Working on #lbcamera, I decided I've had enough of raw #OpenGL and I tried #glium. Let me tell you, I wish I tried it earlier! It leaves a lot of control but makes using OpenGL easy. I'd have wasted a good half an hour manually setting up the debug prints for failed shader compilation alone.
Working on #lbcamera, I decided I've had enough of raw #OpenGL and I tried #glium. Let me tell you, I wish I tried it earlier! It leaves a lot of control but makes using OpenGL easy. I'd have wasted a good half an hour manually setting up the debug prints for failed shader compilation alone.
Working on #lbcamera, I decided I've had enough of raw #OpenGL and I tried #glium. Let me tell you, I wish I tried it earlier! It leaves a lot of control but makes using OpenGL easy. I'd have wasted a good half an hour manually setting up the debug prints for failed shader compilation alone.