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#glenschofield — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #glenschofield, aggregated by home.social.

  1. Glen Schofield critica il mercato AAA e l'uso dell'IA, evidenziando la necessità di leadership qualificata e timing di uscita adeguati per curarne i mali.

    #notizievideogiochi #gamingnews #Videogiochi #GlenSchofield

  2. Hearing about what happened with #TheCallistoProtocol, it's kind of disheartening.

    #Krafton badly handled the situation, and #GlenSchofield had to deal with it. No wonder why he quit.

    Stories like that give me low expectation on what #TangoGameworks can do under their umbrella.

    Guess it's time to change their name to "Crapton".

    youtube.com/watch?v=ajfoGZQjs_

    #Videogames #Gaming #Games #CallistoProtocol #SurvivalHorror #StrikingDistance

  3. Hearing about what happened with #TheCallistoProtocol, it's kind of disheartening.

    #Krafton badly handled the situation, and #GlenSchofield had to deal with it. No wonder why he quit.

    Stories like that give me low expectation on what #TangoGameworks can do under their umbrella.

    Guess it's time to change their name to "Crapton".

    youtube.com/watch?v=ajfoGZQjs_

    #Videogames #Gaming #Games #CallistoProtocol #SurvivalHorror #StrikingDistance

  4. Hearing about what happened with #TheCallistoProtocol, it's kind of disheartening.

    #Krafton badly handled the situation, and #GlenSchofield had to deal with it. No wonder why he quit.

    Stories like that give me low expectation on what #TangoGameworks can do under their umbrella.

    Guess it's time to change their name to "Crapton".

    youtube.com/watch?v=ajfoGZQjs_

    #Videogames #Gaming #Games #CallistoProtocol #SurvivalHorror #StrikingDistance

  5. Hearing about what happened with #TheCallistoProtocol, it's kind of disheartening.

    #Krafton badly handled the situation, and #GlenSchofield had to deal with it. No wonder why he quit.

    Stories like that give me low expectation on what #TangoGameworks can do under their umbrella.

    Guess it's time to change their name to "Crapton".

    youtube.com/watch?v=ajfoGZQjs_

    #Videogames #Gaming #Games #CallistoProtocol #SurvivalHorror #StrikingDistance

  6. Hearing about what happened with #TheCallistoProtocol, it's kind of disheartening.

    #Krafton badly handled the situation, and #GlenSchofield had to deal with it. No wonder why he quit.

    Stories like that give me low expectation on what #TangoGameworks can do under their umbrella.

    Guess it's time to change their name to "Crapton".

    youtube.com/watch?v=ajfoGZQjs_

    #Videogames #Gaming #Games #CallistoProtocol #SurvivalHorror #StrikingDistance

  7. Bringing horrible space monsters to life with performance capture tech - Directed by Sean Dacanay. Produced by Justin Wolfson. Edited by Jeremy Smolnik, wi... - arstechnica.com/?p=1900153 #strikingdistancestudios #thecallistoprotocol #arstechnicavideos #callistoprotocol #gaming&culture #glenschofield #motioncapture #deadspace #scifigame #videogame #features #horror #sci-fi #mocap #fps

  8. Bringing horrible space monsters to life with performance capture tech - Directed by Sean Dacanay. Produced by Justin Wolfson. Edited by Jeremy Smolnik, wi... - arstechnica.com/?p=1900153 #strikingdistancestudios #thecallistoprotocol #arstechnicavideos #callistoprotocol #gaming&culture #glenschofield #motioncapture #deadspace #scifigame #videogame #features #horror #sci-fi #mocap #fps

  9. Bringing horrible space monsters to life with performance capture tech - Directed by Sean Dacanay. Produced by Justin Wolfson. Edited by Jeremy Smolnik, wi... - arstechnica.com/?p=1900153 #strikingdistancestudios #thecallistoprotocol #arstechnicavideos #callistoprotocol #gaming&culture #glenschofield #motioncapture #deadspace #scifigame #videogame #features #horror #sci-fi #mocap #fps

