#haidra — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #haidra, aggregated by home.social.
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Lo strano caso della razza onniveggente nel mosaico dell’entroterra tunisino
https://www.jacoporanieri.com/blog/?p=44403#arte #mosaici #pesci #razze #torpedini #mediterraneo #tunisia #haidra #antichità #società #mitologia #credenze #filosofia #creature #africa #cultura #popoli #mare #isole #immagini #acqua #profondità #iconografia #simboli
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Lo strano caso della razza onniveggente nel mosaico dell’entroterra tunisino
https://www.jacoporanieri.com/blog/?p=44403#arte #mosaici #pesci #razze #torpedini #mediterraneo #tunisia #haidra #antichità #società #mitologia #credenze #filosofia #creature #africa #cultura #popoli #mare #isole #immagini #acqua #profondità #iconografia #simboli
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Haidra will be presenting the AI Horde in the Open Source Conference Luxembourg on the 1st of October at 2pm @oscl. Come and say hello to our team and talk about our projects!
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Haidra will be presenting the AI Horde in the Open Source Conference Luxembourg on the 1st of October at 2pm @oscl. Come and say hello to our team and talk about our projects!
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Haidra will be presenting the AI Horde in the Open Source Conference Luxembourg on the 1st of October at 2pm @oscl. Come and say hello to our team and talk about our projects!
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Haidra will be presenting the AI Horde in the Open Source Conference Luxembourg on the 1st of October at 2pm @oscl. Come and say hello to our team and talk about our projects!
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Haidra will be presenting the AI Horde in the Open Source Conference Luxembourg on the 1st of October at 2pm @oscl. Come and say hello to our team and talk about our projects!
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De opstand van Tacfarinas (1)
Ruiter uit een nomadenvolk (Museum Bani Walid)Het simpele verhaal eerst: Tacfarinas was een Numidische plattelandsrebel die het tijdens de regering van keizer Tiberius opnam tegen de Romeinse legers. Zulke opstanden zijn overal gedocumenteerd waar de Romeinen de macht overnamen. Dat was het simpele verhaal. Nu de iets complexere betekenis. Je kunt zulke gebeurtenissen op verschillende manieren interpreteren, bijvoorbeeld als een vorm van verzet tegen een vreemde overweldiger, of als protest tegen een te geringe mogelijkheid om te profiteren van de kansen die de Romeinse wereld bood, of een combinatie van deze twee motieven, of nog anders.
Perspectiefwisselingen
Het kan nog iets complexer. In de jaren na de Tweede Wereldoorlog veranderde de westerse visie op Griekenland en Rome. Tot dan toe had men de verspreiding van de klassieke cultuur beschouwd als iets goeds. Een veroveraar als Alexander de Grote of een imperialistische mogendheid als Rome bracht de verslagen bevolking naar een hoger cultureel plan. Na de Dekolonisatie keerde het perspectief om: Alexander gold als een massamoordenaar en de Romeinen stonden vijandig tegenover de lokale culturen.
Het eerstgenoemde perspectief is niet automatisch onjuist. Wie welvaart brengt – en dat deed Rome meer dan Alexander – maakt ethische keuzes mogelijk die voordien niet bestonden. Dat noemen we vooruitgang. Ook het tegengestelde perspectief is niet automatisch onjuist: Alexanders oorlogen waren ronduit genocidaal. Wat in beide perspectieven wél automatisch onjuist is, is de aanname dat er twee groepen waren. Maar een antieke imperialistische mogendheid kon haar gezag niet zomaar opleggen. Daarvoor had ze domweg de middelen niet. Alexander moest samenwerken met Perzische bestuurders, Rome bestuurde via de plaatselijke elites. En daarmee wordt het beeld ineens een stuk complexer en interessanter.
We kunnen Tacfarinas’ opstand natuurlijk nog steeds typeren als reactie op te beperkte mogelijkheden om mee te doen aan wat Rome had te bieden: een protest tegen discriminatie. En we kunnen Tacfarinas’ opstand bezien als uiting van anti-Romeins verzet. In Algerije, dat pas na een buitengewoon bloedige oorlog onafhankelijk werd van Frankrijk, bestaan beide interpretaties. Maar ze schieten allebei te kort.
De dadeloogst was typische seizoensarbeid (Museum Bani Walid)Romeins gezag
Het Romeinse gezag was uitgebouwd vanuit de provincie Africa (Tunesië), waaraan Julius Caesar na de slag bij Thapsus het noordoosten van Algerije aan had toegevoegd. Hier lagen allerlei steden, en meer naar het zuiden ging het landschap over in een steppe waar herders met kuddes heen en weer trokken. Deze groep staat bekend als de Musulamii; onze Latijnse bronnen typeren hen als een stam of een stamfederatie. In de oogsttijd waren ze vlakbij de steden, waar ze bijverdienden als seizoenarbeiders; daarna trokken ze weer naar de steppe, waar ze contact hadden met andere nomaden, met wie ze producten ruilden, die ze in de oogsttijd weer vervoerden naar de steden. Zo speelden de Musulamii een rol bij de handel door de Sahara.
Deze gang van zaken was voor alle betrokkenen profijtelijk en er moeten vriendelijke contacten hebben bestaan tussen de leiders van de Musulamii en de Romeinse bestuurders. Rome oefende zijn macht indirect uit, zoals zo vaak.
En zoals even vaak: als Rome te maken had met seizoensmigratie, ging het verkeerd. De soldaten van III Augusta, gestationeerd in Ammaedara (het huidige Haidra), legden een weg aan, bouwden nieuwe dorpen met vaste weilanden en akkers, en sneden zo een belangrijke route af waarlangs de nomaden hun kuddes verweidden. Dat kon alleen maar leiden tot protest.
Mijn boek over de geschiedenis van Libanon is verschenen; de opbrengst gaat via Cordaid naar het geteisterde land.
PS: u kunt deze blog volgen via het Whatsapp-kanaal.
