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#clockoftheweek — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #clockoftheweek, aggregated by home.social.

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  1. I reported the "Toowong Clock Tower" (rofl) on the SnapSendSolve app yesterday. It has three separate clocks on it, all of which are only correct twice a day (but technically the clock itself is correct six times a day, if you happen to be looking at the correct side at the time). Since it has a beautiful plaque on it with Brisbane City Council showing off that it put it there, I'm hoping that Brisbane City Council will, I don't know, put some new batteries in it or something.

    #Brisbane #Clockoftheweek #fail

  2. #Playdate #ClockOfTheWeek is now Clock When I Feel Like It… From my Playtime collection of 50 weird alarm clocks on Itch and Catalog: a clock styled like a #pixelart city builder game, with roads (and optionally railroads) forming the hour and minute digits. The minutes are easy to see; the hour is the ENTIRE background.

    Supports 12/24-hour time, with options for periodic anti-burn-in inversion. Launches like a game, then prevents system sleep unless battery falls below a level you choose.

  3. No new #Playdate #ClockOfTheWeek this week… here’s a #Lego Playdate clock STAND instead! (Running the Double Digits clock from my Playtime collection.)

    It has a channel that holds the charging cable in place whether the Playdate is there or not, and I designed the angle to precisely match the upcoming Playdate Stereo Dock—to help judge where I should keep my Playdate for best clock visibility around the room.

    (My earlier yellow Lego stand was not quite the right yellow. Unacceptable!)

  4. This week's #ClockOfTheWeek for #Playdate will not be identified, nor explained. This puzzle is not hard to read once you figure it out, but if you don't… well, it's still something happening on your Playdate screen while it sits idle!

    This is one of my clocks in Playtime: Weird Alarm Clocks—one app containing 50 clocks (with built-in explanation docs and lots of customizations) ranging from the ordinary to the cryptic. Find it on Catalog or itch.io.

    (Solution in ROT13: GURGVZRVFSBHESBEGLBAR)

  5. #ClockOfTheWeek for #Playdate: Hebdomad

    Part of my Playtime collection of 50 "Weird Alarm Clocks" on Catalog/Itch.

    The 6 outer lights point to the nearest 5-minute mark, telling time within ±2.5 minutes. (Some marks use two adjacent lights, as with the :35 seen here.) The inner light tells the hour parity—on = "odd." Your brain can figure it out from there: you won't confuse 6:00 with 8:00 or 4:00, for instance.

    Date optional!

    More about “low-state” clocks like this:
    mastodon.social/@adamsimmersiv

  6. This ASCII Roguelike is not a game, it's a digital alarm clock! #ClockOfTheWeek from my Playtime collection for #Playdate is Retro ASCII Blocky Clock.

    The thick walls are the minutes. The ENTIRE screen rectangle is the hours (with 24-hour support). The thin wall lines cut the background into the shape of "12" in this example. Then add random doors/creeps/items. (Second attachment is a guide to help you see the digits. Easy once you "get it!")

    Find Playtime on Catalog and Itch. #retrogaming

  7. #ClockOfTheWeek from my Playtime collection on Catalog for #Playdate: Tetrad Rays.

    This clock (with many customization options) tells easily-read time within ±5 minutes, with just 4 ON/OFF INDICATORS or “lights.” The “on” lights are sets of multiple lines, while the “off” lights are simple shapes.

    The 3 outer lights point (singly or in pairs) to the nearest ten-minute mark. The center light tells the hour parity.

    Learn more about how to read a “low-state” clock here:
    mastodon.social/@adamsimmersiv

  8. #Playdate #ClockOfTheWeek from my Playtime collection of 50 alarm clocks on Catalog and Itch: Verbose.

    A big 12 or 24-hour digital clock, plus the time of day expressed in 15 natural language phrases such as "almost noon" and "late evening." (Based on a clock I once made for my grandmother when she started having trouble telling day from night.)

    Turn the crank to see the wording change.

    The date is shown as either "August 29" or "29 August." And in the corner is a battery meter.

  9. #ClockOfTheWeek for #Playdate, from my Playtime collection of alarm clocks on Catalog, is an analog one: Thylacine. (Timepiece titled for the Tasmanian tiger’s tapering triangular tracery.)

    Choice of three color schemes. Optional hour numbers, day/date, and small 12- or 24-hour digital clock. As with all my alarm clocks, you can crank to play with the time, along with musical effects.

