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#canvas2d — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #canvas2d, aggregated by home.social.

  1. Playing with experimental Rec. 2100-hlg colourspace on Canvas in Chrome - it’s behind feature flags.

    Absolutely beautiful colours!

    The video attempts to show the brightness and vibrancy. Had to under expose a lot to stop it peaking 😎

    #Canvas #JavaScript #Chrome #ColorSpace #rec2100hlg #Canvas2D

  2. Playing with experimental Rec. 2100-hlg colourspace on Canvas in Chrome - it’s behind feature flags.

    Absolutely beautiful colours!

    The video attempts to show the brightness and vibrancy. Had to under expose a lot to stop it peaking 😎

    #Canvas #JavaScript #Chrome #ColorSpace #rec2100hlg #Canvas2D

  3. Playing with experimental Rec. 2100-hlg colourspace on Canvas in Chrome - it’s behind feature flags.

    Absolutely beautiful colours!

    The video attempts to show the brightness and vibrancy. Had to under expose a lot to stop it peaking 😎

    #Canvas #JavaScript #Chrome #ColorSpace #rec2100hlg #Canvas2D

  4. Playing with experimental Rec. 2100-hlg colourspace on Canvas in Chrome - it’s behind feature flags.

    Absolutely beautiful colours!

    The video attempts to show the brightness and vibrancy. Had to under expose a lot to stop it peaking 😎

    #Canvas #JavaScript #Chrome #ColorSpace #rec2100hlg #Canvas2D

  5. Playing with experimental Rec. 2100-hlg colourspace on Canvas in Chrome - it’s behind feature flags.

    Absolutely beautiful colours!

    The video attempts to show the brightness and vibrancy. Had to under expose a lot to stop it peaking 😎

    #Canvas #JavaScript #Chrome #ColorSpace #rec2100hlg #Canvas2D

  6. I've created Hi-Res Canvas2D, a wrapper around Canvas2D to make handling HiDPI screen scaling easier.

    Tell the wrapper your DPI and use draw functions as normal without * dpr on the end of everything 🙂‍↕️

    github.com/vcync/hires-canvas2

    npmjs.com/package/@vcync/hires

    #canvas #canvas2d #javascript #canvasrenderingcontext2d

  7. I've created Hi-Res Canvas2D, a wrapper around Canvas2D to make handling HiDPI screen scaling easier.

    Tell the wrapper your DPI and use draw functions as normal without * dpr on the end of everything 🙂‍↕️

    github.com/vcync/hires-canvas2

    npmjs.com/package/@vcync/hires

    #canvas #canvas2d #javascript #canvasrenderingcontext2d

  8. I've created Hi-Res Canvas2D, a wrapper around Canvas2D to make handling HiDPI screen scaling easier.

    Tell the wrapper your DPI and use draw functions as normal without * dpr on the end of everything 🙂‍↕️

    github.com/vcync/hires-canvas2

    npmjs.com/package/@vcync/hires

    #canvas #canvas2d #javascript #canvasrenderingcontext2d

  9. I've created Hi-Res Canvas2D, a wrapper around Canvas2D to make handling HiDPI screen scaling easier.

    Tell the wrapper your DPI and use draw functions as normal without * dpr on the end of everything 🙂‍↕️

    github.com/vcync/hires-canvas2

    npmjs.com/package/@vcync/hires

    #canvas #canvas2d #javascript #canvasrenderingcontext2d

  10. I've created Hi-Res Canvas2D, a wrapper around Canvas2D to make handling HiDPI screen scaling easier.

    Tell the wrapper your DPI and use draw functions as normal without * dpr on the end of everything 🙂‍↕️

    github.com/vcync/hires-canvas2

    npmjs.com/package/@vcync/hires

    #canvas #canvas2d #javascript #canvasrenderingcontext2d

  11. I ported the Skia (the underlying graphics API for Canvas2D in Chromium) blending functions to WebGL so I can composite using blending in WebGL in modV (eventually).

    This has taken me about 5 years to actually go find the Skia code and port it... 😅

    x5m6d5.csb.app/

    (also here: shadertoy.com/view/X3G3RG)

    #glsl #sksl #canvas2d #chromium #modV #javascript #port #skia

  12. I ported the Skia (the underlying graphics API for Canvas2D in Chromium) blending functions to WebGL so I can composite using blending in WebGL in modV (eventually).

    This has taken me about 5 years to actually go find the Skia code and port it... 😅

    x5m6d5.csb.app/

    (also here: shadertoy.com/view/X3G3RG)

    #glsl #sksl #canvas2d #chromium #modV #javascript #port #skia

  13. I ported the Skia (the underlying graphics API for Canvas2D in Chromium) blending functions to WebGL so I can composite using blending in WebGL in modV (eventually).

    This has taken me about 5 years to actually go find the Skia code and port it... 😅

    x5m6d5.csb.app/

    (also here: shadertoy.com/view/X3G3RG)

    #glsl #sksl #canvas2d #chromium #modV #javascript #port #skia

  14. I ported the Skia (the underlying graphics API for Canvas2D in Chromium) blending functions to WebGL so I can composite using blending in WebGL in modV (eventually).

    This has taken me about 5 years to actually go find the Skia code and port it... 😅

    x5m6d5.csb.app/

    (also here: shadertoy.com/view/X3G3RG)

    #glsl #sksl #canvas2d #chromium #modV #javascript #port #skia

  15. I ported the Skia (the underlying graphics API for Canvas2D in Chromium) blending functions to WebGL so I can composite using blending in WebGL in modV (eventually).

    This has taken me about 5 years to actually go find the Skia code and port it... 😅

    x5m6d5.csb.app/

    (also here: shadertoy.com/view/X3G3RG)

    #glsl #sksl #canvas2d #chromium #modV #javascript #port #skia

  16. TODAY (March 31) at 9:00 PM CET my generative token "nd-genuary32nd-plants-chatgpt3-001" will be released on #fxhash.

    The foundation was built by using #ChatGPT and this is the result of me transforming that code into a NFT.

    fxhash.xyz/generative/slug/nd-

    #generativeart #genart #nd #chatgpt3 #plants #flower #sun #midnight #nerddisco #agpl #opensource #aiinfluenced #canvas2d #params #javascript #generative #nft #crypto #tezos #blockchain #genart #art #mastoart