#handmadesoftware — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #handmadesoftware, aggregated by home.social.
-
It does send me to sleep if I'm in any way tired, but I'm persevering through the Handmade Hero series of videos.
Only 2 main videos in, so far, but until now I've been settling in with the workflow, which is a bit different to the workflow Casey Muratori uses in the series.
Neovim instead of Emacs.
VS2022 because it's newer.
Same "build system" though, because it's how I've done build systems myself in the past and it Just Works.
-
rTexViewer 3.0 useful feature: custom GLSL shaders support per image! Just drag&drop your shaders over the image!
Several default uniforms automatically setup on shader loading, like image resolution, scale-factor, mouse-position and time-counter!
It allows infinite image-effects possibilities for Technical Artists... or just anyone willing to play with shaders! 🤯
-
Hey!
Another year is finishing and here it is my 2022 GitHub balance with more contributions than ever!
It's been a very productive year! Many improvements and new features have been added to my gamedev C libraries: raylib, raygui, rres, rpng... and I also created and published multiple amazing tools: https://raylibtech.itch.io
What a year! Ready for new adventures in 2023! 😄
#gamedev #indiedev #toolsdev #opensource #enjoycoding #handmadesoftware #futureisnow
-
Just published rTexPacker v2.5, a simple and easy-to-use sprites packer and font atlas generator. Engine-agnostic, full-featured, multiplatform, portable, powerful CLI... contained in a single 1MB executable!
It can also be used online for free: https://raylibtech.itch.io/rtexpacker
Feedback is welcome! 😀