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#coleco — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #coleco, aggregated by home.social.

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  1. My major project for this week is trying to get #FujiNet firmware v1.6.1 released. Seems like there's always another bug that needs to be squashed. Probably because FujiNet is available on so many systems and I'm still in the process of cleaning up all the copy&paste coding and creating proper base classes for everything.

    #RetroComputing #VintageComputing

    #IBMPC #TRS80 #ColorComputer #MSX #MSX2 #C128 #C64 #Commodore #Coleco #ColecoAdam #AppleII #Atari #Atari8bit

  2. My major project for this week is trying to get #FujiNet firmware v1.6.1 released. Seems like there's always another bug that needs to be squashed. Probably because FujiNet is available on so many systems and I'm still in the process of cleaning up all the copy&paste coding and creating proper base classes for everything.

    #RetroComputing #VintageComputing

    #IBMPC #TRS80 #ColorComputer #MSX #MSX2 #C128 #C64 #Commodore #Coleco #ColecoAdam #AppleII #Atari #Atari8bit

  3. New blog post! It's part five of my quest to make my very own #ColecoVision. This time, I let other people build one too, and make sure I actually included all the parts! There's still some bugs to work out, but I do still love my first clone system.

    #retrogaming #kicad #coleco

    leadedsolder.com/2026/03/24/co

  4. New blog post! It's part five of my quest to make my very own #ColecoVision. This time, I let other people build one too, and make sure I actually included all the parts! There's still some bugs to work out, but I do still love my first clone system.

    #retrogaming #kicad #coleco

    leadedsolder.com/2026/03/24/co

  5. I'm expecting to shift focus on the blog for a bit to "various kinds of shenanigans you can get up to with various sprite systems" and that also means making occasional mockups and illustrations.

    I'm very happy with how this one came out, and will be cheerfully filing it away until I come back to the TMS9918.

    #retrocomputing #ti99_4a #coleco

  6. I'm expecting to shift focus on the blog for a bit to "various kinds of shenanigans you can get up to with various sprite systems" and that also means making occasional mockups and illustrations.

    I'm very happy with how this one came out, and will be cheerfully filing it away until I come back to the TMS9918.

    #retrocomputing #ti99_4a #coleco

  7. That was one heck of a battle. But I finally got the tests to run! I only had to write my own fopen/fread for Adam CP/M, figure out why all the #FujiNet networking stuff was completely different than every other FujiNet platform, and improve the stability of the AdamNet bus on the FujiNet side. #Coleco #ColecoAdam #RetroComputing #VintageComputing

  8. That was one heck of a battle. But I finally got the tests to run! I only had to write my own fopen/fread for Adam CP/M, figure out why all the #FujiNet networking stuff was completely different than every other FujiNet platform, and improve the stability of the AdamNet bus on the FujiNet side. #Coleco #ColecoAdam #RetroComputing #VintageComputing

  9. A quick shot this week on the blog: I really like the ColecoVision as a retrodev platform, but I'm not a fan of the 12-second boot screen that also claims every program ever is copyright Coleco.

    So today we fix that.

    bumbershootsoft.wordpress.com/

    #retrocomputing #coleco #colecovision

  10. A quick shot this week on the blog: I really like the ColecoVision as a retrodev platform, but I'm not a fan of the 12-second boot screen that also claims every program ever is copyright Coleco.

    So today we fix that.

    bumbershootsoft.wordpress.com/

    #retrocomputing #coleco #colecovision

  11. I think I'm making some progress on AdamNet stability on the FujiNet. I've been booted into CP/M for over an hour while trying to debug an application, constantly loading my program from FN disk and then dropping back to the A> prompt, and I haven't had to hit reset once.

    #FujiNet #Coleco #ColecoAdam #RetroComputing #VintageComputing

  12. I think I'm making some progress on AdamNet stability on the FujiNet. I've been booted into CP/M for over an hour while trying to debug an application, constantly loading my program from FN disk and then dropping back to the A> prompt, and I haven't had to hit reset once.

    #FujiNet #Coleco #ColecoAdam #RetroComputing #VintageComputing

  13. The 5 stages of ~~grief~~ AdamNet

    1. The existential question: do I exist?
    2. Are you ready for a purpose?
    3. Your purpose is to fetch data.
    4. Have you filled out your reports?
    5. Please turn in your homework.

