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#blindgaming — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #blindgaming, aggregated by home.social.

  1. #Everrealm 0.2 is live! 🏰

    The biggest update yet, driven by playtest feedback from blind gamers across NVDA, VoiceOver, Orca, and JAWS.

    What's new:
    ✨ Age-gated content — each Age now unlocks new techs, buildings, and improvements
    🏛️ Age of Lords tier: Shrine, Bank, Apothecary + 3 new improvements
    🎯 Onboarding tips for the first 3 turns
    📖 Age transitions now tell you what's newly available
    🗺️ Framework for all 6 Ages defined

    The "press button, wait, press button" loop? Fixed. Every Age changes your strategic options now.

    Play: everrealm.lanie.work
    Download + changelog: https://github.com/RareBird15/everrealm/releases/tag/v0.2.0

    #ScreenReaderGaming #Accessibility #BlindGaming #AudioGames

  2. #Everrealm 0.2 is live! 🏰

    The biggest update yet, driven by playtest feedback from blind gamers across NVDA, VoiceOver, Orca, and JAWS.

    What's new:
    ✨ Age-gated content — each Age now unlocks new techs, buildings, and improvements
    🏛️ Age of Lords tier: Shrine, Bank, Apothecary + 3 new improvements
    🎯 Onboarding tips for the first 3 turns
    📖 Age transitions now tell you what's newly available
    🗺️ Framework for all 6 Ages defined

    The "press button, wait, press button" loop? Fixed. Every Age changes your strategic options now.

    Play: everrealm.lanie.work
    Download + changelog: https://github.com/RareBird15/everrealm/releases/tag/v0.2.0

    #ScreenReaderGaming #Accessibility #BlindGaming #AudioGames

  3. I built a screen-reader-first kingdom builder because I can't play most games made for blind people.

    Most audiogames rely on spatial audio and grids I can't process. So I made one with no grid, no spatial audio, no timers. Just keyboard shortcuts, semantic HTML, and a calm strategy loop.

    It's called Everrealm. The alpha is live and the feedback from AudioGames.net has been encouraging: confirmed working on NVDA/Chrome, Orca/Firefox on Linux, and VoiceOver on iOS.

    Come play it, tell me what breaks:

    🎮 Play: everrealm.lanie.work
    📖 My writeup: lanie.work/gaming/everrealm-al
    💻 Code: github.com/RareBird15/everrealm

    #Accessibility #ScreenReader #BlindGaming #GameDev #A11y

  4. I built a screen-reader-first kingdom builder because I can't play most games made for blind people.

    Most audiogames rely on spatial audio and grids I can't process. So I made one with no grid, no spatial audio, no timers. Just keyboard shortcuts, semantic HTML, and a calm strategy loop.

    It's called Everrealm. The alpha is live and the feedback from AudioGames.net has been encouraging: confirmed working on NVDA/Chrome, Orca/Firefox on Linux, and VoiceOver on iOS.

    Come play it, tell me what breaks:

    🎮 Play: everrealm.lanie.work
    📖 My writeup: lanie.work/gaming/everrealm-al
    💻 Code: github.com/RareBird15/everrealm

    #Accessibility #ScreenReader #BlindGaming #GameDev #A11y

  5. I'm excited to announce the release of Sparking Zero Access — a screen reader accessibility mod for Dragon Ball
    Sparking! ZERO on PC.

    This mod makes the game playable with NVDA, JAWS, and other screen readers. It covers menus, character select,
    battles, online play, and more.

    What it does:
    - Full menu and character select navigation spoken aloud
    - In-battle announcements: HP, KI, Sparking gauge, timer, skill points
    - Opponent tracking: enemy HP, KI, Sparking changes
    - Online play: lobby, room management, works as both P1 and P2
    - Post-battle results: player level, rank up, rewards
    - Episode Battle story mode: map navigation, cutscene text
    - Shop accessibility for buying new characters and other items.

    How to install:
    0. You need to have the game installed before you can install this mod.
    1. Download AccessForge from github.com/AccessForge/AccessF
    2. Run it, find Sparking Zero Access, click Install
    3. That's it — launch the game and play

    The mod is open source: github.com/AccessForge/Sparkin

    Built with AccessForge, a 1-click accessibility mod platform for blind gamers.

    #Accessibility #A11y #BlindGaming #Blind #LowVision #GameAccessibility #AccessibleGaming #AssistiveTechnology
    #NVDA #JAWS #DragonBall #DragonBallSparkingZero #SparkingZero #DragonBallSuper #DBZ
    #Gaming #PCGaming #Modding #FightingGames

  6. I'm excited to announce the release of Sparking Zero Access — a screen reader accessibility mod for Dragon Ball
    Sparking! ZERO on PC.

    This mod makes the game playable with NVDA, JAWS, and other screen readers. It covers menus, character select,
    battles, online play, and more.

    What it does:
    - Full menu and character select navigation spoken aloud
    - In-battle announcements: HP, KI, Sparking gauge, timer, skill points
    - Opponent tracking: enemy HP, KI, Sparking changes
    - Online play: lobby, room management, works as both P1 and P2
    - Post-battle results: player level, rank up, rewards
    - Episode Battle story mode: map navigation, cutscene text
    - Shop accessibility for buying new characters and other items.

