#directmanipulation — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #directmanipulation, aggregated by home.social.
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#Apple’s new #LiquidGlass design in #iOS26, while visually striking, introduces #conceptualdissonance. The refractive #glassmetaphor, intended to unify design across touchscreens and headsets, #contradicts the #directmanipulation inherent to iPhone interaction. This raises questions about alignment with user expectations and the foundational principles of Apple’s #designphilosophy. https://hvpandya.com/liquid-glass?eicker.news #tech #media #news
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#Apple’s new #LiquidGlass design in #iOS26, while visually striking, introduces #conceptualdissonance. The refractive #glassmetaphor, intended to unify design across touchscreens and headsets, #contradicts the #directmanipulation inherent to iPhone interaction. This raises questions about alignment with user expectations and the foundational principles of Apple’s #designphilosophy. https://hvpandya.com/liquid-glass?eicker.news #tech #media #news
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#Apple’s new #LiquidGlass design in #iOS26, while visually striking, introduces #conceptualdissonance. The refractive #glassmetaphor, intended to unify design across touchscreens and headsets, #contradicts the #directmanipulation inherent to iPhone interaction. This raises questions about alignment with user expectations and the foundational principles of Apple’s #designphilosophy. https://hvpandya.com/liquid-glass?eicker.news #tech #media #news
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#Apple’s new #LiquidGlass design in #iOS26, while visually striking, introduces #conceptualdissonance. The refractive #glassmetaphor, intended to unify design across touchscreens and headsets, #contradicts the #directmanipulation inherent to iPhone interaction. This raises questions about alignment with user expectations and the foundational principles of Apple’s #designphilosophy. https://hvpandya.com/liquid-glass?eicker.news #tech #media #news
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#Apple’s new #LiquidGlass design in #iOS26, while visually striking, introduces #conceptualdissonance. The refractive #glassmetaphor, intended to unify design across touchscreens and headsets, #contradicts the #directmanipulation inherent to iPhone interaction. This raises questions about alignment with user expectations and the foundational principles of Apple’s #designphilosophy. https://hvpandya.com/liquid-glass?eicker.news #tech #media #news
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What kind of interaction is this?
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What kind of interaction is this?
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What kind of interaction is this?
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What kind of interaction is this?
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What kind of interaction is this?
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Watching the polytope editor demo and it's sick. https://youtu.be/8g_XCZSY7lM
I really want to work on my frontend skills. I think a lot of PL advancement will come from better interaction design.
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Watching the polytope editor demo and it's sick. https://youtu.be/8g_XCZSY7lM
I really want to work on my frontend skills. I think a lot of PL advancement will come from better interaction design.
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Watching the polytope editor demo and it's sick. https://youtu.be/8g_XCZSY7lM
I really want to work on my frontend skills. I think a lot of PL advancement will come from better interaction design.
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Watching the polytope editor demo and it's sick. https://youtu.be/8g_XCZSY7lM
I really want to work on my frontend skills. I think a lot of PL advancement will come from better interaction design.
-
Watching the polytope editor demo and it's sick. https://youtu.be/8g_XCZSY7lM
I really want to work on my frontend skills. I think a lot of PL advancement will come from better interaction design.