    #FujiNet #Coleco #ColecoAdam #RetroComputing #VintageComputing

  14. The 5 stages of ~~grief~~ AdamNet

    1. The existential question: do I exist?
    2. Are you ready for a purpose?
    3. Your purpose is to fetch data.
    4. Have you filled out your reports?
    5. Please turn in your homework.

    #FujiNet #Coleco #ColecoAdam #RetroComputing #VintageComputing

  15. Put together a Python script to decode the capture into AdamNet packets. It prints the timestamp in µs, the offset from previous packet as +µs, the command byte, decoded command name & device along with direction arrow. If there was any data in the packet then it is decoded and printed as both a hex dump and the decoded fields. I love how the endianness varies between packet types. Sometimes it's little endian, sometimes big.

    #FujiNet #Coleco #ColecoAdam #RetroComputing #VintageComputing

  16. Put together a Python script to decode the capture into AdamNet packets. It prints the timestamp in µs, the offset from previous packet as +µs, the command byte, decoded command name & device along with direction arrow. If there was any data in the packet then it is decoded and printed as both a hex dump and the decoded fields. I love how the endianness varies between packet types. Sometimes it's little endian, sometimes big.

    #FujiNet #Coleco #ColecoAdam #RetroComputing #VintageComputing

  17. A Thing Called Packri Monster (Take 2)
    Sometimes Wordpress is infuriating.

    What I remember doing is working hard on a post proclaiming to the world the existence of a weird offshoot of the Pac-Man universe called Packri Monster. I wrote it, and I saved it (I believe) so it would be posted on the morning of January 16th.

    Well, I just
    setsideb.com/a-thing-called-pa
    #niche #retro #Bandai #coleco #handheld #niche #PacMan #PackriMonster #retro #tabletop #Tomy #watch

  18. I think I got it:

    diskdef coleco-adam
    seclen 512
    tracks 40
    sectrk 8
    blocksize 1024
    maxdir 48
    skew 5
    boottrk 0
    bootsec 26
    offset 0
    os 2.2
    end

    diskdef coleco-adam-3.5
    seclen 512
    tracks 160
    sectrk 9
    blocksize 2048
    maxdir 112
    skew 5
    boottrk 0
    bootsec 26
    offset 0
    os 2.2
    end

    #Coleco #Adam #RetroComputing #VintageComputing #CPM #ColecoAdam

  19. I think I got it:

    diskdef coleco-adam
    seclen 512
    tracks 40
    sectrk 8
    blocksize 1024
    maxdir 48
    skew 5
    boottrk 0
    bootsec 26
    offset 0
    os 2.2
    end

    diskdef coleco-adam-3.5
    seclen 512
    tracks 160
    sectrk 9
    blocksize 2048
    maxdir 112
    skew 5
    boottrk 0
    bootsec 26
    offset 0
    os 2.2
    end

    #Coleco #Adam #RetroComputing #VintageComputing #CPM #ColecoAdam

  20. Anyone ever use cpmtools 2.23 with #Coleco #Adam CP/M 160k disks? cpmls will give me a complete dir listing, but cpmcp complains "Attempting to access block beyond end of disk". Current diskdef:

    diskdef coleco-adam
    seclen 512
    tracks 40
    sectrk 8
    blocksize 2048
    maxdir 112
    skew 5
    boottrk 0
    bootsec 26
    offset 0
    os 2.2
    end

    #RetroComputing #VintageComputing #CPM #ColecoAdam

  21. Anyone ever use cpmtools 2.23 with #Coleco #Adam CP/M 160k disks? cpmls will give me a complete dir listing, but cpmcp complains "Attempting to access block beyond end of disk". Current diskdef:

    diskdef coleco-adam
    seclen 512
    tracks 40
    sectrk 8
    blocksize 2048
    maxdir 112
    skew 5
    boottrk 0
    bootsec 26
    offset 0
    os 2.2
    end

    #RetroComputing #VintageComputing #CPM #ColecoAdam

  22. So I was in #Winnipeg yesterday, I've gotten a little driving gig that happily includes delivering a little girl and her grams to visit her mom, who works in the city. Having delivered my passengers to their couple days' visit, I was gonna grab a few groceries and make haste back home, where I sold a pizza to a neighbour for dinner.

    But going by the Value Village, something called out to me. I didn't know what it was, but I heard the call, dear credulous believers, and in I went. I found a working fan for ten bucks, but that was not the treasure.

