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#canvasrenderingcontext2d — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #canvasrenderingcontext2d, aggregated by home.social.

  1. I've created Hi-Res Canvas2D, a wrapper around Canvas2D to make handling HiDPI screen scaling easier.

    Tell the wrapper your DPI and use draw functions as normal without * dpr on the end of everything 🙂‍↕️

    github.com/vcync/hires-canvas2

    npmjs.com/package/@vcync/hires

    #canvas #canvas2d #javascript #canvasrenderingcontext2d

  2. I've created Hi-Res Canvas2D, a wrapper around Canvas2D to make handling HiDPI screen scaling easier.

    Tell the wrapper your DPI and use draw functions as normal without * dpr on the end of everything 🙂‍↕️

    github.com/vcync/hires-canvas2

    npmjs.com/package/@vcync/hires

    #canvas #canvas2d #javascript #canvasrenderingcontext2d

  3. I've created Hi-Res Canvas2D, a wrapper around Canvas2D to make handling HiDPI screen scaling easier.

    Tell the wrapper your DPI and use draw functions as normal without * dpr on the end of everything 🙂‍↕️

    github.com/vcync/hires-canvas2

    npmjs.com/package/@vcync/hires

    #canvas #canvas2d #javascript #canvasrenderingcontext2d

  4. I've created Hi-Res Canvas2D, a wrapper around Canvas2D to make handling HiDPI screen scaling easier.

    Tell the wrapper your DPI and use draw functions as normal without * dpr on the end of everything 🙂‍↕️

    github.com/vcync/hires-canvas2

    npmjs.com/package/@vcync/hires

    #canvas #canvas2d #javascript #canvasrenderingcontext2d

  5. I've created Hi-Res Canvas2D, a wrapper around Canvas2D to make handling HiDPI screen scaling easier.

    Tell the wrapper your DPI and use draw functions as normal without * dpr on the end of everything 🙂‍↕️

    github.com/vcync/hires-canvas2

    npmjs.com/package/@vcync/hires

    #canvas #canvas2d #javascript #canvasrenderingcontext2d