    How to install:
    0. You need to have the game installed before you can install this mod.
    1. Download AccessForge from github.com/AccessForge/AccessF
    2. Run it, find Sparking Zero Access, click Install
    3. That's it — launch the game and play

    The mod is open source: github.com/AccessForge/Sparkin

    Built with AccessForge, a 1-click accessibility mod platform for blind gamers.

    #Accessibility #A11y #BlindGaming #Blind #LowVision #GameAccessibility #AccessibleGaming #AssistiveTechnology
    #NVDA #JAWS #DragonBall #DragonBallSparkingZero #SparkingZero #DragonBallSuper #DBZ
    #Gaming #PCGaming #Modding #FightingGames

  7. I'm excited to announce the release of Sparking Zero Access — a screen reader accessibility mod for Dragon Ball
    Sparking! ZERO on PC.

    This mod makes the game playable with NVDA, JAWS, and other screen readers. It covers menus, character select,
    battles, online play, and more.

    What it does:
    - Full menu and character select navigation spoken aloud
    - In-battle announcements: HP, KI, Sparking gauge, timer, skill points
    - Opponent tracking: enemy HP, KI, Sparking changes
    - Online play: lobby, room management, works as both P1 and P2
    - Post-battle results: player level, rank up, rewards
    - Episode Battle story mode: map navigation, cutscene text
    - Shop accessibility for buying new characters and other items.

    How to install:
    0. You need to have the game installed before you can install this mod.
    1. Download AccessForge from github.com/AccessForge/AccessF
    2. Run it, find Sparking Zero Access, click Install
    3. That's it — launch the game and play

    The mod is open source: github.com/AccessForge/Sparkin

    Built with AccessForge, a 1-click accessibility mod platform for blind gamers.

    #Accessibility #A11y #BlindGaming #Blind #LowVision #GameAccessibility #AccessibleGaming #AssistiveTechnology
    #NVDA #JAWS #DragonBall #DragonBallSparkingZero #SparkingZero #DragonBallSuper #DBZ
    #Gaming #PCGaming #Modding #FightingGames

  8. I'm excited to announce the release of Sparking Zero Access — a screen reader accessibility mod for Dragon Ball
    Sparking! ZERO on PC.

    This mod makes the game playable with NVDA, JAWS, and other screen readers. It covers menus, character select,
    battles, online play, and more.

    What it does:
    - Full menu and character select navigation spoken aloud
    - In-battle announcements: HP, KI, Sparking gauge, timer, skill points
    - Opponent tracking: enemy HP, KI, Sparking changes
    - Online play: lobby, room management, works as both P1 and P2
    - Post-battle results: player level, rank up, rewards
    - Episode Battle story mode: map navigation, cutscene text
    - Shop accessibility for buying new characters and other items.

    How to install:
    0. You need to have the game installed before you can install this mod.
    1. Download AccessForge from github.com/AccessForge/AccessF
    2. Run it, find Sparking Zero Access, click Install
    3. That's it — launch the game and play

    The mod is open source: github.com/AccessForge/Sparkin

    Built with AccessForge, a 1-click accessibility mod platform for blind gamers.

    #Accessibility #A11y #BlindGaming #Blind #LowVision #GameAccessibility #AccessibleGaming #AssistiveTechnology
    #NVDA #JAWS #DragonBall #DragonBallSparkingZero #SparkingZero #DragonBallSuper #DBZ
    #Gaming #PCGaming #Modding #FightingGames

  9. I'm excited to announce the release of Sparking Zero Access — a screen reader accessibility mod for Dragon Ball
    Sparking! ZERO on PC.

    This mod makes the game playable with NVDA, JAWS, and other screen readers. It covers menus, character select,
    battles, online play, and more.

    What it does:
    - Full menu and character select navigation spoken aloud
    - In-battle announcements: HP, KI, Sparking gauge, timer, skill points
    - Opponent tracking: enemy HP, KI, Sparking changes
    - Online play: lobby, room management, works as both P1 and P2
    - Post-battle results: player level, rank up, rewards
    - Episode Battle story mode: map navigation, cutscene text
    - Shop accessibility for buying new characters and other items.

    How to install:
    0. You need to have the game installed before you can install this mod.
    1. Download AccessForge from github.com/AccessForge/AccessF
    2. Run it, find Sparking Zero Access, click Install
    3. That's it — launch the game and play

    The mod is open source: github.com/AccessForge/Sparkin

    Built with AccessForge, a 1-click accessibility mod platform for blind gamers.