Zelfde tijdvak
De slag in het Teutoburgerwoud (4)
maart 21, 2019
De zeven regels van rabbi Hillel
april 3, 2022
Wat zijn Romeinen?
mei 2, 2015 Deel dit:#AfricaProconsularis #Algerije #Ammaedara #Dekolonisatie #Haïdra #IIIAugusta #JuliusCaesar #Musulamii #nomadisme #Numidië #Tacfarinas #Tiberius #Tunesië
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The second fediverse canvas event just concluded and I’m very happy how this turned out. In case you don’t know what this is. Check out this post and then take your time to go and explore the second canvas in depth before it’s taken down, and look for all the interesting and sometimes even hidden pieces of pixel art.
This time I had a more interesting idea to participate. I decided to draw the Haidra Org logo. I didn’t expect a massive support, but was pleasantly surprised with how many people joined in to help create it after my initial post about it and my announcement on the AI Horde discord server. Some frontends like horde-ng even linked to it with an announcement.
Almost as soon as it started, we ended up conflicting in our placement with someone who was drawing a little forest on just below and to our left. I decided that they can have the foreground since we had plenty of space available which avoided any fighting over pixels. All in all, we managed to complete it within half a day or so which is pretty cool I like to think and we even got a small “garden” so to speak.
Afterwards I thought it would be interesting to have the Haidra tendrils “touch” various points of importance or sprites that I like. I decided to extend out as if we’re made of water and a lot of other “canvaseers” joined in to help which I found really sweet.
First we extended towards the (then) center of the canvas (top left on the featured image above), passing next to the Godot logo, below OSU and finally reached the explosion of the beams. That took most of the first day but people were still pretty active, even though the infrastructure of the event had already started buckling under its own success.
Fortunately as we could “flow” like water and even “go under” other pixelart, we didn’t encounter any resistance in our journey, and a lot of people gave us a helping hand as well.
Once this was achieved on a whim, I decided to double down on the “river” similaity, and drew a little 17px pirate ship to show our roots and went to bed. When I woke up next morning, I was surprised to discover a Kraken was attacking it making a really cool little display of collaborative minimalistic art.
This kind of thing is why I love events like these. I love emergent stuff like these and seeing people putting the own little touches on what other started is awesome!
The next day the canvas had extended to be double in size and so a whole new area to the right was available, I had already noticed someone had created a little pirate banner towards the new canvas center, but it was alone and sad. So I decided we should try to give it a little bit of that Haidra embrace. So a long journey started with a new tendril to reach it. I had a rough idea of the path to follow as the direct route was blocked, but as soon as other started adding to it, it almost took a life of its own on its journey.
Eventually, towards the middle of the second day we reached it, passing under Belgium, through some letters and crossing the big under-construction trans flag before going over piracy, before I spawned yet another pirate ship before waterfalling down onto the mushroom house.
At this point, the whole event took a dramatic turn as the performance problems had become so severe, that the admin decided to take the whole thing down to fix them, rather than let people get frustrated. This took half a dozen hours or so, and even though the event was extended by 24 hours to make up for it, the event momentum was kneecapped as well.
Once the canvas was back up for the third day, the next objective I had was a much longer journey to try and touch The Void that was extending from the top right. When I started, the path was still mostly empty, but as we moved towards it, the canvas became more more congested, forcing us to take some creative detours to avoid messing with other art.
All in all, we flowed over the Factorio cog, creating a little lake and spawning a rubber duckie in the process. Then through the second half of the trans flag, which caused a minor edit war, as the canvaseers thought we were vandalizing. Then the way up and over the massive English flag was sorta blocked, so we had to take a detour and slither between the Pokemon to its left first.
Until finally we reached the top of the English flag, where I took a little creative detour to draw a little naval battle. My plan was to have an English brigantine fighting with two pirate sloops, but as soon as I finished it, other jumped in with their own plans. First one of my pirate ships revealed itself as a Spanish privateer instead (which I suspect was a reference to the recent football events). And then over the course of the next two days, the three ships kept changing allegiances every couple of hours. Quite the little mini-story to see unfold.
Finally we were almost at our final objective, only to discover that our final objective was not there anymore. The Void had been thoroughly contained and blocked by a massive cat butler (catler?). The only thing left to touch, was a single solitary void tendril on the top. Surprisingly, as soon as we reached it, it livened and flourished into life, which was certainly not my original idea, but I went with it happily.
Having achieved all I wanted to do, and with the event (and the day) drawing to a close, I decided there’s no point setting any more goals and just left those interested start extending Haidra on a whim. You can see my final post here, which also links to all my previous posts, which also contain some historic canvas images, showing the actual state of the board at the time of the posting.
All in all, I had a lot of fun, and enjoyed this way more than Reddit /r/place which is botted to hell and back, making contributions by individual humans practically meaningless. Due to the lack of significant botting, not only was one’s own pixels more impactful, but humans tended to mostly collaborate instead of having scripts mindlessly enforcing a template. This ended with a much more creative canvas, as people worked off others ideas and themes, and where there was conflict, a lot of the time a compromise solution was discovered where both pieces of art could co-exist.
The conflict points tended to be political, as it so often happens. For example the Hexbears constantly trying to make the Nato flag into a swastika, or some effectively people rehashing the conflict around the Israel colonization of Palestine in pixel conflict form.
Some other things of interest:
- I mentioned that the Spanish seem to have boarded and overtaken my pirate ship, and someone drew a little vertical ship coming up the stream for reinforcements. ❤️
- Stus and AmongUs everywhere, sometimes in negative space, or only visible in the heatmap. Can you find them all?
- The Void getting absolutely bodied when it tried to be destructive, but being allowed to extend a lot more when they actually played nice with other creations.
- The amount of My Little Pony art is too damn high!
- Pleasantly little national flag jingoism on display!
- A very healthy amount of anarchist art and concepts and symbols. Well done mates! Ⓐ
See you next year!
-
The second fediverse canvas event just concluded and I’m very happy how this turned out. In case you don’t know what this is. Check out this post and then take your time to go and explore the second canvas in depth before it’s taken down, and look for all the interesting and sometimes even hidden pieces of pixel art.
