
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Working in Notch 1.0: Importing C4D Files
Import your Cinema 4D scenes into Notch, including UVs, colours, and the position and orientation of the native C4D cameras and lights.
Learn Notch with our free video course: https://go.notch.one/essentials-imports
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Importing C4D Files
Import your Cinema 4D scenes into Notch, including UVs, colours, and the position and orientation of the native C4D cameras and lights.
Learn Notch with our free video course: https://go.notch.one/essentials-imports
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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We sat down with Jordan Lambert, a real-time motion artist, concert visual designer, and VJ, to discuss her journey through various creative industries.
Read the full conversation here: https://go.notch.one/jordanlambertinterview
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We sat down with Jordan Lambert, a real-time motion artist, concert visual designer, and VJ, to discuss her journey through various creative industries.
Read the full conversation here: https://go.notch.one/jordanlambertinterview
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Working in Notch 1.0: Inspector
Notch 1.0's Inspector is your "workshop" space for refining resources. No more struggling with import settings endlessly. Instead, the Inspector provides a controlled environment where you can adjust, fine-tune, correct, and perfect every element of your imports.
Learn Notch with our free video course: https://go.notch.one/essentials-imports
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Inspector
Notch 1.0's Inspector is your "workshop" space for refining resources. No more struggling with import settings endlessly. Instead, the Inspector provides a controlled environment where you can adjust, fine-tune, correct, and perfect every element of your imports.
Learn Notch with our free video course: https://go.notch.one/essentials-imports
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Animating with Modifiers
Notch's Modifiers provide an incredibly easy yet powerful way to animate and fine-tune properties and objects without keyframes. In this example, we look at how to animate moving geometry or textures and add simple Camera Shake.
Learn Notch with our free video course: https://go.notch.one/essentials-modifiers
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Animating with Modifiers
Notch's Modifiers provide an incredibly easy yet powerful way to animate and fine-tune properties and objects without keyframes. In this example, we look at how to animate moving geometry or textures and add simple Camera Shake.
Learn Notch with our free video course: https://go.notch.one/essentials-modifiers
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Working with Materials
With the flexible node graph in Notch, you can change the material on any 3D mesh or primitive, or use a dedicated Material node, which in turn can be connected to multiple other nodes, for the ultimate in flexibility.
Learn Notch with our free video course: https://go.notch.one/essentials-renderinglightsmaterials
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Working with Materials
With the flexible node graph in Notch, you can change the material on any 3D mesh or primitive, or use a dedicated Material node, which in turn can be connected to multiple other nodes, for the ultimate in flexibility.
Learn Notch with our free video course: https://go.notch.one/essentials-renderinglightsmaterials
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Clusters
Notch 1.0's comes with large number of Clusters—groups of nodes we've put together to speed up your workflow that can be added directly to the node graph with a single click.
Learn Notch with our free video course: https://go.notch.one/essentials-renderinglightsmaterials
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Clusters
Notch 1.0's comes with large number of Clusters—groups of nodes we've put together to speed up your workflow that can be added directly to the node graph with a single click.
Learn Notch with our free video course: https://go.notch.one/essentials-renderinglightsmaterials
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Colour Correction
Use our Colour Correction node to achieve high-precision control over your tonal ranges. With this node, you can run the gamut of colour processing—neutralising images and adjusting brightness, contrast, saturation, hue, gamma, RGB, shadows, midtones, highlights, and blend settings—on global scenes and local elements.
Learn Notch with our free video course: https://go.notch.one/essentials-renderinglightsmaterials
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: Colour Correction
Use our Colour Correction node to achieve high-precision control over your tonal ranges. With this node, you can run the gamut of colour processing—neutralising images and adjusting brightness, contrast, saturation, hue, gamma, RGB, shadows, midtones, highlights, and blend settings—on global scenes and local elements.
Learn Notch with our free video course: https://go.notch.one/essentials-renderinglightsmaterials
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: The NURA Renderers - Standard Renderer (5/5)
The last but not least renderer in our new Notch Unified Rendering Architecture (NURA) is our fastest renderer: the Standard Renderer is a GPU-powered forward+ renderer that balances speed and quality, great for real-time 2D and 3D alike.
Learn Notch with our free video course: https://go.notch.one/essentials-renderinglightsmaterials
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: The NURA Renderers - Standard Renderer (5/5)
The last but not least renderer in our new Notch Unified Rendering Architecture (NURA) is our fastest renderer: the Standard Renderer is a GPU-powered forward+ renderer that balances speed and quality, great for real-time 2D and 3D alike.
Learn Notch with our free video course: https://go.notch.one/essentials-renderinglightsmaterials
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: The NURA Renderers - Hybrid Renderer (4/5)
The new Notch Unified Rendering Architecture (NURA) includes our GPU-accelerated Hybrid Renderer—a high-speed, scalable rendering system that combines rasterisation and real-time ray tracing techniques.
Learn Notch with our free video course: https://go.notch.one/essentials-renderinglightsmaterials
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1
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Working in Notch 1.0: The NURA Renderers - Hybrid Renderer (4/5)
The new Notch Unified Rendering Architecture (NURA) includes our GPU-accelerated Hybrid Renderer—a high-speed, scalable rendering system that combines rasterisation and real-time ray tracing techniques.
Learn Notch with our free video course: https://go.notch.one/essentials-renderinglightsmaterials
See what's new in Notch 1.0: https://go.notch.one/overviewvideo1