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#flickjam — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #flickjam, aggregated by home.social.

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  1. I made a game in ~6 hours, and it is a tiny queer visual novel. Thanks to my friends, now it is truly complete, with its "reverse" version.

    表裏一体 date date date: JP+EN

    A cinema date goes wrong. Or does it? The story depends on the language you choose.

    Start with roseumteam.itch.io/hyori-date- and then continue with
    roseumteam.itch.io/hyori-date-

    #flickjam #indiegame

  2. I made a game in ~6 hours, and it is a tiny queer visual novel. Thanks to my friends, now it is truly complete, with its "reverse" version.

    表裏一体 date date date: JP+EN

    A cinema date goes wrong. Or does it? The story depends on the language you choose.

    Start with roseumteam.itch.io/hyori-date- and then continue with
    roseumteam.itch.io/hyori-date-

    #flickjam #indiegame

  3. I made a game in ~6 hours, and it is a tiny queer visual novel. Thanks to my friends, now it is truly complete, with its "reverse" version.

    表裏一体 date date date: JP+EN

    A cinema date goes wrong. Or does it? The story depends on the language you choose.

    Start with roseumteam.itch.io/hyori-date- and then continue with
    roseumteam.itch.io/hyori-date-

    #flickjam #indiegame

  4. I made a game in ~6 hours, and it is a tiny queer visual novel. Thanks to my friends, now it is truly complete, with its "reverse" version.

    表裏一体 date date date: JP+EN

    A cinema date goes wrong. Or does it? The story depends on the language you choose.

    Start with roseumteam.itch.io/hyori-date- and then continue with
    roseumteam.itch.io/hyori-date-

    #flickjam #indiegame

  5. I made a game in ~6 hours, and it is a tiny queer visual novel. Thanks to my friends, now it is truly complete, with its "reverse" version.

    表裏一体 date date date: JP+EN

    A cinema date goes wrong. Or does it? The story depends on the language you choose.

    Start with roseumteam.itch.io/hyori-date- and then continue with
    roseumteam.itch.io/hyori-date-

    #flickjam #indiegame

  6. And it's up on itch.io now, yay! somnius.itch.io/somnius-flickg

    That was super simple to edit and upload HTML5 stuff, really neat :3 #flickjam

  7. And it's up on itch.io now, yay! somnius.itch.io/somnius-flickg

    That was super simple to edit and upload HTML5 stuff, really neat :3 #flickjam

  8. And it's up on itch.io now, yay! somnius.itch.io/somnius-flickg

    That was super simple to edit and upload HTML5 stuff, really neat :3 #flickjam

  9. And it's up on itch.io now, yay! somnius.itch.io/somnius-flickg

    That was super simple to edit and upload HTML5 stuff, really neat :3 #flickjam

  10. I made a game in ~6 hours, and it is a tiny queer visual novel.

    表裏一体 date date date: EN+JP

    A cinema date goes wrong. Or does it? The story depends on the language you choose.

    roseumteam.itch.io/hyori-date-

    #flickjam #indiegame

  11. I made a game in ~6 hours, and it is a tiny queer visual novel.

    表裏一体 date date date: EN+JP

    A cinema date goes wrong. Or does it? The story depends on the language you choose.

    roseumteam.itch.io/hyori-date-

    #flickjam #indiegame

  12. I made a game in ~6 hours, and it is a tiny queer visual novel.

    表裏一体 date date date: EN+JP

    A cinema date goes wrong. Or does it? The story depends on the language you choose.

    roseumteam.itch.io/hyori-date-

    #flickjam #indiegame

  13. I made a game in ~6 hours, and it is a tiny queer visual novel.

    表裏一体 date date date: EN+JP

    A cinema date goes wrong. Or does it? The story depends on the language you choose.

    roseumteam.itch.io/hyori-date-

    #flickjam #indiegame

  14. I made a game in ~6 hours, and it is a tiny queer visual novel.

    表裏一体 date date date: EN+JP

    A cinema date goes wrong. Or does it? The story depends on the language you choose.

    roseumteam.itch.io/hyori-date-

    #flickjam #indiegame

  15. @neauoire Thank you! It was really fun to scribble stuff and have it turn into something I could explore! Thanks for hosting #flickjam! ^^

  16. @neauoire Thank you! It was really fun to scribble stuff and have it turn into something I could explore! Thanks for hosting #flickjam! ^^

  17. @neauoire Thank you! It was really fun to scribble stuff and have it turn into something I could explore! Thanks for hosting #flickjam! ^^

  18. @neauoire Thank you! It was really fun to scribble stuff and have it turn into something I could explore! Thanks for hosting #flickjam! ^^

  19. @neauoire Thank you! It was really fun to scribble stuff and have it turn into something I could explore! Thanks for hosting #flickjam! ^^

  20. A short hike leads you to a dark cave.

    You've never noticed it before.