This time I had a more interesting idea to participate. I decided to draw the Haidra Org logo. I didn’t expect a massive support, but was pleasantly surprised with how many people joined in to help create it after my initial post about it and my announcement on the AI Horde discord server. Some frontends like horde-ng even linked to it with an announcement.
Almost as soon as it started, we ended up conflicting in our placement with someone who was drawing a little forest on just below and to our left. I decided that they can have the foreground since we had plenty of space available which avoided any fighting over pixels. All in all, we managed to complete it within half a day or so which is pretty cool I like to think and we even got a small “garden” so to speak.
Afterwards I thought it would be interesting to have the Haidra tendrils “touch” various points of importance or sprites that I like. I decided to extend out as if we’re made of water and a lot of other “canvaseers” joined in to help which I found really sweet.
First we extended towards the (then) center of the canvas (top left on the featured image above), passing next to the Godot logo, below OSU and finally reached the explosion of the beams. That took most of the first day but people were still pretty active, even though the infrastructure of the event had already started buckling under its own success.
Fortunately as we could “flow” like water and even “go under” other pixelart, we didn’t encounter any resistance in our journey, and a lot of people gave us a helping hand as well.
Once this was achieved on a whim, I decided to double down on the “river” similaity, and drew a little 17px pirate ship to show our roots and went to bed. When I woke up next morning, I was surprised to discover a Kraken was attacking it making a really cool little display of collaborative minimalistic art.
This kind of thing is why I love events like these. I love emergent stuff like these and seeing people putting the own little touches on what other started is awesome!
The next day the canvas had extended to be double in size and so a whole new area to the right was available, I had already noticed someone had created a little pirate banner towards the new canvas center, but it was alone and sad. So I decided we should try to give it a little bit of that Haidra embrace. So a long journey started with a new tendril to reach it. I had a rough idea of the path to follow as the direct route was blocked, but as soon as other started adding to it, it almost took a life of its own on its journey.
Eventually, towards the middle of the second day we reached it, passing under Belgium, through some letters and crossing the big under-construction trans flag before going over piracy, before I spawned yet another pirate ship before waterfalling down onto the mushroom house.
At this point, the whole event took a dramatic turn as the performance problems had become so severe, that the admin decided to take the whole thing down to fix them, rather than let people get frustrated. This took half a dozen hours or so, and even though the event was extended by 24 hours to make up for it, the event momentum was kneecapped as well.
Once the canvas was back up for the third day, the next objective I had was a much longer journey to try and touch The Void that was extending from the top right. When I started, the path was still mostly empty, but as we moved towards it, the canvas became more more congested, forcing us to take some creative detours to avoid messing with other art.
All in all, we flowed over the Factorio cog, creating a little lake and spawning a rubber duckie in the process. Then through the second half of the trans flag, which caused a minor edit war, as the canvaseers thought we were vandalizing. Then the way up and over the massive English flag was sorta blocked, so we had to take a detour and slither between the Pokemon to its left first.
Until finally we reached the top of the English flag, where I took a little creative detour to draw a little naval battle. My plan was to have an English brigantine fighting with two pirate sloops, but as soon as I finished it, other jumped in with their own plans. First one of my pirate ships revealed itself as a Spanish privateer instead (which I suspect was a reference to the recent football events). And then over the course of the next two days, the three ships kept changing allegiances every couple of hours. Quite the little mini-story to see unfold.
Finally we were almost at our final objective, only to discover that our final objective was not there anymore. The Void had been thoroughly contained and blocked by a massive cat butler (catler?). The only thing left to touch, was a single solitary void tendril on the top. Surprisingly, as soon as we reached it, it livened and flourished into life, which was certainly not my original idea, but I went with it happily.
Having achieved all I wanted to do, and with the event (and the day) drawing to a close, I decided there’s no point setting any more goals and just left those interested start extending Haidra on a whim. You can see my final post here, which also links to all my previous posts, which also contain some historic canvas images, showing the actual state of the board at the time of the posting.
All in all, I had a lot of fun, and enjoyed this way more than Reddit /r/place which is botted to hell and back, making contributions by individual humans practically meaningless. Due to the lack of significant botting, not only was one’s own pixels more impactful, but humans tended to mostly collaborate instead of having scripts mindlessly enforcing a template. This ended with a much more creative canvas, as people worked off others ideas and themes, and where there was conflict, a lot of the time a compromise solution was discovered where both pieces of art could co-exist.
The conflict points tended to be political, as it so often happens. For example the Hexbears constantly trying to make the Nato flag into a swastika, or some effectively people rehashing the conflict around the Israel colonization of Palestine in pixel conflict form.
Some other things of interest:
- I mentioned that the Spanish seem to have boarded and overtaken my pirate ship, and someone drew a little vertical ship coming up the stream for reinforcements. ❤️
- Stus and AmongUs everywhere, sometimes in negative space, or only visible in the heatmap. Can you find them all?
- The Void getting absolutely bodied when it tried to be destructive, but being allowed to extend a lot more when they actually played nice with other creations.
- The amount of My Little Pony art is too damn high!
- Pleasantly little national flag jingoism on display!
- A very healthy amount of anarchist art and concepts and symbols. Well done mates! Ⓐ
See you next year!
-
The second fediverse canvas event just concluded and I’m very happy how this turned out. In case you don’t know what this is. Check out this post and then take your time to go and explore the second canvas in depth before it’s taken down, and look for all the interesting and sometimes even hidden pieces of pixel art.
This time I had a more interesting idea to participate. I decided to draw the Haidra Org logo. I didn’t expect a massive support, but was pleasantly surprised with how many people joined in to help create it after my initial post about it and my announcement on the AI Horde discord server. Some frontends like horde-ng even linked to it with an announcement.
Almost as soon as it started, we ended up conflicting in our placement with someone who was drawing a little forest on just below and to our left. I decided that they can have the foreground since we had plenty of space available which avoided any fighting over pixels. All in all, we managed to complete it within half a day or so which is pretty cool I like to think and we even got a small “garden” so to speak.