  10. #ClockOfTheWeek from my Playtime collection for #Playdate on Catalog and Itch: Wordplay.

    Giant words, randomly-sized, fit together to fill the entire screen with your choice of 12-hour or 24-hour/military phrasing. Each minute transitions with a panning animation.

    Two variations: one always uses the boldest font and highest contrast for maximum readability at a distance. The other randomizes each word's font weight and grayscale color. Both offer your choice of light-on-black or dark-on-white.

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    #ClockOfTheWeek from my #Playtime app for #Playdate: Ternion!

    First I must explain "low-state" #clocks: my proposed term for a type of timepiece that is neither analog nor digital (though it may share aspects of both).

    I wanted to try COMMUNICATING USEFUL TIME USING THE LEAST INFORMATION—the fewest "states"—possible: just 3 lights!

    Read on in my replies…
    #horology #watches #design

    Try #lowstate clocks on the web and #AppleWatch:
    adamsimmersive.com/apps/third-

    Catalog:
    play.date/games/playtime-weird

  12. #ClockOfTheWeek from my Playtime collection for #Playdate: Hybrid!

    It's not exactly digital, not exactly analog, and not exactly "low-state" (I'll post on that another day) either. #horology

    Large minutes number inside a ring of 12 hour lights (+ optional day/date). Unlike any other clock, yet instantly readable without having to think.

    Like all the Playtime clocks, it can invert colors from midnight to noon if you wish. This image: 11:39 on Wed. the 26th.

    On Catalog:
    play.date/games/playtime-weird

  13. #ClockOfTheWeek from my Playtime collection for #Playdate: Double Digits.

    Giant, legible minutes in my 240-point font (+ optional outline style).

    The TINY digits are hour &date. 1st GIF: 12:24 on the 16th.

    But those #s are optional—for a cleaner look, indicate the hour with a two-tone color scheme (2nd GIF): left digit white means EVEN hour (12), right white means ODD hour. Visible from a distance, and your internal time sense CAN figure it out from there!

    On Catalog:
    play.date/games/playtime-weird

  14. #Playdate #ClockOfTheWeek from my Playtime collection of 50 weird alarm clocks on Catalog and Itch: Blocky Clock—Fantasy Game Map. The island itself is in the shape of the hour number, and the mountain ranges are the minutes. Castles, trees, etc. are randomized. As seen in this GIF, turning the crank lets you play with moving the clock faster. (Digital time appears in the corner while cranking, but otherwise the date appears in that spot.)
    #RetroGaming #Horology #PixelArt

  15. #ClockoftheWeek from my Playtime Weird Alarm Clocks on #Playdate Catalog: Phi—an analog #clock made of three circles sized in the Golden Ratio.

    The inner (small) circle is the hour “hand” and the outer is the minute “hand.” They travel just inside and outside the perimeter of a larger circular “face," which orbits to keep the design centered.

    To make it easy to read without hour marks, the hands SNAP to the nearest hour/5-minute mark. This is "25 past noon." #Horology

    play.date/games/playtime-weird

  16. #ClockOfTheWeek from my Playtime alarm clock collection available for #Playdate: "Beast"—a creature made from 3 pieces. #pixelart

    TAIL is the PARITY of the hour:
    Even = Fish tail (2 points)
    Odd = Devil tail (1 point)
    You CAN intuit the hour from that!

    BODY is the QUARTER-hour:
    :00 = Serpent (no limbs)
    :15 = Dodo (2 limbs)
    :30 = Lion w/ frilled spine (4 limbs)
    :45 = Pegasus (6 limbs)

    Lastly, the HEAD can ADD 5 OR 10 MINUTES:
    +00 = Crow (no horns)
    +05 = Ram (2 horns)
    +10 = Stag (many horns)

  17. #Playdate #ClockOfTheWeek from my "Playtime: 50 Weird Alarm Clocks” collection on Catalog: LIQUID CRYSTAL.

    Boring? I say, "classic!" Works light-on-dark (with digits filling the whole screen) or dark-on-light (with a slight margin), and uses narrower digits if you choose 24-hour time. The colon dots have an optional large version able to show the day and date in LCD style. Note the "stray pixels" used to make the diagonals look smooth at a distance. A trick I learned from Jim Sachs' #Amiga art.

  18. (There is a near-zero chance that I will manage to keep up a strict weekly schedule. #ClockOfTheWeek )