home.social

#directmanipulation — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #directmanipulation, aggregated by home.social.

  1. #Apple’s new #LiquidGlass design in #iOS26, while visually striking, introduces #conceptualdissonance. The refractive #glassmetaphor, intended to unify design across touchscreens and headsets, #contradicts the #directmanipulation inherent to iPhone interaction. This raises questions about alignment with user expectations and the foundational principles of Apple’s #designphilosophy. hvpandya.com/liquid-glass?eick #tech #media #news

  2. #Apple’s new #LiquidGlass design in #iOS26, while visually striking, introduces #conceptualdissonance. The refractive #glassmetaphor, intended to unify design across touchscreens and headsets, #contradicts the #directmanipulation inherent to iPhone interaction. This raises questions about alignment with user expectations and the foundational principles of Apple’s #designphilosophy. hvpandya.com/liquid-glass?eick #tech #media #news

  3. #Apple’s new #LiquidGlass design in #iOS26, while visually striking, introduces #conceptualdissonance. The refractive #glassmetaphor, intended to unify design across touchscreens and headsets, #contradicts the #directmanipulation inherent to iPhone interaction. This raises questions about alignment with user expectations and the foundational principles of Apple’s #designphilosophy. hvpandya.com/liquid-glass?eick #tech #media #news

  4. #Apple’s new #LiquidGlass design in #iOS26, while visually striking, introduces #conceptualdissonance. The refractive #glassmetaphor, intended to unify design across touchscreens and headsets, #contradicts the #directmanipulation inherent to iPhone interaction. This raises questions about alignment with user expectations and the foundational principles of Apple’s #designphilosophy. hvpandya.com/liquid-glass?eick #tech #media #news

  5. #Apple’s new #LiquidGlass design in #iOS26, while visually striking, introduces #conceptualdissonance. The refractive #glassmetaphor, intended to unify design across touchscreens and headsets, #contradicts the #directmanipulation inherent to iPhone interaction. This raises questions about alignment with user expectations and the foundational principles of Apple’s #designphilosophy. hvpandya.com/liquid-glass?eick #tech #media #news

  6. Watching the polytope editor demo and it's sick. youtu.be/8g_XCZSY7lM

    I really want to work on my frontend skills. I think a lot of PL advancement will come from better interaction design.

    #DirectManipulation
    #HCI

  7. Watching the polytope editor demo and it's sick. youtu.be/8g_XCZSY7lM

    I really want to work on my frontend skills. I think a lot of PL advancement will come from better interaction design.


  8. Watching the polytope editor demo and it's sick. youtu.be/8g_XCZSY7lM

    I really want to work on my frontend skills. I think a lot of PL advancement will come from better interaction design.

    #DirectManipulation
    #HCI

  9. Watching the polytope editor demo and it's sick. youtu.be/8g_XCZSY7lM

    I really want to work on my frontend skills. I think a lot of PL advancement will come from better interaction design.

    #DirectManipulation
    #HCI

  10. Watching the polytope editor demo and it's sick. youtu.be/8g_XCZSY7lM

    I really want to work on my frontend skills. I think a lot of PL advancement will come from better interaction design.

    #DirectManipulation
    #HCI