Afterwards I thought it would be interesting to have the Haidra tendrils “touch” various points of importance or sprites that I like. I decided to extend out as if we’re made of water and a lot of other “canvaseers” joined in to help which I found really sweet.
First we extended towards the (then) center of the canvas (top left on the featured image above), passing next to the Godot logo, below OSU and finally reached the explosion of the beams. That took most of the first day but people were still pretty active, even though the infrastructure of the event had already started buckling under its own success.
Fortunately as we could “flow” like water and even “go under” other pixelart, we didn’t encounter any resistance in our journey, and a lot of people gave us a helping hand as well.
Once this was achieved on a whim, I decided to double down on the “river” similaity, and drew a little 17px pirate ship to show our roots and went to bed. When I woke up next morning, I was surprised to discover a Kraken was attacking it making a really cool little display of collaborative minimalistic art.
This kind of thing is why I love events like these. I love emergent stuff like these and seeing people putting the own little touches on what other started is awesome!
The next day the canvas had extended to be double in size and so a whole new area to the right was available, I had already noticed someone had created a little pirate banner towards the new canvas center, but it was alone and sad. So I decided we should try to give it a little bit of that Haidra embrace. So a long journey started with a new tendril to reach it. I had a rough idea of the path to follow as the direct route was blocked, but as soon as other started adding to it, it almost took a life of its own on its journey.
Eventually, towards the middle of the second day we reached it, passing under Belgium, through some letters and crossing the big under-construction trans flag before going over piracy, before I spawned yet another pirate ship before waterfalling down onto the mushroom house.
At this point, the whole event took a dramatic turn as the performance problems had become so severe, that the admin decided to take the whole thing down to fix them, rather than let people get frustrated. This took half a dozen hours or so, and even though the event was extended by 24 hours to make up for it, the event momentum was kneecapped as well.
Once the canvas was back up for the third day, the next objective I had was a much longer journey to try and touch The Void that was extending from the top right. When I started, the path was still mostly empty, but as we moved towards it, the canvas became more more congested, forcing us to take some creative detours to avoid messing with other art.
All in all, we flowed over the Factorio cog, creating a little lake and spawning a rubber duckie in the process. Then through the second half of the trans flag, which caused a minor edit war, as the canvaseers thought we were vandalizing. Then the way up and over the massive English flag was sorta blocked, so we had to take a detour and slither between the Pokemon to its left first.
Until finally we reached the top of the English flag, where I took a little creative detour to draw a little naval battle. My plan was to have an English brigantine fighting with two pirate sloops, but as soon as I finished it, other jumped in with their own plans. First one of my pirate ships revealed itself as a Spanish privateer instead (which I suspect was a reference to the recent football events). And then over the course of the next two days, the three ships kept changing allegiances every couple of hours. Quite the little mini-story to see unfold.
Finally we were almost at our final objective, only to discover that our final objective was not there anymore. The Void had been thoroughly contained and blocked by a massive cat butler (catler?). The only thing left to touch, was a single solitary void tendril on the top. Surprisingly, as soon as we reached it, it livened and flourished into life, which was certainly not my original idea, but I went with it happily.
Having achieved all I wanted to do, and with the event (and the day) drawing to a close, I decided there’s no point setting any more goals and just left those interested start extending Haidra on a whim. You can see my final post here, which also links to all my previous posts, which also contain some historic canvas images, showing the actual state of the board at the time of the posting.
All in all, I had a lot of fun, and enjoyed this way more than Reddit /r/place which is botted to hell and back, making contributions by individual humans practically meaningless. Due to the lack of significant botting, not only was one’s own pixels more impactful, but humans tended to mostly collaborate instead of having scripts mindlessly enforcing a template. This ended with a much more creative canvas, as people worked off others ideas and themes, and where there was conflict, a lot of the time a compromise solution was discovered where both pieces of art could co-exist.
The conflict points tended to be political, as it so often happens. For example the Hexbears constantly trying to make the Nato flag into a swastika, or some effectively people rehashing the conflict around the Israel colonization of Palestine in pixel conflict form.
Some other things of interest:
- I mentioned that the Spanish seem to have boarded and overtaken my pirate ship, and someone drew a little vertical ship coming up the stream for reinforcements. ❤️
- Stus and AmongUs everywhere, sometimes in negative space, or only visible in the heatmap. Can you find them all?
- The Void getting absolutely bodied when it tried to be destructive, but being allowed to extend a lot more when they actually played nice with other creations.
- The amount of My Little Pony art is too damn high!
- Pleasantly little national flag jingoism on display!
- A very healthy amount of anarchist art and concepts and symbols. Well done mates! Ⓐ
See you next year!
-
The second fediverse canvas event just concluded and I’m very happy how this turned out. In case you don’t know what this is. Check out this post and then take your time to go and explore the second canvas in depth before it’s taken down, and look for all the interesting and sometimes even hidden pieces of pixel art.
This time I had a more interesting idea to participate. I decided to draw the Haidra Org logo. I didn’t expect a massive support, but was pleasantly surprised with how many people joined in to help create it after my initial post about it and my announcement on the AI Horde discord server. Some frontends like horde-ng even linked to it with an announcement.
Almost as soon as it started, we ended up conflicting in our placement with someone who was drawing a little forest on just below and to our left. I decided that they can have the foreground since we had plenty of space available which avoided any fighting over pixels. All in all, we managed to complete it within half a day or so which is pretty cool I like to think and we even got a small “garden” so to speak.
Afterwards I thought it would be interesting to have the Haidra tendrils “touch” various points of importance or sprites that I like. I decided to extend out as if we’re made of water and a lot of other “canvaseers” joined in to help which I found really sweet.
First we extended towards the (then) center of the canvas (top left on the featured image above), passing next to the Godot logo, below OSU and finally reached the explosion of the beams. That took most of the first day but people were still pretty active, even though the infrastructure of the event had already started buckling under its own success.
Fortunately as we could “flow” like water and even “go under” other pixelart, we didn’t encounter any resistance in our journey, and a lot of people gave us a helping hand as well.
