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#directsound — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #directsound, aggregated by home.social.

  1. Been using PortAudio to handle audio stuff in a cross platform C++ app and it’s pretty easy to use. All three platforms work ok, but on Windows I can only get PA working when using DirectSound, not WASAPI. Whatever I try the PA errors out when starting the stream with some deep Win32 error that’s too generic to be actionable. Is Windows development always this awful? On Linux and Mac everything worked more or less directly as it should. Never on Windows.

    #portaudio #wasapi #directsound #garbage

  2. Been using PortAudio to handle audio stuff in a cross platform C++ app and it’s pretty easy to use. All three platforms work ok, but on Windows I can only get PA working when using DirectSound, not WASAPI. Whatever I try the PA errors out when starting the stream with some deep Win32 error that’s too generic to be actionable. Is Windows development always this awful? On Linux and Mac everything worked more or less directly as it should. Never on Windows.

    #portaudio #wasapi #directsound #garbage

  3. Been using PortAudio to handle audio stuff in a cross platform C++ app and it’s pretty easy to use. All three platforms work ok, but on Windows I can only get PA working when using DirectSound, not WASAPI. Whatever I try the PA errors out when starting the stream with some deep Win32 error that’s too generic to be actionable. Is Windows development always this awful? On Linux and Mac everything worked more or less directly as it should. Never on Windows.

    #portaudio #wasapi #directsound #garbage

  4. Been using PortAudio to handle audio stuff in a cross platform C++ app and it’s pretty easy to use. All three platforms work ok, but on Windows I can only get PA working when using DirectSound, not WASAPI. Whatever I try the PA errors out when starting the stream with some deep Win32 error that’s too generic to be actionable. Is Windows development always this awful? On Linux and Mac everything worked more or less directly as it should. Never on Windows.

    #portaudio #wasapi #directsound #garbage

  5. Been using PortAudio to handle audio stuff in a cross platform C++ app and it’s pretty easy to use. All three platforms work ok, but on Windows I can only get PA working when using DirectSound, not WASAPI. Whatever I try the PA errors out when starting the stream with some deep Win32 error that’s too generic to be actionable. Is Windows development always this awful? On Linux and Mac everything worked more or less directly as it should. Never on Windows.

    #portaudio #wasapi #directsound #garbage