  10. Bringing horrible space monsters to life with performance capture tech - Directed by Sean Dacanay. Produced by Justin Wolfson. Edited by Jeremy Smolnik, wi... - arstechnica.com/?p=1900153 #strikingdistancestudios #thecallistoprotocol #arstechnicavideos #callistoprotocol #gaming&culture #glenschofield #motioncapture #deadspace #scifigame #videogame #features #horror #sci-fi #mocap #fps

  11. Light, shadow, reflections, and terror: How a scary game does scary lighting - Directed by Sean Dacanay. Produced by Justin Wolfson. Edited by Jeremy Smolnik, wi... - arstechnica.com/?p=1899437 #strikingdistancestudios #thecallistoprotocol #arstechnicavideos #callistoprotocol #gaming&culture #glenschofield #deadspace #scifigame #videogame #features #lighting #horror #fps #vfx

  12. Light, shadow, reflections, and terror: How a scary game does scary lighting - Directed by Sean Dacanay. Produced by Justin Wolfson. Edited by Jeremy Smolnik, wi... - arstechnica.com/?p=1899437 #strikingdistancestudios #thecallistoprotocol #arstechnicavideos #callistoprotocol #gaming&culture #glenschofield #deadspace #scifigame #videogame #features #lighting #horror #fps #vfx

  13. Light, shadow, reflections, and terror: How a scary game does scary lighting - Directed by Sean Dacanay. Produced by Justin Wolfson. Edited by Jeremy Smolnik, wi... - arstechnica.com/?p=1899437 #strikingdistancestudios #thecallistoprotocol #arstechnicavideos #callistoprotocol #gaming&culture #glenschofield #deadspace #scifigame #videogame #features #lighting #horror #fps #vfx

  14. Light, shadow, reflections, and terror: How a scary game does scary lighting - Directed by Sean Dacanay. Produced by Justin Wolfson. Edited by Jeremy Smolnik, wi... - arstechnica.com/?p=1899437 #strikingdistancestudios #thecallistoprotocol #arstechnicavideos #callistoprotocol #gaming&culture #glenschofield #deadspace #scifigame #videogame #features #lighting #horror #fps #vfx

  15. Callisto Protocol shows how audio design elevates a game from scary to terrifying - Directed by Sean Dacanay. Produced by Justin Wolfson. Edited by Jeremy Smolnik, wi... - arstechnica.com/?p=1897843 #strikingdistancestudios #thecallistoprotocol #arstechnicavideos #callistoprotocol #gaming&culture #videogamemusic #glenschofield #deadspace #scifigame #videogame #horror #audio #music #sound #fps

  16. Callisto Protocol shows how audio design elevates a game from scary to terrifying - Directed by Sean Dacanay. Produced by Justin Wolfson. Edited by Jeremy Smolnik, wi... - arstechnica.com/?p=1897843 #strikingdistancestudios #thecallistoprotocol #arstechnicavideos #callistoprotocol #gaming&culture #videogamemusic #glenschofield #deadspace #scifigame #videogame #horror #audio #music #sound #fps

  17. Callisto Protocol shows how audio design elevates a game from scary to terrifying - Directed by Sean Dacanay. Produced by Justin Wolfson. Edited by Jeremy Smolnik, wi... - arstechnica.com/?p=1897843 #strikingdistancestudios #thecallistoprotocol #arstechnicavideos #callistoprotocol #gaming&culture #videogamemusic #glenschofield #deadspace #scifigame #videogame #horror #audio #music #sound #fps

  18. Callisto Protocol shows how audio design elevates a game from scary to terrifying - Directed by Sean Dacanay. Produced by Justin Wolfson. Edited by Jeremy Smolnik, wi... - arstechnica.com/?p=1897843 #strikingdistancestudios #thecallistoprotocol #arstechnicavideos #callistoprotocol #gaming&culture #videogamemusic #glenschofield #deadspace #scifigame #videogame #horror #audio #music #sound #fps