    #Accessibility #A11y #BlindGaming #Blind #LowVision #GameAccessibility #AccessibleGaming #AssistiveTechnology
    #NVDA #JAWS #DragonBall #DragonBallSparkingZero #SparkingZero #DragonBallSuper #DBZ
    #Gaming #PCGaming #Modding #FightingGames

  10. I was going through the A Hero's Call game score again today, and gods I forgot how utterly beautiful Alexia's theme is...
    Text description of the song is in the reply.
    youtube.com/watch?v=8v5vkKeMeN
    I want to start a #AGMusic hashtag, so that if people would like to, we can share are most beloved tracks from #AudioGames both old and new!
    Lets get some nostalgia going in here yall!
    #Audiogame
    #AudioGaming
    #BlindGamers
    #BlindGaming
    #blind
    #VisuallyImpaired

  11. I was going through the A Hero's Call game score again today, and gods I forgot how utterly beautiful Alexia's theme is...
    Text description of the song is in the reply.
    youtube.com/watch?v=8v5vkKeMeN
    I want to start a #AGMusic hashtag, so that if people would like to, we can share are most beloved tracks from #AudioGames both old and new!
    Lets get some nostalgia going in here yall!
    #Audiogame
    #AudioGaming
    #BlindGamers
    #BlindGaming
    #blind
    #VisuallyImpaired

  12. As yall have probably noticed, the freeware version of A Hero's Call currently has a couple of bugs, in a nostalgic throwback to the game's original release.
    Just watch that original thread for updates, as Ian Reed is working on them and has already released a new version fixing the slow walking and NVDA SAPI crash issues. Remember, auto updating is gone, so you'll need to manually update from now on.
    forum.audiogames.net/post/7911
    #AudioGames
    #blind
    #VisuallyImpaired
    #BlindGaming
    #BlindGamers

  13. Amazing news today in #AudioGaming land as hit title "A Hero's Call", a fully voice acted RPG adventure game with high quality Binaural Audio from "Out of Sight Games" has just gone freeware!
    So if you couldn't play it before, or if this is your first time hearing about it and you want to give it a try, now is your chance!
    Please spread the good news!
    forum.audiogames.net/post/7910
    #blind
    #VisuallyImpaired
    #AudioGames
    #AudioGame
    #BlindGaming
    #BlindGamers
    #AccessibleGaming
    #DisabledGamers

  14. Amazing news today in #AudioGaming land as hit title "A Hero's Call", a fully voice acted RPG adventure game with high quality Binaural Audio from "Out of Sight Games" has just gone freeware!
    So if you couldn't play it before, or if this is your first time hearing about it and you want to give it a try, now is your chance!
    Please spread the good news!
    forum.audiogames.net/post/7910
    #blind
    #VisuallyImpaired
    #AudioGames
    #AudioGame
    #BlindGaming
    #BlindGamers
    #AccessibleGaming
    #DisabledGamers

  15. Amazing news today in #AudioGaming land as hit title "A Hero's Call", a fully voice acted RPG adventure game with high quality Binaural Audio from "Out of Sight Games" has just gone freeware!
    So if you couldn't play it before, or if this is your first time hearing about it and you want to give it a try, now is your chance!
    Please spread the good news!
    forum.audiogames.net/post/7910
    #blind
    #VisuallyImpaired
    #AudioGames
    #AudioGame
    #BlindGaming
    #BlindGamers
    #AccessibleGaming
    #DisabledGamers

  16. Amazing news today in #AudioGaming land as hit title "A Hero's Call", a fully voice acted RPG adventure game with high quality Binaural Audio from "Out of Sight Games" has just gone freeware!
    So if you couldn't play it before, or if this is your first time hearing about it and you want to give it a try, now is your chance!
    Please spread the good news!
    forum.audiogames.net/post/7910
    #blind
    #VisuallyImpaired
    #AudioGames
    #AudioGame
    #BlindGaming
    #BlindGamers
    #AccessibleGaming
    #DisabledGamers

  17. Amazing news today in #AudioGaming land as hit title "A Hero's Call", a fully voice acted RPG adventure game with high quality Binaural Audio from "Out of Sight Games" has just gone freeware!
    So if you couldn't play it before, or if this is your first time hearing about it and you want to give it a try, now is your chance!
    Please spread the good news!
    forum.audiogames.net/post/7910
    #blind
    #VisuallyImpaired
    #AudioGames
    #AudioGame
    #BlindGaming
    #BlindGamers
    #AccessibleGaming
    #DisabledGamers

  18. and there it is. #MFS installed. first it uses the David voice of Windows narrator so it is not responsive. i do not know if it is just my laptop but i can't control it while setting up. narrator is not talking at all after i enabled the screenreader option. well, i am not an expert on this so probably i'll uninstall it later. #Blind #BlindGaming #Accessibility

  19. and there it is. #MFS installed. first it uses the David voice of Windows narrator so it is not responsive. i do not know if it is just my laptop but i can't control it while setting up. narrator is not talking at all after i enabled the screenreader option. well, i am not an expert on this so probably i'll uninstall it later. #Blind #BlindGaming #Accessibility

  20. will be trying to run Microsoft flight sim from BlindHelp now. hopefully this one works. #Blind #BlindGaming #Game #MFS

  21. I think I know what I'm going to do this sunday on my #BlindGaming stream. It's a brake from #Brok , I think I'll do some #HearthStone instead. Please subscribe for alerts at youtube.com/@ke7zum

  22. I think I know what I'm going to do this sunday on my #BlindGaming stream. It's a brake from #Brok , I think I'll do some #HearthStone instead. Please subscribe for alerts at youtube.com/@ke7zum