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#glium — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #glium, aggregated by home.social.

  1. Working on today.

    , , , , , .

    After 2 weeks of effort, the decoder COMPILES!

    ...The screen is green.

    But hey, I actually know how to debug this :D It's almost as if 10 years of and paid off!

  2. Working on #libobscura today.

    #OpenGL , #EGL , #glium , #glutin , #Rust , #v4l2 .

    After 2 weeks of effort, the #GPU decoder COMPILES!

    ...The screen is green.

    But hey, I actually know how to debug this :D It's almost as if 10 years of #debugging and #ReverseEngineering paid off!

  3. Working on #libobscura today.

    #OpenGL , #EGL , #glium , #glutin , #Rust , #v4l2 .

    After 2 weeks of effort, the #GPU decoder COMPILES!

    ...The screen is green.

    But hey, I actually know how to debug this :D It's almost as if 10 years of #debugging and #ReverseEngineering paid off!

  4. Working on #libobscura today.

    #OpenGL , #EGL , #glium , #glutin , #Rust , #v4l2 .

    After 2 weeks of effort, the #GPU decoder COMPILES!

    ...The screen is green.

    But hey, I actually know how to debug this :D It's almost as if 10 years of #debugging and #ReverseEngineering paid off!

  5. Working on #libobscura today.

    #OpenGL , #EGL , #glium , #glutin , #Rust , #v4l2 .

    After 2 weeks of effort, the #GPU decoder COMPILES!

    ...The screen is green.

    But hey, I actually know how to debug this :D It's almost as if 10 years of #debugging and #ReverseEngineering paid off!

  6. Working on , I decided I've had enough of raw and I tried .
    Let me tell you, I wish I tried it earlier! It leaves a lot of control but makes using OpenGL easy. I'd have wasted a good half an hour manually setting up the debug prints for failed shader compilation alone.

  7. Working on #lbcamera, I decided I've had enough of raw #OpenGL and I tried #glium.
    Let me tell you, I wish I tried it earlier! It leaves a lot of control but makes using OpenGL easy. I'd have wasted a good half an hour manually setting up the debug prints for failed shader compilation alone.

  8. Working on #lbcamera, I decided I've had enough of raw #OpenGL and I tried #glium.
    Let me tell you, I wish I tried it earlier! It leaves a lot of control but makes using OpenGL easy. I'd have wasted a good half an hour manually setting up the debug prints for failed shader compilation alone.