Once this was achieved on a whim, I decided to double down on the “river” similaity, and drew a little 17px pirate ship to show our roots and went to bed. When I woke up next morning, I was surprised to discover a Kraken was attacking it making a really cool little display of collaborative minimalistic art.
This kind of thing is why I love events like these. I love emergent stuff like these and seeing people putting the own little touches on what other started is awesome!
The next day the canvas had extended to be double in size and so a whole new area to the right was available, I had already noticed someone had created a little pirate banner towards the new canvas center, but it was alone and sad. So I decided we should try to give it a little bit of that Haidra embrace. So a long journey started with a new tendril to reach it. I had a rough idea of the path to follow as the direct route was blocked, but as soon as other started adding to it, it almost took a life of its own on its journey.
Eventually, towards the middle of the second day we reached it, passing under Belgium, through some letters and crossing the big under-construction trans flag before going over piracy, before I spawned yet another pirate ship before waterfalling down onto the mushroom house.
At this point, the whole event took a dramatic turn as the performance problems had become so severe, that the admin decided to take the whole thing down to fix them, rather than let people get frustrated. This took half a dozen hours or so, and even though the event was extended by 24 hours to make up for it, the event momentum was kneecapped as well.
Once the canvas was back up for the third day, the next objective I had was a much longer journey to try and touch The Void that was extending from the top right. When I started, the path was still mostly empty, but as we moved towards it, the canvas became more more congested, forcing us to take some creative detours to avoid messing with other art.
All in all, we flowed over the Factorio cog, creating a little lake and spawning a rubber duckie in the process. Then through the second half of the trans flag, which caused a minor edit war, as the canvaseers thought we were vandalizing. Then the way up and over the massive English flag was sorta blocked, so we had to take a detour and slither between the Pokemon to its left first.
Until finally we reached the top of the English flag, where I took a little creative detour to draw a little naval battle. My plan was to have an English brigantine fighting with two pirate sloops, but as soon as I finished it, other jumped in with their own plans. First one of my pirate ships revealed itself as a Spanish privateer instead (which I suspect was a reference to the recent football events). And then over the course of the next two days, the three ships kept changing allegiances every couple of hours. Quite the little mini-story to see unfold.
Finally we were almost at our final objective, only to discover that our final objective was not there anymore. The Void had been thoroughly contained and blocked by a massive cat butler (catler?). The only thing left to touch, was a single solitary void tendril on the top. Surprisingly, as soon as we reached it, it livened and flourished into life, which was certainly not my original idea, but I went with it happily.
Having achieved all I wanted to do, and with the event (and the day) drawing to a close, I decided there’s no point setting any more goals and just left those interested start extending Haidra on a whim. You can see my final post here, which also links to all my previous posts, which also contain some historic canvas images, showing the actual state of the board at the time of the posting.
All in all, I had a lot of fun, and enjoyed this way more than Reddit /r/place which is botted to hell and back, making contributions by individual humans practically meaningless. Due to the lack of significant botting, not only was one’s own pixels more impactful, but humans tended to mostly collaborate instead of having scripts mindlessly enforcing a template. This ended with a much more creative canvas, as people worked off others ideas and themes, and where there was conflict, a lot of the time a compromise solution was discovered where both pieces of art could co-exist.
The conflict points tended to be political, as it so often happens. For example the Hexbears constantly trying to make the Nato flag into a swastika, or some effectively people rehashing the conflict around the Israel colonization of Palestine in pixel conflict form.
Some other things of interest:
- I mentioned that the Spanish seem to have boarded and overtaken my pirate ship, and someone drew a little vertical ship coming up the stream for reinforcements. ❤️
- Stus and AmongUs everywhere, sometimes in negative space, or only visible in the heatmap. Can you find them all?
- The Void getting absolutely bodied when it tried to be destructive, but being allowed to extend a lot more when they actually played nice with other creations.
- The amount of My Little Pony art is too damn high!
- Pleasantly little national flag jingoism on display!
- A very healthy amount of anarchist art and concepts and symbols. Well done mates! Ⓐ
See you next year!
-
The second fediverse canvas event just concluded and I’m very happy how this turned out. In case you don’t know what this is. Check out this post and then take your time to go and explore the second canvas in depth before it’s taken down, and look for all the interesting and sometimes even hidden pieces of pixel art.
This time I had a more interesting idea to participate. I decided to draw the Haidra Org logo. I didn’t expect a massive support, but was pleasantly surprised with how many people joined in to help create it after my initial post about it and my announcement on the AI Horde discord server. Some frontends like horde-ng even linked to it with an announcement.
Almost as soon as it started, we ended up conflicting in our placement with someone who was drawing a little forest on just below and to our left. I decided that they can have the foreground since we had plenty of space available which avoided any fighting over pixels. All in all, we managed to complete it within half a day or so which is pretty cool I like to think and we even got a small “garden” so to speak.
Afterwards I thought it would be interesting to have the Haidra tendrils “touch” various points of importance or sprites that I like. I decided to extend out as if we’re made of water and a lot of other “canvaseers” joined in to help which I found really sweet.
First we extended towards the (then) center of the canvas (top left on the featured image above), passing next to the Godot logo, below OSU and finally reached the explosion of the beams. That took most of the first day but people were still pretty active, even though the infrastructure of the event had already started buckling under its own success.
Fortunately as we could “flow” like water and even “go under” other pixelart, we didn’t encounter any resistance in our journey, and a lot of people gave us a helping hand as well.
Once this was achieved on a whim, I decided to double down on the “river” similaity, and drew a little 17px pirate ship to show our roots and went to bed. When I woke up next morning, I was surprised to discover a Kraken was attacking it making a really cool little display of collaborative minimalistic art.
This kind of thing is why I love events like these. I love emergent stuff like these and seeing people putting the own little touches on what other started is awesome!
The next day the canvas had extended to be double in size and so a whole new area to the right was available, I had already noticed someone had created a little pirate banner towards the new canvas center, but it was alone and sad. So I decided we should try to give it a little bit of that Haidra embrace. So a long journey started with a new tendril to reach it. I had a rough idea of the path to follow as the direct route was blocked, but as soon as other started adding to it, it almost took a life of its own on its journey.