    The treasure, which I do not have right here to photograph, is a ColecoVision Super Action Controller, by far the most ridiculous expression of a 9pin game controller of the 80s Consoles.

    I never owned a #ColecoVision, but even at the time, we knew it was a cut above all other consoles, never deposed until the NES. Modern assessments support this; it was truly a marvel, and absent the '83 crash, #Coleco would have had a bright future.

    And even if I had, I would absolutely never have had sufficient financial agency to purchase the Super Action Baseball (one of three known games that used these controllers) set that included two of these, but I remember seeing a picture of this controller, and thinking to myelf, man, whoever can afford that setup must be having a great time.

    Granted, controllers got even more complex later, but this thing. This thing.

    Four colourful trigger buttons. Not one, but four.
    A red-ball Joystick with classic "squishy" action like the venerable Atari joysticks.
    A phone keypad. GenX will recognize this layout of keys as central to our social lives, at one point, and perhaps it harkened to an eventual concept of involving phones or modems in the games. Who knows what Coleco would have done.
    And beneath that, a scroll wheel such as you'd find on any modern mouse, but horizontal. Apparently it stands in for paddle-style controllers as well.

    I'm not about to get into retro consoles, though the MiSTer is very intriguing, and if I ever have the disposable income for that, I expect it will indeed spend some time as a ColecoVision.

    Meanwhile, I have the Super Action Controller. It terminates in a standard 9pin Atari-style controller that dominated consoles and home computers alike until Nintendo leveraged the power of Italian plumbers. I also have a hoarder's pride of electronic bits and bobs, microcontrollers, etc, to interface this to whatever might take fancy. And I still have a week off, cause my holidays track student holidays. Though I'm working a lot during it, as it turns out, but that's fine.

    What should I make it do, #Fediverse? How do I bring more Super Action into my life with this controller?

    #RetroGaming #80s

  23. So I was in #Winnipeg yesterday, I've gotten a little driving gig that happily includes delivering a little girl and her grams to visit her mom, who works in the city. Having delivered my passengers to their couple days' visit, I was gonna grab a few groceries and make haste back home, where I sold a pizza to a neighbour for dinner.

    But going by the Value Village, something called out to me. I didn't know what it was, but I heard the call, dear credulous believers, and in I went. I found a working fan for ten bucks, but that was not the treasure.

    The treasure, which I do not have right here to photograph, is a ColecoVision Super Action Controller, by far the most ridiculous expression of a 9pin game controller of the 80s Consoles.

    I never owned a #ColecoVision, but even at the time, we knew it was a cut above all other consoles, never deposed until the NES. Modern assessments support this; it was truly a marvel, and absent the '83 crash, #Coleco would have had a bright future.

    And even if I had, I would absolutely never have had sufficient financial agency to purchase the Super Action Baseball (one of three known games that used these controllers) set that included two of these, but I remember seeing a picture of this controller, and thinking to myelf, man, whoever can afford that setup must be having a great time.

    Granted, controllers got even more complex later, but this thing. This thing.

    Four colourful trigger buttons. Not one, but four.
    A red-ball Joystick with classic "squishy" action like the venerable Atari joysticks.
    A phone keypad. GenX will recognize this layout of keys as central to our social lives, at one point, and perhaps it harkened to an eventual concept of involving phones or modems in the games. Who knows what Coleco would have done.
    And beneath that, a scroll wheel such as you'd find on any modern mouse, but horizontal. Apparently it stands in for paddle-style controllers as well.

    I'm not about to get into retro consoles, though the MiSTer is very intriguing, and if I ever have the disposable income for that, I expect it will indeed spend some time as a ColecoVision.

    Meanwhile, I have the Super Action Controller. It terminates in a standard 9pin Atari-style controller that dominated consoles and home computers alike until Nintendo leveraged the power of Italian plumbers. I also have a hoarder's pride of electronic bits and bobs, microcontrollers, etc, to interface this to whatever might take fancy. And I still have a week off, cause my holidays track student holidays. Though I'm working a lot during it, as it turns out, but that's fine.

    What should I make it do, #Fediverse? How do I bring more Super Action into my life with this controller?

    #RetroGaming #80s

  24. The 1977 Coleco Telstar Arcade answered a design question that amazingly no one had asked before -

    "What if a game console looked like a Wild West take on the TARDIS console?"

    #Gaming #Retrogaming #Coleco