#colonelsbequest — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #colonelsbequest, aggregated by home.social.
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Postcards from Misty Acres: The Well #Sierra #EGA #AdventureGames #ColonelsBequest
PIC.070
Commands: 864
Size: 6,218 bytes🧰 Breakdown:
📈 pline: 648 (75%)
🪣 fill: 212 (25%)
🎨 set_palette: 4 (0%)🗜 Compression:
Type: Huffman (2)
Size: 5,464 bytes
Ratio: 5.6∶1 | 📉 −82.0% -
Reworked the vectorization process for concave polygons-with-holes for the water-colorization process. The way the SCI0 engine flood-fills work require that the area is contiguous, but they can still be pretty complex. In previous renders, this meant that some areas would anomalously get filled with neighboring colors. The barn door here was particularly problematic but is definitely improved this algorithm in its place.
#AlgorithmicArt #GenerativeArt #SierraOnLine #ColonelsBequest
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Construction of The Main Door at Misty Acres: Colonel's Bequest Demo (1989). :ms_floppy_disk:
PIC.080
Engine: SCI0
Resolution: 320x190 / 16 color
Commands: 527
Size: 3,354 bytes🗜 Compression:
Type: Huffman (2)
Size: 2,836 bytes
Ratio: 10.7∶1 | 📉 −90.7%#SierraOnLine #ColonelsBequest #AdventureGame #SCI0 #RetroGaming #RetroComputing #DOSGaming
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Construction of The Swamp: Colonel's Bequest Demo (1989). :ms_floppy_disk:
PIC.079
Engine: SCI0
Resolution: 320x190 / 16 color
Commands: 970
Size: 6,158 bytes🗜 Compression:
Type: Huffman (2)
Size: 5,302 bytes
Ratio: 5.7∶1 | 📉 −82.6%#SierraOnLine #ColonelsBequest #AdventureGame #SCI0 #RetroGaming #RetroComputing #DOSGaming
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Construction of Jackson Square: Colonel's Bequest Demo (1989). :ms_floppy_disk:
PIC.078
Engine: SCI0
Resolution: 320x190 / 16 color
Commands: 1,609
Size: 10,520 bytes🗜 Compression:
Type: Huffman (2)
Size: 8,971 bytes
Ratio: 3.4∶1 | 📉 −70.5%#SierraOnLine #ColonelsBequest #AdventureGame #SCI0 #RetroGaming #RetroComputing #DOSGaming
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Construction of Last Will and Testament: Colonel's Bequest Demo (1989). :ms_floppy_disk:
PIC.034
Engine: SCI0
Resolution: 320x190 / 16 color
Commands: 480
Size: 3,610 bytes🗜 Compression:
Type: Huffman (2)
Size: 3,122 bytes
Ratio: 9.7∶1 | 📉 −89.7%#SierraOnLine #ColonelsBequest #AdventureGame #SCI0 #RetroGaming #RetroComputing #DOSGaming
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Construction of The Dining Room: Colonel's Bequest Demo (1989). :ms_floppy_disk:
PIC.034
Engine: SCI0
Resolution: 320x190 / 16 color
Commands: 1,061
Size: 6,930 bytes🗜 Compression:
Type: Huffman (2)
Size: 5,676 bytes
Ratio: 5.4∶1 | 📉 −81.3%#SierraOnLine #ColonelsBequest #AdventureGame #SCI0 #RetroGaming #RetroComputing #DOSGaming
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Construction of The Main Gate at Misty Acres: Colonel's Bequest Demo (1989). :ms_floppy_disk:
PIC.028
Engine: SCI0
Resolution: 320x190 / 16 color
Commands: 2,030
Size: 12,048 bytes🗜 Compression:
Type: Huffman (2)
Size: 10,004 bytes
Ratio: 3.0∶1 | 📉 −67.1%#SierraOnLine #ColonelsBequest #AdventureGame #SCI0 #RetroGaming #RetroComputing #DOSGaming
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Construction of Misty Acres' Dock: Colonel's Bequest Demo (1989). :ms_floppy_disk:
PIC.001
Engine: SCI0
Resolution: 320x190 / 16 color
Commands: 1,555
Size: 10,074 bytes🗜 Compression:
Type: Huffman (2)
Size: 8,381 bytes
Ratio: 3.6∶1 | 📉 72.4%#SierraOnLine #ColonelsBequest #AdventureGame #SCI0 #RetroGaming #RetroComputing #DOSGaming
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An earlier design of Laura Bow from The Colonel's Bequest. The first is from the non-interactive promo release, the second is from the commercial release/final version. Also included, the sketch from the original design document. 😀