Eventually, towards the middle of the second day we reached it, passing under Belgium, through some letters and crossing the big under-construction trans flag before going over piracy, before I spawned yet another pirate ship before waterfalling down onto the mushroom house.
At this point, the whole event took a dramatic turn as the performance problems had become so severe, that the admin decided to take the whole thing down to fix them, rather than let people get frustrated. This took half a dozen hours or so, and even though the event was extended by 24 hours to make up for it, the event momentum was kneecapped as well.
Once the canvas was back up for the third day, the next objective I had was a much longer journey to try and touch The Void that was extending from the top right. When I started, the path was still mostly empty, but as we moved towards it, the canvas became more more congested, forcing us to take some creative detours to avoid messing with other art.
All in all, we flowed over the Factorio cog, creating a little lake and spawning a rubber duckie in the process. Then through the second half of the trans flag, which caused a minor edit war, as the canvaseers thought we were vandalizing. Then the way up and over the massive English flag was sorta blocked, so we had to take a detour and slither between the Pokemon to its left first.
Until finally we reached the top of the English flag, where I took a little creative detour to draw a little naval battle. My plan was to have an English brigantine fighting with two pirate sloops, but as soon as I finished it, other jumped in with their own plans. First one of my pirate ships revealed itself as a Spanish privateer instead (which I suspect was a reference to the recent football events). And then over the course of the next two days, the three ships kept changing allegiances every couple of hours. Quite the little mini-story to see unfold.
Finally we were almost at our final objective, only to discover that our final objective was not there anymore. The Void had been thoroughly contained and blocked by a massive cat butler (catler?). The only thing left to touch, was a single solitary void tendril on the top. Surprisingly, as soon as we reached it, it livened and flourished into life, which was certainly not my original idea, but I went with it happily.
Having achieved all I wanted to do, and with the event (and the day) drawing to a close, I decided there’s no point setting any more goals and just left those interested start extending Haidra on a whim. You can see my final post here, which also links to all my previous posts, which also contain some historic canvas images, showing the actual state of the board at the time of the posting.
All in all, I had a lot of fun, and enjoyed this way more than Reddit /r/place which is botted to hell and back, making contributions by individual humans practically meaningless. Due to the lack of significant botting, not only was one’s own pixels more impactful, but humans tended to mostly collaborate instead of having scripts mindlessly enforcing a template. This ended with a much more creative canvas, as people worked off others ideas and themes, and where there was conflict, a lot of the time a compromise solution was discovered where both pieces of art could co-exist.
The conflict points tended to be political, as it so often happens. For example the Hexbears constantly trying to make the Nato flag into a swastika, or some effectively people rehashing the conflict around the Israel colonization of Palestine in pixel conflict form.
Some other things of interest:
- I mentioned that the Spanish seem to have boarded and overtaken my pirate ship, and someone drew a little vertical ship coming up the stream for reinforcements. ❤️
- Stus and AmongUs everywhere, sometimes in negative space, or only visible in the heatmap. Can you find them all?
- The Void getting absolutely bodied when it tried to be destructive, but being allowed to extend a lot more when they actually played nice with other creations.
- The amount of My Little Pony art is too damn high!
- Pleasantly little national flag jingoism on display!
- A very healthy amount of anarchist art and concepts and symbols. Well done mates! Ⓐ
See you next year!
-
Nivenly finally announced that they're retroactively rejecting the #Haidra application. This finally closes a very stressful attempt of us trying to join an ethical org to help us navigate this sector as a new #FOSS project.
https://hachyderm.io/@nivenly/112384063597517427 and https://nivenly.org/blog/2024/04/15/haidra-decision/
This whole endeavour has been severely demotivating for someone who put hundreds of hours developing FOSS. The reaction of the hachyderm community has been extremely toxic.
I'll write a post mortem soon.
-
Nivenly finally announced that they're retroactively rejecting the #Haidra application. This finally closes a very stressful attempt of us trying to join an ethical org to help us navigate this sector as a new #FOSS project.
https://hachyderm.io/@nivenly/112384063597517427 and https://nivenly.org/blog/2024/04/15/haidra-decision/
This whole endeavour has been severely demotivating for someone who put hundreds of hours developing FOSS. The reaction of the hachyderm community has been extremely toxic.
I'll write a post mortem soon.
-
Nivenly finally announced that they're retroactively rejecting the #Haidra application. This finally closes a very stressful attempt of us trying to join an ethical org to help us navigate this sector as a new #FOSS project.
https://hachyderm.io/@nivenly/112384063597517427 and https://nivenly.org/blog/2024/04/15/haidra-decision/
This whole endeavour has been severely demotivating for someone who put hundreds of hours developing FOSS. The reaction of the hachyderm community has been extremely toxic.
I'll write a post mortem soon.
-
Nivenly finally announced that they're retroactively rejecting the #Haidra application. This finally closes a very stressful attempt of us trying to join an ethical org to help us navigate this sector as a new #FOSS project.
https://hachyderm.io/@nivenly/112384063597517427 and https://nivenly.org/blog/2024/04/15/haidra-decision/
This whole endeavour has been severely demotivating for someone who put hundreds of hours developing FOSS. The reaction of the hachyderm community has been extremely toxic.
I'll write a post mortem soon.
-
Nivenly finally announced that they're retroactively rejecting the #Haidra application. This finally closes a very stressful attempt of us trying to join an ethical org to help us navigate this sector as a new #FOSS project.
https://hachyderm.io/@nivenly/112384063597517427 and https://nivenly.org/blog/2024/04/15/haidra-decision/
This whole endeavour has been severely demotivating for someone who put hundreds of hours developing FOSS. The reaction of the hachyderm community has been extremely toxic.
I'll write a post mortem soon.