    You've walked this trail hundreds of times.

    A look around wouldn't hurt..

    wryl256.itch.io/a-dark-cave

    #flickjam

  21. A short hike leads you to a dark cave.

    You've never noticed it before.

    You've walked this trail hundreds of times.

    A look around wouldn't hurt..

    wryl256.itch.io/a-dark-cave

    #flickjam

  22. A short hike leads you to a dark cave.

    You've never noticed it before.

    You've walked this trail hundreds of times.

    A look around wouldn't hurt..

    wryl256.itch.io/a-dark-cave

    #flickjam

  23. A short hike leads you to a dark cave.

    You've never noticed it before.

    You've walked this trail hundreds of times.

    A look around wouldn't hurt..

    wryl256.itch.io/a-dark-cave

    #flickjam

  24. A short hike leads you to a dark cave.

    You've never noticed it before.

    You've walked this trail hundreds of times.

    A look around wouldn't hurt..

    wryl256.itch.io/a-dark-cave

    #flickjam

  25. #flickjam is progressing well. I think I have most of the script nailed down, and the art too. Now I need to focus on actually putting it all together.

    #indiegame

  26. #flickjam is progressing well. I think I have most of the script nailed down, and the art too. Now I need to focus on actually putting it all together.

    #indiegame

  27. #flickjam is progressing well. I think I have most of the script nailed down, and the art too. Now I need to focus on actually putting it all together.

    #indiegame

  28. #flickjam is progressing well. I think I have most of the script nailed down, and the art too. Now I need to focus on actually putting it all together.

    #indiegame

  29. #flickjam is progressing well. I think I have most of the script nailed down, and the art too. Now I need to focus on actually putting it all together.

    #indiegame

  30. I'm totally overthinking it for the #flickjam :D I am usually making games with a lot of text, yet here I can squeeze 16 sentences at most. Good luck, me...

  31. I'm totally overthinking it for the #flickjam :D I am usually making games with a lot of text, yet here I can squeeze 16 sentences at most. Good luck, me...

  32. I'm totally overthinking it for the #flickjam :D I am usually making games with a lot of text, yet here I can squeeze 16 sentences at most. Good luck, me...

  33. I'm totally overthinking it for the #flickjam :D I am usually making games with a lot of text, yet here I can squeeze 16 sentences at most. Good luck, me...

  34. I'm totally overthinking it for the #flickjam :D I am usually making games with a lot of text, yet here I can squeeze 16 sentences at most. Good luck, me...

  35. #flickjam is going more difficult than I thought, but I want to do itttt still! Perhaps I'm going to abuse the flickgame.org editor a bit, but I'm prepared for the consequences. lol

  36. #flickjam is going more difficult than I thought, but I want to do itttt still! Perhaps I'm going to abuse the flickgame.org editor a bit, but I'm prepared for the consequences. lol

  37. #flickjam is going more difficult than I thought, but I want to do itttt still! Perhaps I'm going to abuse the flickgame.org editor a bit, but I'm prepared for the consequences. lol

  38. #flickjam is going more difficult than I thought, but I want to do itttt still! Perhaps I'm going to abuse the flickgame.org editor a bit, but I'm prepared for the consequences. lol

  39. #flickjam is going more difficult than I thought, but I want to do itttt still! Perhaps I'm going to abuse the flickgame.org editor a bit, but I'm prepared for the consequences. lol

  40. One day left for #flickjam! The entries are fantastic, thanks to everyone who made a thing! :eyes_fast:
    itch.io/jam/flickjam-2025/entr

  41. One day left for #flickjam! The entries are fantastic, thanks to everyone who made a thing! :eyes_fast:
    itch.io/jam/flickjam-2025/entr

  42. One day left for #flickjam! The entries are fantastic, thanks to everyone who made a thing! :eyes_fast:
    itch.io/jam/flickjam-2025/entr

  43. One day left for #flickjam! The entries are fantastic, thanks to everyone who made a thing! :eyes_fast:
    itch.io/jam/flickjam-2025/entr

  44. One day left for #flickjam! The entries are fantastic, thanks to everyone who made a thing! :eyes_fast:
    itch.io/jam/flickjam-2025/entr