-
"People Tend To Overestimate What Can Be Done In One Year And To Underestimate What Can Be Done In Five Or Ten Years" - Anonymous
I've been hacking at the AI Horde for the past year and a half, and the progress has been pretty awesome to see, even if it hasn't brought me any economic progress. I can't wait to see where #Haidra will be in 5 years!
-
"People Tend To Overestimate What Can Be Done In One Year And To Underestimate What Can Be Done In Five Or Ten Years" - Anonymous
I've been hacking at the AI Horde for the past year and a half, and the progress has been pretty awesome to see, even if it hasn't brought me any economic progress. I can't wait to see where #Haidra will be in 5 years!
-
"People Tend To Overestimate What Can Be Done In One Year And To Underestimate What Can Be Done In Five Or Ten Years" - Anonymous
I've been hacking at the AI Horde for the past year and a half, and the progress has been pretty awesome to see, even if it hasn't brought me any economic progress. I can't wait to see where #Haidra will be in 5 years!
-
"People Tend To Overestimate What Can Be Done In One Year And To Underestimate What Can Be Done In Five Or Ten Years" - Anonymous
I've been hacking at the AI Horde for the past year and a half, and the progress has been pretty awesome to see, even if it hasn't brought me any economic progress. I can't wait to see where #Haidra will be in 5 years!
-
"People Tend To Overestimate What Can Be Done In One Year And To Underestimate What Can Be Done In Five Or Ten Years" - Anonymous
I've been hacking at the AI Horde for the past year and a half, and the progress has been pretty awesome to see, even if it hasn't brought me any economic progress. I can't wait to see where #Haidra will be in 5 years!
-
I am providing free Generative AI image and text generations for everyone. No ads.No strings attached: https://aihorde.net | https://haidra.net
Desktop: https://dbzer0.itch.io/lucid-creations
Browser: https://tinybots.net/artbot
LLMs: https://lite.koboldai.netThis is a crowdsourced service, so please consider onboarding your idle GPU compute!
You can fund our development at: https://www.patreon.com/db0 | https://liberapay.com/db0/ | https://github.com/sponsors/db0
-
I am providing free Generative AI image and text generations for everyone. No ads.No strings attached: https://aihorde.net | https://haidra.net
Desktop: https://dbzer0.itch.io/lucid-creations
Browser: https://tinybots.net/artbot
LLMs: https://lite.koboldai.netThis is a crowdsourced service, so please consider onboarding your idle GPU compute!
You can fund our development at: https://www.patreon.com/db0 | https://liberapay.com/db0/ | https://github.com/sponsors/db0
-
I am providing free Generative AI image and text generations for everyone. No ads.No strings attached: https://aihorde.net | https://haidra.net
Desktop: https://dbzer0.itch.io/lucid-creations
Browser: https://tinybots.net/artbot
LLMs: https://lite.koboldai.netThis is a crowdsourced service, so please consider onboarding your idle GPU compute!
You can fund our development at: https://www.patreon.com/db0 | https://liberapay.com/db0/ | https://github.com/sponsors/db0
-
I am providing free Generative AI image and text generations for everyone. No ads.No strings attached: https://aihorde.net | https://haidra.net
Desktop: https://dbzer0.itch.io/lucid-creations
Browser: https://tinybots.net/artbot
LLMs: https://lite.koboldai.netThis is a crowdsourced service, so please consider onboarding your idle GPU compute!
You can fund our development at: https://www.patreon.com/db0 | https://liberapay.com/db0/ | https://github.com/sponsors/db0
-
I am providing free Generative AI image and text generations for everyone. No ads.No strings attached: https://aihorde.net | https://haidra.net
Desktop: https://dbzer0.itch.io/lucid-creations
Browser: https://tinybots.net/artbot
LLMs: https://lite.koboldai.netThis is a crowdsourced service, so please consider onboarding your idle GPU compute!
You can fund our development at: https://www.patreon.com/db0 | https://liberapay.com/db0/ | https://github.com/sponsors/db0
-
@ExecGoofy
This started with a post that, to me, has the effect of paiting those people critical of this suss-as-fuck AI shit that Nivenly is involved in as those critics being "[kinda racist]".The nRx / Dark Enlightenment tell feels like it's getting more obvious, FYI. My paranoia is still waning from gibbous, though.
I have no interest in wading into "prolix and verbose" discussions on this, like it feels you're doing now.
-
@ExecGoofy
This started with a post that, to me, has the effect of paiting those people critical of this suss-as-fuck AI shit that Nivenly is involved in as those critics being "[kinda racist]".The nRx / Dark Enlightenment tell feels like it's getting more obvious, FYI. My paranoia is still waning from gibbous, though.
I have no interest in wading into "prolix and verbose" discussions on this, like it feels you're doing now.
-
@ExecGoofy
This started with a post that, to me, has the effect of paiting those people critical of this suss-as-fuck AI shit that Nivenly is involved in as those critics being "[kinda racist]".The nRx / Dark Enlightenment tell feels like it's getting more obvious, FYI. My paranoia is still waning from gibbous, though.
I have no interest in wading into "prolix and verbose" discussions on this, like it feels you're doing now.
-
@ExecGoofy
This started with a post that, to me, has the effect of paiting those people critical of this suss-as-fuck AI shit that Nivenly is involved in as those critics being "[kinda racist]".The nRx / Dark Enlightenment tell feels like it's getting more obvious, FYI. My paranoia is still waning from gibbous, though.
I have no interest in wading into "prolix and verbose" discussions on this, like it feels you're doing now.
-
In other news, @nivenly's updates for October and November includes coverage of FIRES, and a bit more about what I'm working on in that regard, as well as updates on #haidra, @hachyderm, and @pachli
If you don't wanna follow me, but do wanna hear about FIRES when it's ready, I'd say go follow @fedimod as it'll be part of the tools I'm developing over there with others.
-
In other news, @nivenly's updates for October and November includes coverage of FIRES, and a bit more about what I'm working on in that regard, as well as updates on #haidra, @hachyderm, and @pachli
If you don't wanna follow me, but do wanna hear about FIRES when it's ready, I'd say go follow @fedimod as it'll be part of the tools I'm developing over there with others.
-
In other news, @nivenly's updates for October and November includes coverage of FIRES, and a bit more about what I'm working on in that regard, as well as updates on #haidra, @hachyderm, and @pachli
If you don't wanna follow me, but do wanna hear about FIRES when it's ready, I'd say go follow @fedimod as it'll be part of the tools I'm developing over there with others.
-
In other news, @nivenly's updates for October and November includes coverage of FIRES, and a bit more about what I'm working on in that regard, as well as updates on #haidra, @hachyderm, and @pachli
If you don't wanna follow me, but do wanna hear about FIRES when it's ready, I'd say go follow @fedimod as it'll be part of the tools I'm developing over there with others.
-
In other news, @nivenly's updates for October and November includes coverage of FIRES, and a bit more about what I'm working on in that regard, as well as updates on #haidra, @hachyderm, and @pachli
If you don't wanna follow me, but do wanna hear about FIRES when it's ready, I'd say go follow @fedimod as it'll be part of the tools I'm developing over there with others.
-
Here we see several things coming together, but the one I want to emphasize is that this is an explicit statement that #Haidra would like to help train models on (potentially) stolen data.
It's again hard to claim that you are ethically neutral middleware when this is a stated and expressed goal.
I'd also like to highlight exactly what "open" might mean in this context, specifically with this paper on the topic, which was just published: https://papers.ssrn.com/sol3/papers.cfm?abstract_id=4543807
8/
-
Here we see several things coming together, but the one I want to emphasize is that this is an explicit statement that #Haidra would like to help train models on (potentially) stolen data.
It's again hard to claim that you are ethically neutral middleware when this is a stated and expressed goal.
I'd also like to highlight exactly what "open" might mean in this context, specifically with this paper on the topic, which was just published: https://papers.ssrn.com/sol3/papers.cfm?abstract_id=4543807
8/
-
Here we see several things coming together, but the one I want to emphasize is that this is an explicit statement that #Haidra would like to help train models on (potentially) stolen data.
It's again hard to claim that you are ethically neutral middleware when this is a stated and expressed goal.
I'd also like to highlight exactly what "open" might mean in this context, specifically with this paper on the topic, which was just published: https://papers.ssrn.com/sol3/papers.cfm?abstract_id=4543807
8/
-
Here we see several things coming together, but the one I want to emphasize is that this is an explicit statement that #Haidra would like to help train models on (potentially) stolen data.
It's again hard to claim that you are ethically neutral middleware when this is a stated and expressed goal.
I'd also like to highlight exactly what "open" might mean in this context, specifically with this paper on the topic, which was just published: https://papers.ssrn.com/sol3/papers.cfm?abstract_id=4543807
8/
-
Here we see several things coming together, but the one I want to emphasize is that this is an explicit statement that #Haidra would like to help train models on (potentially) stolen data.
It's again hard to claim that you are ethically neutral middleware when this is a stated and expressed goal.
I'd also like to highlight exactly what "open" might mean in this context, specifically with this paper on the topic, which was just published: https://papers.ssrn.com/sol3/papers.cfm?abstract_id=4543807
8/
-
Let's not mince words.
It is the creator saying outright that they were trying to solve their problem of being unable to get people to work #ForExposure at a mass scale.
This is why I'm describing what they are doing with language as a "shell game."
#Haidra _cannot_ be ethically neutral middleware when the author's stated purpose in building and running the system is to make it so that people can avoid needing to pay artists for their work.
There are other problems, but start there.
6/
-
Let's not mince words.
It is the creator saying outright that they were trying to solve their problem of being unable to get people to work #ForExposure at a mass scale.
This is why I'm describing what they are doing with language as a "shell game."
#Haidra _cannot_ be ethically neutral middleware when the author's stated purpose in building and running the system is to make it so that people can avoid needing to pay artists for their work.
There are other problems, but start there.
6/
-
Let's not mince words.
It is the creator saying outright that they were trying to solve their problem of being unable to get people to work #ForExposure at a mass scale.
This is why I'm describing what they are doing with language as a "shell game."
#Haidra _cannot_ be ethically neutral middleware when the author's stated purpose in building and running the system is to make it so that people can avoid needing to pay artists for their work.
There are other problems, but start there.
6/
-
Let's not mince words.
It is the creator saying outright that they were trying to solve their problem of being unable to get people to work #ForExposure at a mass scale.
This is why I'm describing what they are doing with language as a "shell game."
#Haidra _cannot_ be ethically neutral middleware when the author's stated purpose in building and running the system is to make it so that people can avoid needing to pay artists for their work.
There are other problems, but start there.
6/
-
Let's not mince words.
It is the creator saying outright that they were trying to solve their problem of being unable to get people to work #ForExposure at a mass scale.
This is why I'm describing what they are doing with language as a "shell game."
#Haidra _cannot_ be ethically neutral middleware when the author's stated purpose in building and running the system is to make it so that people can avoid needing to pay artists for their work.
There are other problems, but start there.
6/
-
So here we have an Actual Problem™.
Let's break it down.
The creator could not find someone who would do a significant amount of work for free so their solution was to reach for a tool that was trained on those same artists information without their knowledge or consent. Now wants to enable that theft for everyone. #haidra
That's the goal. That's what this is aiming for. Remember that when later the author talks about how the ethical questions are answered.
Just… let that sit.
5/
-
So here we have an Actual Problem™.
Let's break it down.
The creator could not find someone who would do a significant amount of work for free so their solution was to reach for a tool that was trained on those same artists information without their knowledge or consent. Now wants to enable that theft for everyone. #haidra
That's the goal. That's what this is aiming for. Remember that when later the author talks about how the ethical questions are answered.
Just… let that sit.
5/
-
So here we have an Actual Problem™.
Let's break it down.
The creator could not find someone who would do a significant amount of work for free so their solution was to reach for a tool that was trained on those same artists information without their knowledge or consent. Now wants to enable that theft for everyone. #haidra
That's the goal. That's what this is aiming for. Remember that when later the author talks about how the ethical questions are answered.
Just… let that sit.
5/